Just remember that Classic WoW was most of Kalimdor and the Eastern Kingdoms from level 1 to 60, and then the first expansion The Burning Crusade added Outland up to level 70, and then Wrath of the Lich King came with Northrend up to level 80, then Cataclysm added more zones in the "old world" (Kalimdor and EK) up to level 85 and reworked most other zones in those two continents. So the story you're seeing when you start a character in those regions is during the time of the Cataclysm. Then comes Mists of Pandaria up to level 90 on Pandaria, and then Warlords of Draenor up to 100 in AU Draenor.
If you feel confused as to the storyline, check out Wowpedia.org, it's got all the information!
Reaching level 20 is really quick and basic. Just keep doing quests ill you reach there. At level 15 you can start doing dungeons, but at such a low level questing is still quicker.
But since you're already at it, give WoW a try since you like HS so much xD
Just to clarify that the Twilight's Hammer has always been about the madness of the Old Gods and Void and stuff. After the clan was destituted and the cult was born, it focused many in C'thun because he was closer and he was the one waking at the time. In Azjol-Nerub, we can see Twilight cultists revering Yogg-Saron, and the ones in Cataclysm serve Deathwing and N'zoth.
And yes, Millhouse did ally himself with the Twilight's Hammer Cult for some time.
People are forgetting that in standard this doesn't have to compete with broken cards like Shielded Minibot or Haunted Creeper so River Crocolisk stats are completely reasonable. Especially when you have late game as insane as C'Thun.
Has there been confirmation that C'thun keeps its stats when you return it to your hand?
Experiments we're made with Mistcaller, and using Shadowstep on a minion removed the bonus stats from Mistcaller, so im guessing it applies here too
Its just that the way it interacts with C'Thun is weird in particular so it might still be different. Also I'm assuming that Ganging up a C'Thun won't have the dupes buffed.
Ok, so actually, i looked it up, and apparently C'Thun retains his stats, even when he's KILLED. Aka, a C'thun could die with 20/20 worth of stats, and a priest could ressurect it, and it'd be a 20/20. So at this point i dont even know.........
Thats amazing. I'm assuming then that means you can buff him after he dies too. Hilarious
Yeah, that was confirmed pretty quickly. C'Thun is quickly turning out to be my new favorite card, so glad we all get a free one, and i think all my dust will be spent making a deck for this guy
Now consider what the other three Old Gods might do :3
So you have outlined that they are different cards? Well done. Clap, clap, clap.
I actually see Gheddon as similar card as it gets. You just get what this card offers from other cards for less mana and less deck slots, it is just another arcane explosion with 3 mana cost (figuratively speaking).
What is potential 20 damage? Where do you get this from ? Let's say you play both buffing cards , it is just 11 damage spread overboard, or are you hoping your opponent will ignore them or you are going to brann + emperor + conceal or some other unrealistic scenario?
This card is a joke and is not going to be stable period.
You do realize those are two of 16 different buffing cards right?
Remember that it's been stated that only C'thun will get cultists. Other gods will have other mechanics. I expect something related to the Sha for Y'Shaarj (Deathrattle?), something from the Nightmare for N'zoth and something else for Yogg-Saron.
It would be awesome if one of them replaced your hero, since you don't actually play the old gods, the old gods play you.
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I love that effect >.>
But why are they drawing art in the text box?
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But a Klaxxi following C'thun? Whyyy?
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If I have a character level 100, will I instantly get this once I log on? Or do I actually need to hit level 20?
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Just remember that Classic WoW was most of Kalimdor and the Eastern Kingdoms from level 1 to 60, and then the first expansion The Burning Crusade added Outland up to level 70, and then Wrath of the Lich King came with Northrend up to level 80, then Cataclysm added more zones in the "old world" (Kalimdor and EK) up to level 85 and reworked most other zones in those two continents. So the story you're seeing when you start a character in those regions is during the time of the Cataclysm. Then comes Mists of Pandaria up to level 90 on Pandaria, and then Warlords of Draenor up to 100 in AU Draenor.
If you feel confused as to the storyline, check out Wowpedia.org, it's got all the information!
0
Reaching level 20 is really quick and basic. Just keep doing quests ill you reach there. At level 15 you can start doing dungeons, but at such a low level questing is still quicker.
But since you're already at it, give WoW a try since you like HS so much xD
0
Just to clarify that the Twilight's Hammer has always been about the madness of the Old Gods and Void and stuff. After the clan was destituted and the cult was born, it focused many in C'thun because he was closer and he was the one waking at the time. In Azjol-Nerub, we can see Twilight cultists revering Yogg-Saron, and the ones in Cataclysm serve Deathwing and N'zoth.
And yes, Millhouse did ally himself with the Twilight's Hammer Cult for some time.
0
Sir Finley appears in the Broken Isles!
0
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Remember that it's been stated that only C'thun will get cultists. Other gods will have other mechanics. I expect something related to the Sha for Y'Shaarj (Deathrattle?), something from the Nightmare for N'zoth and something else for Yogg-Saron.
It would be awesome if one of them replaced your hero, since you don't actually play the old gods, the old gods play you.
1
I expect corrupted Ysera giving you Nightmare cards.
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They're going to reveal more cards this weekend.
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I wonder if Y'Shaarj will have a Deathrattle that somehow gives you the seven Sha, and N'Zoth could give you Nightmare cards instead of Dream Cards :P
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Let me share my secrets...
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Let me share my secrets...
What do you think, oh Discussion Forum?