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Put Your Faith in the Salt

  • Last updated Mar 15, 2015 (Undertaker Nerf)
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Wild

  • 17 Minions
  • 10 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 9100
  • Dust Needed: Loading Collection
  • Created: 3/13/2015 (Undertaker Nerf)
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  • Battle Tag:

    HermiesL#1489

  • Region:

    US

  • Total Deck Rating

    2570

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Once again, aggro match-ups have been very dominate on the ladder lately, especially face hunters that are being played non-stop on the ladder. It is insane because I have been playing against hunter 15 games out of 20, so I thought to myself, why not just build a deck to grind huntards? 

On a serious note, I built this deck for an aggro-orientated meta, so if anyone of you feel like the ladder are filled with aggro match-ups, this deck does wonders against them. This deck is also good against the control match-ups, but they can go either way. What I mean is that if you use your removals aimlessly without removing the control match-up's big threats, then you are pretty much going to lose the game.

This deck was inspired by Hakai's Nitrodin and took his concept of a tempo paladin deck. I felt the deck had a great concept and had the potential of becoming a great ladder deck, and with a few adjustments, I came up with this deck. 

http://www.hearthpwn.com/decks/204687-nitrodin

How Do I Play This Deck?

Like any paladin deck, we try to keep the board in control and slowly whittle them down until they lose. That is pretty much it. We look for value trades and not to waste our resources when we do not need to. 

GAMEPLAY VIDEO AND DECK TECH

 

Notable Cards

Hammer of Wrath

I fell in love with this card when I played it in shockadin. I think this card is just too good in a paladin deck. The reason why I say that is because its literally a two for one and keeps us from wasting our resources. Lets say there is a Huffer on the board and removing it with Hammer of Wrath other than consecrate is a lot more efficient since you can save consecrate for a bigger swarm. Also gives us a card draw too. ;)

 Bomb Lobber

This card is very similar to Hammer of Wrath since it gives us tempo, but this one gives us a 3/3 body instead, which is still very nice.

 Holy Light

Some people might ask why run this card. This card is used for clutch healing and due to its low cost, you have more room to play cards on the turn its played. This card can potentially get you out of lethal range from druid's combo and rogue's combo. This can also save you from the aggro match-ups as well. 

 How come no Seal of Light ?

The reason why is that this card heals less. If you are just using it for healing alone, then it is not worth it because this card gives you the incentive to trade with a creature.

 How come no Quartermaster ?

Quartermaster is a tempo breaker because you always have to wait for silverhand recruits to spawn up on the board to combo with it or wait for Muster for BattleWith that said, if you draw into it, it will potentially be a dead card. Imo, this card is terrible against the aggro match-ups but really good against the control match-ups, but since we have such good late game creatures already, I believe this card is not needed. You can sub out Faceless Manipulator for this card if you want.

 STATS

 I only recorded this many games for quick stats, but as you can see this deck does really well against aggro match-ups and can go either way against control match-ups.

MULLIGAN

Aggro: Antique Healbot, Hammer of Wrath, Coghammer or Truesilver (only need one weapon not both), consecration, muster for battle and shielded minibot.

Control: Equality, consecration, muster for battle, shielded minibot, truesilver, coghammer, loatheb and hammer of wrath. 

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 Feel free to tweak the deck to your liking, since this deck isn't perfect! :)