Trivia
- Dreadsteed was original destined for the Naxxramas Adventure as a Neutral Minion but due to an infinite combo with Warsong Commander, it was not included. (Source)
Deathrattle: At the end
of the turn, summon a Dreadsteed.
Crescendo himself summoned this steed, riding it to victory in the Grand Tournament. Wherever he rides, an army of riders ride behind him, supporting the legendary champion.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
Does the deathrattle trigger before the minion dies or after?
Because if they appear after the original dies, they don't need an empty slot to appear in.
Combo potencial with Mortal Coil, [card]Power Overwhelming[/card], Baron Rivendare and Mal'Ganis is real. We'll see it sometimes in constructed but never in arena...
the last minion on the board
No, if u can get Warsong Commander u can clear the whole board and at the end u have just 1 Dreadsteed left.
Warsong Commander + Grim Patron
whenever YOU summon a minion only the warriors mins get charge
You can faceless it
I have only one question - why such a cool minion as dreadsteed is valued only at 1/1, like wisp? It is insult to dreadsteed breed. You had to fight to get dreadsteed and it was hard fight for five lvl 60 characters. This horse is not some pushover.
I think blizzard should have named this card in some other way and used dreadsteed as some strong average costed card, like 5 or so. The concept of a card itself is fine.
Deathrattle deck ! back with the 1/7 double deathrattle :) .
Works really well in a buff deck, and warlocks not short on buffs. Also, gets pulled by Void Caller .
Sylvanas Windrunner and Dreadsteed on the board, enemy warrior has Warsong Commander
RNG is real.
GG WP.
just copy warsong and dreadsteed spam wins you the game (the turn timer will be your enemy lol)
or vise versa the warrior copy dreadsteed
Don't forget to drop an Undetaker before you start infinite attack...
I think people are low balling the value this card could bring. Just some ideas. 1. You always have either 1 damage face or to a big minion. (basically 4 mana gain Mage Hero power until hit with Silenced or hard removal killed) Over time it can build up and chip away. 2. You always have a target for Demonheart, Mortal Coil, Power Overwhelming, Demonfire, or God help you Demonfuse. 3. What if a new Warlock archetype comes out that reads, Gain (Health, Life, Mana, Buffs, Immunity) if you control a demon. This card could be amazing. 4. This card gladly trades into, Webspinner, Leper Gnome, Clockwork Gnome, Unleash the Hounds tokens. Very common in the game as of this writing.
That being said, I can already hear the "ITS TOOOOO SLOWWWWW!!!! NUB SCRUB DUB RUB!" this wil get. Just keep an open mind.
Yeah it's too slow because Leper Gnomes and Webspinners are played on turn 1 and not on turn 4.
You are right tho with the first part, i'ts a great target for PO and such so in that way it's an interesting card.
Actualy with these new effects, everyone will be using silence on something else
According to the scenario, if you steal a warsong commander, it's a board clear. You realise that you will steal it from a warrior, right? If he has a commander, he must have patrons on the board. How can you clear them up with 1/1's, buffing them with Mal'ganis? Yeah even without buff, you can kill berserker or armorsmith, but stealing the commander is nonsense.
I can agree that it may be a good target for abusive sergeant, PO, etc. But isn't it kinda slow?
if you actually manage to steal warsong you can clear patrons with infinite 1/1s by first filling up their board and then reducing every patron to 1 before killing them. still not a very realistic scenario hah
While in theory the effect of a permanent sticky minion is good, keep in mind that if played with KT or Baron Rivendare, it will cause the player more harm than good. Sure, you can get a board of 1/1's that never die, but you won't be able to play any new minions unless you silence them yourself. Once you get them on the board you have to pray that your opponent silences them otherwise there will be no board space for your own minions.
TLDR: Can't play any more minions once your board is flooded.
But you can still buff them and anything your opponent plays dies to them unless it has more than 6hp (and than you just use a spell on it)