• 1

    posted a message on New Card - Validated Doomsayer

    Can't be BGH'ed in the turn he comes into play PogChamp

    Posted in: Card Discussion
  • 10

    posted a message on Wolfrider

    TASTE MY SKILL SMOrc

    Posted in: Wolfrider
  • 5

    posted a message on Cairne Bloodhoof

    This card used to be a staple for midrange or controlldecks now he is forgotten :(

    Posted in: Cairne Bloodhoof
  • 3

    posted a message on Deathwing

    Destroyer of Worlds

    Posted in: Deathwing
  • 0

    posted a message on New Card - Ball of Spiders [Hunter]

    The Webspinner's DR is not equal to drawing a card though. Because a.) It only draws a specific type of card and b.) it doesn't draw from your deck, so no deck thinning, no guaranteed synergy and a lot of RNG. This card could cost three mana and it would still not be insane. Probably because it's hunter it should cost 4. 

    That you don't draw the cards from your actual Deck is an Upside in control mirrors. Yes, the "Drawing effect" is random, but still good enough. Don't forget all the beast synergies you get with the Webspinners AND the beasts. 

    And the part with the "3 Mana" must be a joke lol. For 3 Mana it would be the new pre nerf Unleash the Hounds. 

     

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Ball of Spiders [Hunter]

    I think this card is quite underrated. Just imagine what this card actually does: You draw 3 Cards and get 3 1/1 Tokens für 6 Mana. 3 Token is worth 2 Mana (Snake Trap) and Drawing 3 Cards is ~4 Mana (Compare this to Nourish and Arcane intellekt), so 6 Mana is totally fine. 

    I makes Cards like Hunter's Mark better und gives you the carddraw you need to play a control game. The only problem I see is that it compents with the Overpowered Savannah Highmane who cost also 6 Mana, so the new card will be more like a one-of, especially if you play Thaurissan and/or Sylvanas on top of it.

    Maybe 5 Mana would be fair, but 4 Mana is absolutley rediculous bullshit, srsly.

    Posted in: Card Discussion
  • 0

    posted a message on Druid Ramp

    Hey Guys!

    Here my thoughts for a druid ramp deck. In the best case, I get alextrasa on turn 2! Turn one Innervate + Alarm-o bot, second Turn Put Alextrasa into play, dealing 15 damage into the enemy´s face. I´m not sure, how good Hogger is. 4/4 is not that impressive like my big dragons but he protect me very well against aggressive decks. 

     

    http://www.hearthpwn.com/deckbuilder/druid#34:2;39:1;54:2;120:2;154:2;165:2;266:2;282:2;285:1;303:1;425:2;464:2;495:1;532:2;548:2;633:2;667:2;

     

    Any thoughts?

     

    PS. Sure, my englisch sucks, sorry for that.

    Posted in: Druid
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