RenoJackson's #13 Legend Egg Conjuring Odd Mage
- Last updated Apr 24, 2019 (Rise of Shadows)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Odd Mage
- Crafting Cost: 8040
- Dust Needed: Loading Collection
- Created: 4/24/2019 (Rise of Shadows)
- RenoJackson
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I am also wondering how you activate the Devilsaur Egg? I don't see cards in the decklist, which damage the eggs (of course hero power could "open" the eggs) - or are the eggs just an insurance for an AOE of the opponent?
euhm [card]Conjurer's Calling[/card]
Ahm of course you are right. Why haven't I seen this card?
Thank you!
This looks very interesting man.
However I am having a hard time understanding how the deck wins. Is it just big tempo turns and small damages?
Also what would you say to mulligan for?
You usually farm aggro with Flamewakers, damage, Twillight Flamecaller and very cheap Corridor Creeper. Against Control, you have Eggs into Conjurer's Calling - or cheap Creeper into Calling, and you can seal the game with Loatheb and Jan'alai.