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    posted a message on Top 3 of the 4 Decklists From The 11/17/13 EU MLG/ManaGrind Tournament


    Forsen – 1st Place:

    Forsen chose not to share his decklist.  


     

    Judoki – 2nd Place:

    Judoki EU 11/17/13
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    [MG] Wuaschtsemme  – 3rd/4th Place:

    [MG] Wuaschtsemme EU 11/17/13
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    p0rn – 3rd/4th Place:

    p0rn EU 11/17/13 Deck 1
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    p0rn EU 11/17/13 Deck 2
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    posted a message on Interview with Eldorian – Winner of the 11/16/13 NA MLG/MG Tourney

    158 players registered and checked in for the November 16th, 2013 North American Tournament hosted by MLG. Throughout the night many players were dropped from the tournament and eventually it all boiled down to Eldorian from BlizzPro and Morlu. With a commanding lead, Eldorian eventually went on to win 3 – 1.  If you are interested in the seeding and/or how the rounds played out feel free to stop over at MLG and check it out.

    After the dust had settled Thechiv had a chance to talk with Eldorian and get his opinion on Hearthstone, the meta and a few other fun things!



    NameEldorian from BlizzPro | Co-Founder.
    Age: 34
    Location: Kansas City, Kansas

    Eldorian US 11/16/13
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    To see the remaining top decks from the 11/16/13 tournament click here.

    Thanks for coming in and having the interview and congratulations on a very hard fought and good victory.

    I was very nervous; luckily I pulled out two wins ahead. 3 – 1 is a lot better than what I thought I was going to do.

    What other games have you played?

    I play a lot of Blizzard games, almost exclusively. I played Grand Theft Auto 5 for a bit. World of Warcraft is the big one, Diablo 3 a little bit, but ever since Hearthstone came out I play that. I can get a few games in with my hectic schedule and still feel competitive, unlike wow where I can constantly feel behind.

    Competitive side? Any other wins in those games?

    Video games – first I’ve ever actually won so that’s kind of cool. But, I have a lot of CCG experience. I have been playing MTG since 1995 and I did play competitively with that for a while. I won a lot of local tournaments and I think I got a top 8 in a PTQ, and almost qualified for nationals a few years ago.

    Wow, I was playing Magic: The Gathering a lot earlier than you. What was that, Mirage?

    Yeah.

    My last win was Type II Ice Age.

    I stopped playing Magic competitively two or three years ago. It became too expensive to stay in that scene.

    You got the competitive experience; you like gaming and obviously a giant fan of Blizzard products so what made you come to our tournament?

    This is the third one I’ve competed in. The thing is I run BlizzPro and me and RobertAWing are really in to the competitive scene and you guys in ManaGrind have been doing this even before the beta came out, so we always wanted to support you in some way. It’s kind of cool to come in and play when we can. I decided last night to join and this is obviously the best I’ve done so far. I think I’ve lost in the first and second rounds before.

    It can be quite difficult with our hectic schedules. Now into the tournament experience, you played warlock, right?

    Yah, I played the exact same Warlock deck from last week’s NA tournament that LuigeZZ made with the exception of one card. I knew I wanted to play a Warlock aggro deck and I played one in another tournament that lost pretty early… last night I was looking at decks that were being played and I stumbled across the ManaGrind winner and it was a lot better than the one I had and they were playing Sylvanas Windrunner just didn’t feel right for aggro so I switched it for Arcane Golem so I could hit them in the face.

    I couldn’t really figure that out either – Arcane Golem seems to be a great substitution.

    Yeah, I had Sylvanas but like you said, it felt more control oriented and this deck is more swing in the face so I didn’t really understand it. Arcane Golem probably won me two or three games.

    We let people sideboard and a lot of people get interested in that. How did you sideboard?

    I played lots of Mages actually and I didn’t sideboard at all. I didn’t have a lot of practice with it and I just rode it out. First three rounds I went 3-0 and it wasn’t till semi-finals until I lost a game. Why sideboard when it’s working? When they wiped the board I just repopulated it.

    Who was your toughest opponent?

    The guy that I played in the semi-final, Realz, all three of our games went down to the wire and in the end I went 3-2. All three of our games went very long. In the final match he had board control I had 4/4 on the field. He as at nine health and I was able to top deck Arcane Golem and Elven Archer and if I didn’t kill him that turn it would have been him in the finals.

    You’ve been in these tournaments before were either any opponents you were afraid to face off against? 

