Iron Juggernaut
Card Text
Battlecry and Deathrattle:
Shuffle a Mine into your
opponent's deck. When drawn,
explode for 10 damage!
Flavor Text
The Iron Juggernaut guards Orgrimmar and has just earned the "Employee of the Month" award!
Card Sounds
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A 6 mana 6/5 battlecry do 10 damage to the enemy hero is impressive.
A 6 mana 6/5 is not.
Which one will he be this game? Who knows?
Impressive, how you stated that. The main problem I have with this card is that sometimes it doesn't pop. Potential of some sort of Fatigue/Mill Warrior in the future with more cards of the similar sort?
lol opened my 3rd one -.- +400 dust
CANT CRAFT THIS CARD WHY? doesnt show up when i search for it . Ive looked everywhere
First up close the game down totally and re-open (have you tried turning it off and on again)
Then go to Warrior cards and go into crafting mode, if it isn't there still log a ticket with blizzard.
hope that helps :-)
my friend did a play...he used brewmasters there was 4 mines in the Deck!
Wait... Is that blade spinning in the right direction? It doesn't look like it.
I have always thought it spun the wrong way, have to stare at it for a few seconds just to invert the spin
This card is shit, but it would be playable if the mine card didn't have a "draw a card" affixed to it.
That would so great :D
what????
I Just started playing control warrior and i dont have this card, or hellscream any advice on which one i should try to get/craft first?
any advice would be helpfull, Thanks.
Definitely get Hellscream first. More reliable finisher and better all around minion imo.
I was just playing Handlock (no GvG card yet, classic list) when I faced some Control Warrior running Juggernaut. I was at 11 life when I drew the Mine, still won a few turns later at 1 life.
Although the card is strong, it can be as RNG as Flame Leviathan - some times it's overkill against an opponent at low life, or we simply never see the Mine being triggered in rush matches, other times it isn't enough to finish the game despite of it being a dragged control mirror such as the one I just won even after the 10 damage.
Sure, it's virtually impossible for Iron Juggernaut to screw your game as a bad timed Flame Leviathan, but as far as RNG goes playing an overpriced 6/5 with no assured upside is worst than a 7/7 Flame Leviathan which pass the vanilla test - besides, for better or worse, you'll get FL's activation as long as you draw it.
At first I thought Iron Juggernaut would be one of the strongest class legendaries, now I think it's just average.
So far 5 different people have just conceded due to my new warrior deck (but this specific card was always the last played before they self destructed) so I think people are kind of afraid of this card lol.
If someone can make warrior mill a thing that will be amazing, but so many other decks have better mill potential it will be hard considering you only have brewmasters to use. This card is okay, if you can make more mines go into the deck great but it still will take time to for them to draw it. IF you can get to late game with a deck with this card this will have so much value.
So just so you all know if u play this and the opponent will fatigue next turn the mine is not a "card" and will do 10+1 for 11 dmg with fatigue.
My new favorite card
Peep's who haven't made it past rank 15 should be the only people complaining.
Okay, I'm running double Tracking now.