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Anti-Aggro Quest Paladin 70% WR

  • Last updated Aug 28, 2019 (Saviors of Uldum)
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  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reborn Paladin
  • Crafting Cost: 8680
  • Dust Needed: Loading Collection
  • Created: 8/28/2019 (Saviors of Uldum)
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  • Total Deck Rating

    24

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I’ve enjoyed the Quest Paladin archetype since SoA came out, especially with its highly favored matchup against Control Warrior. However, decks that are aggressive and can build a wide board early on present a big problem with the deck’s weak early game. After removing the greediest cards and adding some anti-aggro tech, I’ve won about 70% of my games starting at rank 5. This deck will still easily crush CW, but now has the survivability to win the aggro matchup.

Key additions: 

Subdue x2: This card is no joke, and has won me several games. It acts as an unconditional Execute, and your opponent will never play around it. Can help you win the board early or deal with problematic cards like Edwin or King Crush.

Mind Control Tech x2: Another care that your opponent will not expect and play around. Can swing the board state early and as a bonus helps you win the mirror matchup late game. Nothing like stealing your opponents King Crush or Siamet to seal a game.

Khartut Defender x2: Most lists I’ve seen only run one copy, and this is a huge mistake. This guy is an exellent target for your hero power, and singlehandedly wins games against aggro once you get a copy chain going. Ancestral Guardian serves this purpose as well. 

Cards that didn’t make the cut: Truesilver ChampionCandletakerUndertakahBronze Gatekeeper. These cards are either too low tempo (Truesilver, Candletaker), too greedy (Undertakah), or pollute your Crystology pool (Gatekeeper, which isn’t enough vs aggro anyway).

Strategy is fairly simple, mulligan for Crystology and your cheap reborns, use your tech cards to stay ahead on board. Make sure you’ve stabilized the board before you start activating your win condition and copying your mechs. When I lose with this deck it’s generally because of bad mulligan RNG, as I’ve found most matchups to be pretty favorable across the board.