Skarr, the Catastrophe
Card Text
Battlecry: Deal @ damage
to all enemies (improved by
each turn in a row you've
played an Elemental).
Flavor Text
We're not in Karazhan anymore, Reno.
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Now if only we have this triggered after Piranhas were played....
Seems absolutely terrible and the #1 buff candidate to either permanently improve, improve by 2 or improve by 1 for each turn you play an Elemental period (this still doesnt ramp up hard or fast as "turns" cannot be cheated in some way). This dealing 5-10dmg with that huge of a setup required is not OP and should be normal. Another thing that they could do which would imo be an even better buff is: Deal 1 dmg. Repeat for each turn you played an Elemental. Now its like Corpse Explosion and also deals with Reborn and token summon Deathrattles. And why not have a legendary thats a REALLY good boardwipe instead of these really sketchy ones like this or Tumbleweed? One wave of fixed damage is just no longer meta in hearthstone...
It's all enemies not minions, you have misread the card. It's evident on your second explanation, you want corpse explosion to hit the enemy hero as well?
i agree improvement should be by +2 not 1 , and have max (10) that way you still need a prior 4 or 5 turn setup. but even with 1/2 turns dealing 3 or 5 at 7 mana or turn 7 is okey and nothing people can't deal with
I have not misread the card? I never state that the dmg should affect the same targets as CE? I said it should deal damage in the same way: In multiple waves, not as a single strike which I also emphasize on at the end of my post. And what do you know? The card and Elemental Shaman in general sucks and isnt viable at all as you can check on hs replay. And that was clear when creating a card that dictates your entire curve for a very minimal payoff.