Journey to Ungoro Guide
Double a minion's Health.
Double the trouble. Double the fun!
Love this card so much, especially with Inner Fire.
This card works really weird so i had a 3/3 raging worgan on the board who was down too 1 hp.
So i used tgis to get him up too 2 hp and then heal him so he woulod still have 4 attack and windfury.
But even though when hovering obver the card it said this minions health is doubled it only had a total of 4 hp and no more.
So i find this a very weird and decieving card / card text.
Cause it should read double this minions CURRENT health.
No. It shouldn't. If you wanted to double it's maximum health it would still have 1 health.
I will never understand why the f* does this card work on stealthed creatures, which are SUPPOSED TO BE UNTARGETTABLE. Because of this, I deem this card to be bullshit.
any friendly spell (that can target friendly minions) works on friendly stealthed targets though
whoops read it as divide spirit which was very weird considering it doubles health