Recycle
Card Text
Shuffle an enemy minion into your opponent's deck.
Flavor Text
Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
Shuffle an enemy minion into your opponent's deck.
Druidic recycling involves putting plastics in one bin and enemy minions in another bin.
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By recycle I think they mean disenchant for the dust ;) It's too expensive for what it does and since it's going to be played late game when decks are down chances are the removed card will be back soon. it's an expensive sap.
It is not alqays the same, for example my opponent played Tirion in an arena match, if i wanted to kill it i had to trade my minions and removal spells and after that he would have got a 5/3 weapon, but i just recycled it and attacked the face!
I would rather recycle this card into the trash.
lol, well said
yeah, they shou'dve made it legendary, at least it would give you a decent amount of dust, when you "recycle" it
You guys are hilarious. Comparing it to cards from other classes.
This is the druids hard removal. Classes are different, each have their strengths and weaknesses. Hard removal is not the druids strength hence its hard removal is worse than that of other classes.
All this crap about it being in the opponents deck is way overrated too. This card is nothing like sap at all. But i notice that before, noone here seems to understand drawing from a random deck when they make silly comments abbout tracking being a risk because you might have to throw away good cards.
In this case the reshuffle is a MINOR downside because we can assume you are using this card to target cards that are better than the average card in your opponents deck. But hey, you might still be lucky and this reshuffled card could delay him drawing his flamestrike by 1 turn.
Class specialties are legitimate, unplayable garbage is not.
Druid has some decent hard removal with a downside in Naturalize and Mulch: this would be in line with them if it cost 3 mana, maybe 4 if you were being safe.
And the fact that it goes into the opponent's deck is a huge deal since the sort of cards you want high cost removal for tend to be deadly in the late game.
So instead of answering something once and for all, it will come back when you may not have an answer. Shuffling a Ragnaros into their deck is far, far worse than killing him if you aren't rushing the enemy down: and if you are rushing down paying 6 to remove a minion is terrible anyway.
6 mana for a jacked up Sap? don't think so
I would consider using 1 recycle, if it worked on your own minions as well.
Wow. A lot of people that play Hearthstone have never played Magic before, I guess.
It's written "Sylvannas Windrunner" on it.
Awesome card for that late game drops that people pull to end the game - and a lot more viable than Naturalize
The fact that this card costs an extra mana compared to Assassinate shows that Blizzard views deathrattles as pretty high value. I don't think they are wrong either.
How much worse is shuffling it into the deck versus killing it? Well, the question is whether they draw it again, and that depends on how many more cards they will draw. Let's say you play this on turn 8. For most decks where this card would fit, you probably end the game by turn 16. Let's say your opponent has some card draw in her deck, so 8 turns, plus, say, 3 draws, that's 11 draws out of 22 cards remaining in the deck when Recycle gets played. That's all very rough, but I think it's plausible to think of this card as a 50/50 on whether your opponent will redraw the card you removed. So, you get a 50% chance that this is equivalent to silence + Assassinate, and a 50% chance that this is equivalent to or (probably much) better than Sap + deny a draw.
And silence + assassinate is worth about 6 mana, while sap + deny draw is worth about 4. Still pretty bad overall. Should cost 5.
Keep in mind that sap + deny draw is the worst case scenario when the card goes to the top of their deck. Usually it won't come back until several turns later, which is better.
That said, the real issue with this card is the same as Assassinate, namely that it only (at best) gets you back to a null board state, unless you already have board control. Currently, there is no room in constructed for Assassinate. In my opinion, the two cards are about on par with each other.
Average card draw costs 2 mana per card(-1to total mana cause you are playing a card)
4 mana to deny card draw? not worth at all
For 6 mana I would have expected this card to shuffle the target into my deck!
This is disgustingly overpriced, it should cost 3 or 4 at most, since Hex is still a much, much better card
This isn't soft removal. This is pretty close to hard removal. It's basically "destroy an enemy minion and don't trigger its deathrattle." The odds your opponent redraws the card you remove are pretty slim.
Now the first obvious issue is that with the exception of Sneed's Old Shredder, all of the good big deathrattle minions are 6 mana: Savannah Highmane, Sylvanas Windrunner, and Cairne Bloodhoof. So you can't gain tempo with this card against those minions.
But when you consider Druid doesn't have any other good removal spells, maybe it'll be worth running one copy in some decks. It's just a bit on the expensive side.
"destroy an enemy minion and don't trigger it's deathrattle".
Except it doesn't destroy the enemy minion. So half of that statement is not true :) . A delayer card, but the value for it is a bit too high. I'd rate it at 4 Mana, but maybe it will be used in the meta, who knows :) . I probably won't be using it, I'm happy with the amount of removal in Druid as of now.
The odds of your opponent not only drawing this but also wanting to play this after they draw it and then get value out of the card the turn they play it is very very very very small. Druid generally will either win or lose the game by then.