Top 10) Reno control mage
- Last updated May 28, 2016 (Old Gods)
- Edit
- |
Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Reno Mage
- Crafting Cost: 6820
- Dust Needed: Loading Collection
- Created: 1/29/2016 (Explorers)
- jihokim
- Registered User
-
- 3
- 3
- 15
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
174
Hey guys I'm proasfuk#3627, a Korean player and I will share this deck I used to get top 10 asia this season (S22). I can't really write down every single matchup indepth so I'll try to answer all other questions in the comments.
Proof of legend
First of all this deck wasn't made by me and all credits go to 언기 for making this deck. I only changed 1 card from the original deck. Mana wyrm -> acidic swamp ooze.
Tempo Mage: Mulligan for frostbolt, forgotten torch, zombie chow, doomsayer, mad scientist, reno. Just try to survive the early game and it's easy from there.
Freeze mage: Really easy matchup. Mulligan for reno, mad scientist, zombie chow
I personally have met a freeze mage only 1 time this season.
Aggro Shaman: Mulligan for zombie chow, doomsayer, mad scientist, reno, deathlord. Try to survive the early game and it's really important not to be too greedy with reno. Just get reno and you probably win. If you don't, you probably lose.
Combo Druid: Mulligan for frostbolt, acidic swamp ooze, doomsayer, mad scientist, zombie chow. If they're holding cards for a while and / or emperor thaurissan discounted a few cards, you have to think up to 22 damage. I suggest you use deck tracker to see what combo pieces they used and how many innervates they used.
Secret Paladin: Mulligan for frostbolt, doomsayer, mc tech, deathlord, zombie chow, mad scientist, bgh, reno. Don't be greedy with your hard removal. It's fine to polymorph a 6/5 shredder (buffed from avenge).
Renolock: Mulligan for doomsayer, mc tech, deathlord, zombie chow, mad scientist, bgh, reno. Try to bait out siphon soul before you play ysera. Also try to save your burn cards so you can surprise burst them. If he gets Jaraxxus hero power off for a few turns, you're fucked.
Zoo: Mulligan for doomsayer, mc tech, deathlord, zombie chow, mad scientist, reno, explosive sheep, frostbolt. This is the hardest matchup. I would maybe consider keeping bgh if you're facing sea giant zoo alot. Try to survive early game and you lose if you get pressured to much and you have to use reno to heal for like 15.
Hunter: I haven't met many midrange hunters, so I will write the guide against face hunters. Mulligan for deathlord, zombie chow, mad scientist, reno, frostbolt, doomsayer and maybe forgotten torch if you don't have other early game. Just get reno and you probably win. If you don't you probably lose.
Control warrior: Mulligan for zombie chow, acidic swamp ooze, big game hunter. This matchup will almost always go to fatigue. Make them use removal on things like doomsayer / thaurissan. You want to get alot of value from echo to win. You want to echo or duplicate reno / ysera / sylvanas and win from fatigue. Just think about grom burst and fatigue damage. Also try to not use arcane intellect unless they're like 5 cards ahead of you in fatigue. Don't overextend into brawl and keep pressuring him (taking off his armor) little by little every turn. You don't have to play any cards until you have a full hand in some cases. Really easy matchup.
Patron warrior: Mulligan for acidic swam ooze, big game hunter, flamestrike, reno, doomsayer, frostbolt, forgotten torch. Flamestrike patrons, use a combination of sylv, mc tech, belcher, freeze + doomsayer, forgotten torch, frostbolt for second patron wave. Big game hunter is for big frothing berserker when you can't remove it efficiently or for grom late game. Watch out for grom burst. I would think up to 16 damage depending on how many inner rage and taskmaster he used. Save ooze for death's bite. Don't use it on fiery war axe. Kind of hard if they have patron + inner rage + death's bite effect on turn 5.
Priest: Mulligan for frostbolt, forgotten torch, zombie chow, mad scientist, doomsayer (if your hand is looking too late game). Same with control warrior. Don't overextend into lightbomb, and try to bait out his entombs so you can win with ysera. Try to get value from your duplicates and echo of medivhs. This is also a fatigue matchup. Don't get impatient. Also one tip is, you don't want to kill northshire cleric at all. You want them to draw alot. There isn't much priest can do to pressure you.
Rogue: Mulligan for frostbolt, forgotten torch, zombie chow, doomsayer, reno, mad scientist. I would consider keeping loatheb depending on the rest of my hand. I don't like this matchup. I think it's rogue favored especially if you don't draw reno in time.
Cards that work well / can fit in this deck :
Brann bronzebeard
Azure drake
Bloodmage thalnos
Molten giant
Loot hoarder
Acolyte of pain
Jeweled scarab
You can replace them with... acidic swamp ooze, and unstable portal.
-I will keep updating the list-
Here are some vids of people playing this deck. If you want your vid to here, request it through PM.
Nice job. You have to also becareful of alex. Some control warriors still run it.
yea, he had the lot :P
Although this deck really looks like a shuffle it all in mage deck (some tempo, some freeze e.g.) it works really, really good and it`s very fun to annoy some secret paladins :D
Very nice job, thumbs up is well deserved!
(ps: rank isn`t as high as it used to be, obv. new season ;) )
Ranked Gameplay
Good luck on your climb :D I'm glad you liked the deck.
edit: at 15:16 in your vid, you are too greedy with reno. You just just play reno + ooze for board because healbot and deathlord don't do much on board. Reno heals for 22 and healbot + deathlord heals for 11. Reno + ooze can deal with the enemy board pretty well, while that is not the case for deathlord and healbot. Not to mention the deathrattle deathlord has.
got a message ;)
I like your changes. I'm surprised you beat a warrior with golden moneky. Maybe he drew too much? xD And yes, it's true that this deck is weak to combo decks like druid. The point is not to be greedy with reno. Good luck on your climb.
Legend 300ish. I climbed to top 10 with 70%+ winrate (within 30 games).
I'm so unlucky; every game that I draw Reno Jackson I don't end up needing him but every game I prey to get him I don't see him.
EDIT: Smashed a control warrior with this deck. SO MUCH FUN
Nice job. Control warrior is an easy matchup if you know how to play it.
5 games and yet to draw reno. wtf is wrong with me ? lol
I've always had the same problem, maybe pixar will come to my house to film "Finding Reno"
That sucks man. I just had a game with 3 Reno Jackson in my hand because my opponent wanted to control the board where it got duplicated and I used Echo of Medivh earlier.
It's really lacking drawing power though, I haven't been that lucky to get it on my first draw that game.
One Arcane Intellect feels short...
hmm... I don't think that's very good. MCT carries alot of games by itself against paladin, zoo, etc.
You could take out portal for a form of draw. Thalnos, loot hoarder, acolyte of pain. Thalnos + blizzard clears patrons too so that's a bonus. I personally don't think it needs more draw though. Maybe +1 azure drake +1 brann bronzebeard -1 acidic swamp ooze -1 unstable portal works too.
Secure reno 1st than, the rest of the cards? Help me im 5 losses straight.
Yes. You secure reno against almost all matchups except priest and warrior. Then just find the early drops and also check out my guide section above for mulligan tips.
Wouldn't Eise fit in this deck ? If yes, which card should be probably replaced by her?
Mind control tech? Only card close to the cost I could see myself not playing, as well as its quite situational.
Portal, ooze are the most flexible.