    I think that’s probably the one thing I’ve been lucky in. Even though I’ve been following I haven’t been paying too much attention to the names and whose been winning. I could have been playing against someone that’s really good and not noticed it. Let’s say Trump was playing for example – that’s a psychological thing. Trump is really good and I don’t know if I’m going to beat him. So, it was probably to my benefit to know who else was playing so I had that psychological advantage.

    Best. Response. Ever. Seriously. I never really considered it – knowing who you are playing agents can kind of psych you out. I had this problem in my first MLG tournament I had to fight spOh or the guy who came in second… I was nervous. I get up to him and I just walked right through him.

    I get that a lot in Magic. There is a guy in our local tournaments I can never beat. It’s psychological when I came up against him in tournaments and you always make mistakes when you feel that way. Sometimes it’s nice not to know who you are playing against and get away from that disadvantage.

    You were kind enough to stream the finals – is streaming something you do quite a bit of?

    I do it here and there. Usually I try to stream if I’m in a tournament. Today, I had a first round bye and it took like an hour and I was playing a fast heavy aggro deck and I had some other work to do so I felt it’d be kind of boring. However, if you go to Blizzpro.tv or our Twitch Channel we do have some show and stuff we put up there that I highly recommend. We are going to try to have a Hearthstone show so keep on the look out for that!

    Which archetype would be the biggest threat to your deck? Class and archetype?

    That’s a good question because I feel like this deck is really good because it’s really fast. The meta right now is a little bit slower. Probably the only other decks that I think would do really good against it would be other fast aggro decks. Realz was playing a very aggro rogue deck so those all came down to the wire. Control doesn’t seem to do very well and the current AoE mage with Blizzard and Flamestrike doesn’t seem to really do well because all I do is hit my Hero Power and bam I fill the board again. Either another aggro deck or something with more taunts would slow it down.

    Uh oh, don’t say taunt. A lot of streamers believe taunt is a horrible mechanic so you putting a little praise on it may shift the meta!

    Maybe, maybe not. Taunt’s not a very good type and may have slowed this deck down however it’s not very good against other archetypes. Maybe it’s a sideboard. Defender of Argus is almost a must have in every deck right now. I think every deck I had.

    I think it’s a brilliant card cause its offensive and defense 

    Yeah, if I play it and got two guys down it’s worth getting +1/1 and get taunt as well.

    What would you say your top 3 neutral cards would be and why?

    Same ones that everyone is playing: Shattered Sun ClericDark Iron Dwarf and Argent Commander.

    Aggro. Aggro. Aggro.

    They are good in control decks as well because they give value to your other cards. Argent Commander has divine shield and is a powerful mechanic, combined that with his charge ability and that makes him a 2 for 1. There is a reason those are in every single deck right now and why Defender of Argus is coming up too.

    What would you say is the MVP of your deck? The best of the best? A real trooper?

    I would probably say Knife Juggler…. Actually I’m going to go with Argent Squire. It’s a 1/1 with divine shield and the thing is a lot of people ignore it and it’s actually a really good card when you have Shattered Sun ClericDark Iron Dwarf or Defender of Argus . Now I have a 3/1 or a 2/2 with divine shield and taunt. It’s not a good card by itself but with combined with buff cards… a lot of people ignore it until it’s too late.

    You see a lot of aggro in the meta, do you think this will stay or shift?

    I think it will eventually shift because now that you have two warlock aggro decks in a row win a tournament and a very strong Rogue aggro deck winning you’re going to see people making decks to go against those heavy aggro decks. This will lead to seeing the meta shift eventually because everyone is trying to counter those cards. At some point those decks may be too good and Blizzard may nerf them.

    What is the strongest class in the game for Aggro?

    It’s a toss-up between Rogue and Warlock because of their Hero Powers. Roguebecause you can do damage to their minions and pump it up. Warlock is great because you can draw more minions to put on the field. Every turn I have a free two mana at the cost of two life draw, I would love to have this in Magic.

    What is the WORST class in the game?

    Competitively? Hunter. Just because the only way Hunter wins is off of a gimmick combo that doesn’t work in competitive play and they are going to end up nerfing it because it does good in lower competitively play. Whens the last time we actually say a Hunter in top 8?

    I rode that in the First MLG tournament riding the same gimmick and got into the top 8.

    It does well until people catch on.

    Elite Tauren Chieftain, what are your opinions on that?

