Legend Future Tier 1 "Buff-ready" Mech Paladin
- Last updated Jun 4, 2019 (Rise of the Mech)
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Wild
- 19 Minions
- 9 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Paladin
- Crafting Cost: 6540
- Dust Needed: Loading Collection
- Created: 5/27/2019 (RoS Rogue Nerfs)
- RomanKnight
- Registered User
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- 6
- 14
- 27
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
237
Changes: 04.06.2019:
- Cut Tirion Fordring, Lightforged Blessing, 1 Missile Launcher and 1 Bronze Gatekeeper
- Added second Flash of Light, Second Glowstone Technician, SN1P-SN4P and Faceless Manipulator
Reasoning: Since the deck got much faster and allows you to be on board already turn 2, I feel Tirion is way too slow. Also, since you can trade earlier, the twinspeal heal is often a dead card, thus making second draw and heal superior card. It also helps to keep your hand big, since we added 2nd glowstone technician. Faceless Manipulator has shown to be a super-valulable card, but 2 copies would be overkill. Snip-Snap still needs to be tested, but usually you want to play it early vs aggro, but hold it till AFTER Kangor's in control matchups.
Got this deck shared by a friend 2 days ago. Used it to climb Rank 3000 - Rank 500 Legend in 1 day.
Idea behind the deck and why it works?
The deck is very strong in a post-nerf meta and will be even stronger when the buffs are live. It has almost no bad match-ups and there are only few specific cards that wreck it. Every card is not being widely played in the meta now: Hex, Polymorph, Sap.
The idea is to draw fast in the beginning, grow 3-5 big minions throughout the game, finish off your opponent with 2 huge hits in face. If he manages to remove, refill the board with the Kangor's Endless Army to make opponent auto concede, add you and rage.
Mulligans:
You want to keep early draw cards. Usually also always keep Galvanizer. Vs Warrior, keep Mechano-Egg. Consider keeping Truesilver Champion vs agro and Rogue.
Playstyle:
Dont show what you are playing first 2-3 turns. You draw with Crystology and Call to Adventure to make your opponent think you are OTK. He throws some tempo minions on board, and you get a HUUUUGE swing with some 4-10 rush taunt mech turn 4.
Try to separate minions vs class that can destroy huge boys. Don't go too small, but not too big either
Matchups:
- Rogue: Beware saps. He has only 2, try to trick him to use them early, dont use all your cheap 0-cost magnetic minions at once. This matchup is slightly favorable.
- Warrior: Here you need to keep Mechano-Egg. Try to establish a board of 1 big minion+Egg to minimize his wish to Brawl you. Bomb warrior: very favorable. Control: depends if he wins all Brawls or not
- Mage:
Go more aggressive then usual. If he gets his giant on board and you have no answer: you are dead. Slightly favorable to mage - Hunter: Just clear all they put on board, separate taunt minions. If they Deadly Shot, make another taunt minion. Use Zilliax and your twin-heal carefully. If you find Kangor's Endless Army, you won. Favorable matchup.
- Murloc Shaman & Agro Druid: Also go on board early. Dont try to make uber-huge minion, just clear. Some minion will stick eventually, then you Missile Launcher + Heal = GG. Favorable matchups.
Future Updates & Replacements:
- When the buffs are up, your Crystology will be 1 mana!!! Meaning you will get big boys on board 1 turn earlier. Its just huge.
- Cards to consider: Faceless Manipulator, Arcane Dynamo for possible 2nd Kandor
Enjoy, guys, and let me know what you think and your results with this deck!
Awesome Deck! I had a win streak of 10 yesterday mostly against hunters and warriors. Got stopped by a shaman with lots of removal, silence and hex and by an control resurrect priest. I made some minor changes with the deck:
-2x Prismatic Lens, isn't worth the dust in this Deck. Added Blessing of Wisdom and Lay on Hands, which are more efficient for draw anyways
-2x Glowstone Technician, added 2x Bronze Gatekeeper, which magnetizes and harmonizes with healing cards
Works really well that way!
Thanks for your suggestions. I agree on Prismatic Lens might sometimes be a bit expensive. So replacing by Blessing of Wisdom is an option. Lay on Hands is imo waaaaay too expensive, it has no place in current meta. If you want more draw, you might want to add an Accolyte or Harrison Jones.
Regarding Glowstone Technicians, I disagree. Those are just extremely good. The things you magnetize after you play a Technician keep their upgrades after resurrect. This card is strong in this deck. If you want to remove something, you can remove 1 Call to Adventure, it sometimes feels a bit slow, Glowstone Technicians do the same thing.
Hey, any tips on how to play the mirror match?
Add an Owl for 1 3 mana card draw card
Sn1p Sn4p is a really god card, but dont you think that he makes kangors a bit worse?
Not if you not use him too early :) But you can cut it for Tirion or another 3 mana 1/5 taunt magnetic
What is the reasoning behind Faceless Manipulator?
Copy super magnetized mechs
How do you feel about Countess Ashmore?
If tirion is slow, ashmore is even slower
very cool deck but has the old paly problem of not having enough draw.
I agree, for a buff deck it could use better draw. It already has 7 draw cards, 2 of them are even "draw 2", but since you play so many 1 cost minions, we could use even more draw. I will do more testing with the deck once EU server is up. I believe I will run 2 glowstone technicians, cut Tyrion and probably 1 missile launcher. Since the deck will be much faster now, I would also consider to change twinspell heal for another copy of "Flash of light" or an accolyte.
Well if I get some of the draw cards early it feels fine but without them it can become tricky.
Put in new legendary for 1 bronze gatekeeper
I have done that in the few games I was allowed to play yesterday before EU server went down. I must say I am not all convinced. The new legendary is definitely better then Tyrion, since the deck got much faster, but you kinda want to play it after Kandors army not to res 1-1 bots from it, thus making it a lategame card. It is good though in agro matchups, where you just want to get on board early.
Running a similar deck with Mechanical Whelp. Suffers greatly to silence/hex/sheep. I findKangor's Endless Army underwhelming, as it randomly spawns unbuffed minions. Not sure if Sn1p Sn4p will help.
what's the point of Prismatic Lens here?
You need draw, lots of draw. Also, it can discount your eggs or even Kandors army
straight from lvl 11 down to 18 so far... not a single win
edit: first win vs hunter ( went AFK )
Mby it doesnt work that well on low ranks or mby you just not play it correct. Try again when buffs are live