Hero Power
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The best card in this set
Control/ mid range hunter!
Great on paper but in practice? It's a fair tempo loss, costs you a card and weakens your ability to close out the game. We'll see...
The crazyest card ive seen in this set, except for the Warrior's Quest
we have our troggzor 2.0, sometimes people forgot about this using a card slot and being a dead card in the late game most of the time, sincerely i don't see this being played I hope I'm wrong but is overhyped for sure
Sooooo no stacking options like Shadowform?
Guess people will only run one then. Well, Hunter's looking good.
It doesnt stack but you can always run 2 for consistency. LATegame you can hero power > dinomancy > hero power again.
The amount of times hunter wins by hero power though... definitely a downside.
no class wins by hero power alone. But with the hunter quest and the obtained 15 1-mana beasts, this is really interresting.
DOES IT STACK!?
no, but you can use the second one to reset your hero power so: hero power > Dinomancy > hero power.
i fear if somehow hunter find a way to play this and auctionmaster beardo consistently.
It's very slow at forst (loose 4 mana for +2/+2) but turns your heropower into a crazy value machine in midrange beast hunter.
I'm a pirate warrior I'd like to see you guys playing OP Quest hunter :D
If you insist on playing Pirate Warrior, you better hope no one else does, since if that deck is ever mainstream, there are some nasty tech cards that will punish it really hard.
ever played a pirate deck in wild or high standard? those buggers are the worst. Very taunt heavy set we have here so here's hoping that scourge is gone from standard at least
The card DOES seem insanely good but I have a feeling the meta will shift towards a Taunt style and it will help balance this out. The old hunter power was obviously better against taunts. I mean, we have to be missing something since this card seems like a very strong legendary.