RANK 5 TO LEGEND #66 IN 3 HOURS (25 WINSTREAK) ...
- Last updated Feb 8, 2016 (Explorers)
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Wild
- 23 Minions
- 7 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 4580
- Dust Needed: Loading Collection
- Created: 2/8/2016 (Explorers)
- Offwhitebaby
- Registered User
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- 8
- 22
- 35
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Battle Tag:
fluX#2281
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Region:
EU
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Total Deck Rating
48
si everyone, im a 5 times legend player and i wanted to share with you my deck, i placed rank #66 and im sooo proud of it....
i hope u enjoy the deck.
love you all
GUIDE:
-General consideration about the deck:
the choice of using 2x squire and 2x coil instead of double spider and imps is just dictated by the meta.... imp is easy to kill and people are using the most of times quick decks (secretdin in primis) so coil allow me to draw and clean the board at the same time
ALSO Dark Peddler often gives me the choice between imp or another 1* drop
-Synergy with cards and some general tips:
Abusive Sergeant + Argent Squire can kill Secretkeeper even on 2 turn with a secret (not if he has noble sacrifice), also can kill Darnassus Aspirant
Nerubian Egg + Abusive Sergeant / Power Overwhelming is the greatest way to clear the board and add a powerful 4/4 on second turn
Be very careful when tricking with Voidcaller ... play every low cost demon as you can and try your best in order to play no cost Doomguard or Mal'Ganis
Dark Peddler is an hell of a card because sometimes with luck you can have additional Power Overwhelming .... another VERY COOL card he can give you is Reliquary Seeker
Knife Juggler + Imp-losion
-Mulligan guide
The most of times all you have to do is just keep the cards with sinergy that i said before.... you always want to have an aggressive start because all you need is keep a good board and clear the enemy one everytime
with coin
- look for: Voidwalker Knife Juggler Nerubian Egg Abusive Sergeant and ofc Argent Squire
without coin
-all you need is keeping the best curve as you can, in order to have something to play every turn... a good start could be Argent Squire , Abusive Sergeant on second turn to clear the enemy 1* drop or just play a Nerubian Egg on second turn keeping the sergeant for the 3 turn, playing also a peddler that will provide you an extra card
you can choose what to keep if you know what play your facing, i mean the important thing is mostly if you are vs zo or vs control..
-vs zoo (mirror, face hunter, secretdin, face paladin, face shaman, mech mage, egg druid) keep Voidwalker and squire, if you have the coin the best choice is keeping Imp Gang Boss and Defender of Argus
-vs control you can just watch generally mulligan guide, but Nerubian Egg and Imp Gang Boss are always a perfect choice! Another thing is getting early Voidcaller with some supercool demons in hand, so he will not be able even to clear the board... if he kills your caller on turn 4 and it drops malganis or doomguard it will be a pain for him
If you dont have malganis just try using a Sea Giant
I hope it will work for you as it worked for me, good luck everyone :)
Is there a place to squeeze in Lord Jaraxxus? If yes, what should I replace? Argent Squire?
noo lol, jaraxus is useless here :S
Replacements for dark peddler and bane of doom?
Not to be THAT guy. But this deck has been posted already http://www.hearthpwn.com/decks/418065-s22-top-100-legend-demon-zoo
It's card for card the same deck.
Bane of Doom tech choices?
well as always this deck is clear board+make your board, so trade according to the situation :)
Hi !
'grats for the placement !
I want to know why you put 2 squires over the second Creeper and second Argus or simply 2xFlame imp.
i made many changes but i saw that the squires in this zoo meta are very powerful, i updated now a guide so u can look there :D