Just out of frustration of not being able to find what this wheel does, i dug for like 20 minutes.
At 19% odds you have
Give all of your minions +3/+3, the shuffle the stats.
Add the whole tavern to your hand and reroll.
Your minions each consume the stats of one of the minions in the Tavern, then reroll.
Add 3 random Darkmoon prizes to your hand.
For the remainder of the game, your hero power will trigger an additional time after each use.
At a 5 percent chance:
Shoot Fireballs at all characters in the Tavern. Each minion (friendly or in the tavern) hig gains +4/+4. If Bob or your Hero is hit, the fireballs stop. So, like rod of roasting this can either win you the game and buff EVERYTHING a ton, or you can get hit with the RNG stick and have it give no stats on the first cast.
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Just out of frustration of not being able to find what this wheel does, i dug for like 20 minutes.
At 19% odds you have
Give all of your minions +3/+3, the shuffle the stats.
Add the whole tavern to your hand and reroll.
Your minions each consume the stats of one of the minions in the Tavern, then reroll.
Add 3 random Darkmoon prizes to your hand.
For the remainder of the game, your hero power will trigger an additional time after each use.
At a 5 percent chance:
Shoot Fireballs at all characters in the Tavern. Each minion (friendly or in the tavern) hig gains +4/+4. If Bob or your Hero is hit, the fireballs stop. So, like rod of roasting this can either win you the game and buff EVERYTHING a ton, or you can get hit with the RNG stick and have it give no stats on the first cast.