[S16 LEGEND] Shut Up Rogue (mid range)
- Last updated Mar 16, 2016 (Explorers)
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Wild
- 22 Minions
- 8 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 5880
- Dust Needed: Loading Collection
- Created: 8/1/2015 (Blackrock Launch)
- Waspeon
- Registered User
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- 6
- 14
- 18
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Battle Tag:
Waspeon#1107
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Region:
US
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Total Deck Rating
329
Thank you for featuring this deck on the front page!
Hi Guys, I am waspeon, a hearthstone addict. I want so share a unique deck that I hit legend with in season 16. If you are sick of all the usual decks, try out this one, it contains some minions that are not often played! The theme is silence. With 3 silencer and Wailing Soul, you can have some very cool combos!
I use this deck only for the whole season and nothing else, alone the way the deck evolved and this is the final result.
[S16] Legend Proof: http://imgur.com/KdAZ28f http://imgur.com/n52ssgQ
[S17] Legend Proof: http://imgur.com/8r4OvH8
UPDATE march 2016:
-1 Fan of Knives -1 [card]Azure Drake[/card]
+2 Eerie Statue
UPDATE:
-1 Zombie Chow -1 Ogre Ninja + 1 Loatheb + 1 [card]Kezan Mystic[/card]
With tgt out, this deck is less value because there are many new good cards. I reached legend with below 60% win rate. The win rate is better against hunter now because there are more mid range hunters. While the new yeti druid just crush this deck, bad news as druid was one of the best match up. Ironbeak Owl has become very valuable and I keep it in opening hand against hunter, priest, warlock and shaman.
Sadly there aren't better ogre/watcher cards introduced!
Mulligan:
Usually you are looking for Zombie Chow and Ancient Watcher, if you have coin can keep 1 Ogre Brute and 1 SI:7 Agent
Against aggro such as hunter and shaman, keep Backstab and Zombie Chow, if you have coin, keep SI:7 Agent. Against hunter, If you have Zombie Chow or Ancient Watcher, can consider keeping 1 Defender of Argus
Against warlock: keep 1 Ironbeak Owl
Against druid: keep 1 Sap (very good against druid!)
Against paladin: keep 1 Fan of Knives
Best Scenarios:
Turn 1 coin Ancient Watcher, turn 2 Ironbeak Owl
Turn 1 Zombie Chow, turn 2 Ancient Watcher, turn 3 coin Wailing Soul
Wailing Soul to silence Rag and Ogres when opponent thought you need to depend on 50% luck to win!
Play Style:
Similar to zoo deck,basically you want to control the board while hitting face. With 3 silencer and Sap, you can deny opponent minions while putting in more minions on the board. Same as zoo, the hardest decision is probably when to go face or clear board.
No Dagger?
Unlike normal rogues, you don't need to dagger up unless you have no minions to play. Dagger is for hitting face for the extra damage or to finish opponent's minions(useful against paladin), I try to keep only 1 charge of dagger instead of saving it to avoid Harrison Jones and sometimes, you just need 1 extra dmg to kill opponent.
Very important: if you have dagger up, use 1 charge to hit face when against warlock, druid, priest or warrior before opponent's turn 5 to play around harrison.
Problem:
By turn 8 or 9 you will probably run out of cards and survive on top deck, so if opponent still have many cards left you can quit game :P UPDATE: with mystic and loatheb, card draw is less of a concern.
When to go face:
When you don't have a good way to clear the board and you have less card than opponent, it is time to go face. No point controlling the board if you are running out of card!
Best Match up:
Freeze mage: there are so many silence in the deck and Wailing Soul to unfreeze minons, I only remember 1 or 2 lost against Freeze Mage.
Normal Match up:
Druid: usually they don't have so many answer, use Sap to turn the tide and silence the big taunts. TGT UPDATE: the new druid is very bad match up now.
Warlock: Against demonlock depends on who has the better draw to control the board, against handlock just wack face and hope they don't have molten giants!
Paladin: Against aggro pala, sometimes you have to race him instead of clearing all the 1/1s(when you can't clear the board). Against control paladin is similar to druid.
Priest: either they have the answer or don't
Warrior: Rush them down or rage quit at turn 7.
Worst Match up:
Face hunter: There is no heal and only two Defender of Argus, you need to control the board from turn 1 and deny any damage as possible, and race him from about turn 4 or 5.
WinRate:
I never really tracked the win rate. But yesterday and today I played 36 games and went from rank 5 to rank 3. I win 22 and lost 14 so my win rate is 61.1%. I made some silly mistakes in at least 3 games that I lost so if you are a better player I am sure your win rate can be much better than this!
Here are some "wins" I recorded. Sorry the top and btm were cut off. This is the first time recording and the set up was wrong.
Awesome Video by Khristophesaurus:
Why Rogue:
Feel free to try it with another class! I started with rogue because I like classes that are less played, and I wanted to include 2 less popular card Ogre Ninja and Dark Iron Skulker (sadly I have to cut this card, it can be super good or super bad)
Answered by andriska159:
Rogue have good tempo and burst spells so this is why its a rogue deck.
