i love my beast hunter with the golden King Krush that my girlfriend open in a pack. The ram wrangler and the 1 mana spider are always full of surprise. Ya, sometimes they give u so so creatures, but when your luck is good, King Krush and Savannah Highmane will crush your opponent real hard. LOLZZZZ
I've been playing for a year now and i got myself two complete decks (druid (midrange/aggro)) and also beast hunter. I manage to get all the legendaries in those decks too. i guess you just need to take it slowly. I couldn't afford the new expansion too btw, but hey, i still have fun playing with the cards i already have.
Try to build a deck with what you have, even though it might be a bit less effective or a bit gimmicky, they may be fun too.
am playing mech mage and quite successful in climbing the ladder with it (Got to rank 5 on a streak). I'm thinking whether it is good to add in Ragnaros to the deck?
I have Dr. 7 and Tony, but sometimes against control or anti-aggro deck, it still not enough to finish my opponent off. Have anyone tried having Ragnaros in mech mage deck before? Is it recommended to have him?
Unless we can like make a deck with 40 cards, i don't really see how you'll be able to fit in all those living roots, saber, alex and ysera etc etc. If you put all those expensive heavy minions in your deck, you won't even be able to survive the early game.
Btw, i have mentioned clearly in my post, what i hope to see is hard removal and efficient early to mid-game minions. Thanks for reply and chill mate.
So please tell me again, where Ben Brode lied. And don't even try to compare the cards to other classes. Rogues got fucked in the arse with a sledgehammer so far.
Darnassus Aspirant seems to be the only one card that i find useful. By useful i mean the card has some synergy with the current class meta. Is savagery a good card? Yes if it is in warrior or rougue class, but definitely not in druid class. That's why it is far more important that a card has good synergy with the class rather than simply having good text. Is aviana a good card? yes, definitely, that is if she is in warlock class. But druid? U mean like you keep the innervate and all those useful big taunts until turn 10 to release them all? Is that realistic? Druid needs hard removal, some early to mid-game efficient minions that can survive the early aggression. Not some nice looking threat that can only be useful at turn 8/9/10. We have enough big threats already from the classic pack. If u play against aggro and manage to survive till turn 10, u probably would have won the game even without aviana. Against control, try dropping all those big threats in one turn? U better pray to RNG god that opponent doesn't have mass removal. Ben Brode may not be lying, but he is definitely being insincere about giving druids what they really need.
BTW, worst case scenario for Aviana is not 1 mana 5/5, it is 9 mana 5/5.
U won't be disappointed. U will only be pissed of. I guess this is what he means.
Aviana and astral communion? Like really? One requires you to have big minions and empty your hand in a single turn and pray that your opponent does't have mass removal. The other one requires you top deck like crazy, well, that is if you manage to get the card in your starting hand and survive long enough to use it ofc.
Anyway, i'm happy that warrior gets a nice legendary, but the cards in this expansion is not what i hope to see. Darnasus aspirant is kind of good, but the rest is meh. I can understand that blizzard try to shift the druid community from playing combo, but honestly, that's the only archetype that still manage to survive in the current aggro meta.
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i love my beast hunter with the golden King Krush that my girlfriend open in a pack. The ram wrangler and the 1 mana spider are always full of surprise. Ya, sometimes they give u so so creatures, but when your luck is good, King Krush and Savannah Highmane will crush your opponent real hard. LOLZZZZ
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I've been playing for a year now and i got myself two complete decks (druid (midrange/aggro)) and also beast hunter. I manage to get all the legendaries in those decks too. i guess you just need to take it slowly. I couldn't afford the new expansion too btw, but hey, i still have fun playing with the cards i already have.
Try to build a deck with what you have, even though it might be a bit less effective or a bit gimmicky, they may be fun too.
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Apart from innervate + keeper/shade, DA may be the only answer too zoo/aggro decks.
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King krush is not as bad u guys perceive. it is good as a finisher.
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i tried it in my beast deck and found that it helps a lot in finishing off my opponent. it is quite useful as a finisher imo.
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me too. i'm wondering whether i should d/e the card to craft another legendary. any thoughts?
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i'd suggest don't disenchant. Unless u already have a regular ragnaros.
Rag itself still pretty good.
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I got golden version of Lock and Load in Asia server. Should i dust it?
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am playing mech mage and quite successful in climbing the ladder with it (Got to rank 5 on a streak). I'm thinking whether it is good to add in Ragnaros to the deck?
I have Dr. 7 and Tony, but sometimes against control or anti-aggro deck, it still not enough to finish my opponent off. Have anyone tried having Ragnaros in mech mage deck before? Is it recommended to have him?
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Dude, that's the point. That's exactly the point.
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I like the idea of giving wilfred fizzlebang to classes other than warlock.
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Allah sohai....LOL....wtf title
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Unless we can like make a deck with 40 cards, i don't really see how you'll be able to fit in all those living roots, saber, alex and ysera etc etc. If you put all those expensive heavy minions in your deck, you won't even be able to survive the early game.
Btw, i have mentioned clearly in my post, what i hope to see is hard removal and efficient early to mid-game minions. Thanks for reply and chill mate.
2
Darnassus Aspirant seems to be the only one card that i find useful. By useful i mean the card has some synergy with the current class meta. Is savagery a good card? Yes if it is in warrior or rougue class, but definitely not in druid class. That's why it is far more important that a card has good synergy with the class rather than simply having good text. Is aviana a good card? yes, definitely, that is if she is in warlock class. But druid? U mean like you keep the innervate and all those useful big taunts until turn 10 to release them all? Is that realistic? Druid needs hard removal, some early to mid-game efficient minions that can survive the early aggression. Not some nice looking threat that can only be useful at turn 8/9/10. We have enough big threats already from the classic pack. If u play against aggro and manage to survive till turn 10, u probably would have won the game even without aviana. Against control, try dropping all those big threats in one turn? U better pray to RNG god that opponent doesn't have mass removal. Ben Brode may not be lying, but he is definitely being insincere about giving druids what they really need.
BTW, worst case scenario for Aviana is not 1 mana 5/5, it is 9 mana 5/5.
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U won't be disappointed. U will only be pissed of. I guess this is what he means.
Aviana and astral communion? Like really? One requires you to have big minions and empty your hand in a single turn and pray that your opponent does't have mass removal. The other one requires you top deck like crazy, well, that is if you manage to get the card in your starting hand and survive long enough to use it ofc.
Anyway, i'm happy that warrior gets a nice legendary, but the cards in this expansion is not what i hope to see. Darnasus aspirant is kind of good, but the rest is meh. I can understand that blizzard try to shift the druid community from playing combo, but honestly, that's the only archetype that still manage to survive in the current aggro meta.