Mech-Pally Heroic Kel'Thuzad
- Last updated Apr 14, 2015 (Blackrock Launch)
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Wild
- 24 Minions
- 6 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Unknown
- Crafting Cost: 1220
- Dust Needed: Loading Collection
- Created: 3/23/2015 (Undertaker Nerf)
- jeblucas
- Registered User
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- 2
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- 31
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Battle Tag:
jeblucas#1574
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Region:
US
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Total Deck Rating
35
Took down Kel'Thuzad (finally) with this build of Paladin. Exploiting the GvG cards that the AI is not really tuned against makes things a little easier (at one point in my victory run KT Frostbolted an Abusive Sergeant when a 5/1 Clockwork Gnome was right next to him.)
Works like a Divine Favor deck, except you have to cull those for dudes. I swapped in a Cult Master for mid-game draws when Abominations hit the table--you need to Ironbeak those, they are the worst part of the matchup.
You don't really have any good minions to steal, so Chains is a weak play, so try to get through that armor ASAP. Ideally you'll have an Equality in hand to temper the 5/5 Taunts with your pile of garbage guys. Be prudent with Divine Shield to survive Abomination blasts and you should roll him.
I was working with the cards I have, no there are plenty of spots for improvements, notably Equality/Consecrate should be 2x, as should Muster for Battle, because juggling is awesome.
OMG After DAYS of trying so many different decks... Yours only took me 3 tries. THANK YOU for this!!
Tried a lot of decks before this one and finally defeated KT! (third try)
But i made a few changes:
- 2 Clockwork gnome
+ 1 Divine favor
+ 1 Dr boom
Thanks!
Cool. Perhaps it's one of the best decks for Kel', cheap and very effectively. 2 games = 2 victories in a row. Thanks