Sap = Best tempo card in game
Eviscerate = Best damage for 2 mana cost
SI:7 Agent = One of best 3 drops if comboed...
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THis is a special deck and many times, after you defeated your opponent they will want to add you and talk about your fun deck!
Cheers,
Waspeon
finnley? :D
yes its great. Added to the deck :) Sadly this deck is not as good now. Warrior and druid got better, no longer good match up.
So what do you think about using Mogor the Ogre. Then put in all the ogres who attack incorrectly, if only 1 enemy minion is on board the ogres would have 75% chance to hit the other target, so you could use it to your advantage if you don't have a silence in your hand. And Icehowl to give him a chance to hit face as long as there is a minion on board
I am using Icehowl on mine and can say it's an interesting card choice. Also, Fel Reaver has potential in the deck.
Would you consider an update now with TGT?
PS deck is awesome, out of the ordinary
I'm curious have you still been ranking with this deck? I love this deck a lot I want it to work really bad but it does seem a bit weaker after TGT:(
I really enjoy this deck! I've been struggling to find a non-oil deck for Rogue recently (especially since TGT), and this one really might be the way to go! The Rogue class is a great shell to take advantage of the tempo these silence plays generate.
I've replaced the 2 Shiv with Buccaneer. I've never been a big fan of Shiv, and Buccaneer is a really incredible card. I also don't have Bloodmage Thalnos so I replaced that with a Big Game Hunter. BGH is such a crazy tempo swinging card, it's hard to go wrong with it. Seemed better than a mediocre draw/spellpower replacement.
I look forward to future updates!
Edit: I crafted a Thalnos. My current swaps are 2 Shivs for 2 Buccaneers and 1 Kezan for 1 BGH.
Have you tried Icehowl in this deck? That card shines in a silence deck, especially a tempo based one. I built a rogue silence deck around it, but yours seems better than mine.
Icehowl provides a huge game late game tempo swing as it can kill a big threat and still survive, then the very next turn silence for 10 to the face. I swapped a Shiv or Azure Drake for it and it has been doing really well so far. Could even swap Ragnaros for it as I feel it is a much better finisher.
He isn't meant to be silenced on turn he is played (not possible with this deck anyway, he is 9 mana and the cheapest silence is 2). You drop him and trade with a big threat. This will mean either he will eat a removal and 2 for 1, or the opponent will avoid putting a big threat to make sure you don't get value.
If he stays next turn you silence for 10 to the face.
You can replace him with Icehowl, as they're both pretty similiar. Otherwise u can Burgle/ Spelleater
I struggle between rank 5 to 3 as well. The change helped me reach legend. But of course it is not as good as other common decks.
I feel 6/6 is not tat valuable after tgt is out, loatheb and mystic are better. Sad to cut this card as I really like it.
What do you think about adding Sideshow Spelleater? Dagger up is the worst hero power for this deck,so stealing another HP sounds like a great deal,especially if its justicar truehearted
Might I get a reply, please?
in current meta the dagger is actually pretty good for clearing all the 1/1, but that can be pretty fun to take opponent hero power :)
You can still keep 2 charges of dagger and then steal an enemy hero power,and id imagine fireblast or life tap would be much better. :D also even druid's hero power seems alright,since after turn 7 u will have enough mana for hp each turn. If i ever get it from a deck i'd most likely try it out
Hey, very interesting deck. I really like that you can even silence rag to let him hit face. Have you thought of also using Icehowl to clear board on one turn, and then silence him later to allow him to go face? I think it'd be really funny for them to think they're safe and then you silence your 10/10 to go face.
Or maybe make a priest deck that makes use of Silence and maybe Venture Co. Mercenary. You could also use Auchenai Soulpriest to make the Zombie Chow sometimes not have a downside. Can you post more videos of gameplay as well?
Edit: Yes I know those are priest cards, I was saying try it with priest and use Auchenai Soulpriest and Silence to make up for Zombie Chow and Venture Co. Mercenary
like wevered said Auchenai Soulpriest is a priest card. Icehowl seems fun, I'll definitely runs it if I have the card :P
Just wanted to say that this deck is by fast the most consistent ladder deck for Rogue class that i ever played! With the launch of TGT i took out the 2 Shiv for 2 Burgle instead!
So far for the two games upon making the switch between Shiv and Burgle, it haven't disappoint me!
From SMORCing enemy Warrior with their own Ogre Warmaul (as strange as it is) or removing opponent Hunter's minion with their own Quick Shot .
Plus Wailing Soul really takes the icing here. Most epic moment is still the time when my injured Dr. Boom got reduced to 1 HP by that hunter's Hunter's Mark and my Dr Balanced immediately went back to full health upon being silenced! xD
This is really fun to play with, now at Rank 11 and hope to go further up with this deck! Good Job Waspeon!
that's cool, I'll try out burgle!