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Death by Fatigue

  • Last updated Mar 22, 2014 (Live Patch 4973)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1120
  • Dust Needed: Loading Collection
  • Created: 3/22/2014 (Live Patch 4973)
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  • Total Deck Rating

    3

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It is pretty simple you use the Wild Pryomancer’s and low cost spells to get rid of the small health minions in the early rounds. Then you pump up the lightwell’s and Warden’s to do the damage. Use though steal to filling in the damage gaps and use the auctioneer and clerics to get cards. The main point of this deck is just survive as long as you can, by round 5 or 6 my opponents normally will not have any cards left and I will over 5 and then you just chip them down, now that being said I have won the game in the 4th round plenty of times with a great draw but that is not the point of the deck but it can happen.

I started playing this deck at level 12 because my warlock deck would take me no farther and have since climb my way to level 10, I am still tweaking it and if I make any changes I will let you guys know.

 

Enjoy!