    5/5/5 and gives you and your opponent a random card from three. It could be fun to play. I’d have to play it out. I’m getting one since I went to BlizzCon but I’ll have to see. I’m not sure if it will see competitive play or not. I don’t think it will replace Ragnaros,Ysera or Bloodmage Thalnos.

    Maybe a Sylvanas?

    Possibly, but I still think I like her more. The thing about her is she’s easy to play around but it makes your opponent shift their focus and do things they may not have done before. You still get to play mind games with your opponent and force them to do things they may not have before.

    They also talked about nerfing Mind Control, good or bad?

    I’m not sure if they needed to nerf it. However, there is one good thing by making it 10 instead of 8. I feel safe playing Ragnaros on turn 8 now knowing that they can’t steal it for two additional turns. The way the meta has shifted because Priest have some ridiculous cards like Mind Control and you find people playing low cost cards and not playing legendaries on turn eight. I’m not sure Mind Control needed a nerd.

    They typically try to steal Argent Commander!

    Yah, that happened to me in a few games.

    What could help out a new person playing?

    I think the most important thing for new players if to find a player you really associate with personally. Go to some of the websites out there that have deck lists and copy them and learn how to play them and once you start learning how to use those decks and learn the mechanics you can build upon that down the road. A lot of people don’t fully understand and just throw stuff together and think this game is stupid. Don’t feel bad for copying other decks you can learn from them and become a better player. Watch some streams out there too. Trump is really good at showing his style. Another shameless plug: Go to our site, it has tons of articles for newbies.

    Don’t forget to go to ManaGrind for articles too!

    If you go to our site though, we do a lot of ManaGrind article that go back to ManaGrind so we cross promote!

    Angry Chicken! Joke or possible game breaking brilliance?

    HORRIBLE CARD. It’s a joke card, it could be good in a hunter deck and playing hound master and giving it +2/2 and taunt than it becomes pretty decent.

    Actually I’ve run a couple scenarios where I have gotten it up to 30 a few times and 24 a few others.

    But that’s very gimmicky.

    Yeah, they wanted to see what the community could do with it.

    It could be fun to play with but on a competitive level, no. On a fun level yeah we could see what we could do with this card.

    I was actually playing against a Priest in ranked and this is how it happened and I cried. Priest put anAngry Chicken out and I ignored it. I made my play and put down Explosive Trap. Priest buffs it with Power Word: Shield twice. By the way, I was at six life.

    How bad did you feel that you lost to Angry Chicken?

    I drank quite heavily.

    Yeah, I would have done the same.

    Walked down to KFC and ate a whole bucket of them!

    Yeah, that’s why when you looked at the new rank mode angry chicken is at the bottom. You should go eat chicken and be at the bottom.

    Well congratulations and good luck on your adventures and on behalf of ManaGrind we hope to see you here next week!

    Yeah, I’ll try! I’ll do everything I can.

    Posted in: Tournaments
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    posted a message on Top 4 Decklists From The 11/16/13 US MLG/ManaGrind Tournament


    Eldorian – 1st Place:

    Eldorian US 11/16/13
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    This is a Warlock aggro deck that had won last week in the NA tournament made by Luigezz. The only card I ended up swapping out was Sylvanas Windrunner for Arcane Golem because I liked the three mana cost and hitting them for four damage in the face to try and close out the game. The deck is all about one and two drops and just overloading the board with minions with some buffs in there to try and keep your dudes alive for AoE.

    Morlu – 2nd Place:

    Morlu US 11/16/13
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    This is a heavy aggro deck. You want to take board control early with your one to three drop cards. Avenging Wrath is a solid eight damage to your enemies face if you have board control. It also allows you to trade favorably with late game taunt cards by allowing you to finish big creatures with weapons or minions. The biggest weakness to this deck is heavy control Mages, or low cost cards that can remove your shields, like the Elven Archer which owned me in the finals. This deck is extremely strong and extremely low cost. I roll it with no Legendaries on the ladder and have used it mainly to get rank #12 on NA servers.

    Juk3d – 3rd/4th Place:

    Juk3d NA 11/16/13
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    The deck is an aggro deck based on playing a lot of low drops and killing the opponent as fast as possible. The main reason I like Warlock is cards like Soulfire and the Hero Power are just amazing. The draw power from the Hero Power allows you to draw cards and play out your hand without running out of cards. I swapped out a few cards in these specific situations: Faerie Dragon against Priest and Mages Acidic Swamp Ooze when my opponents had equipment, Mortal Coil when I came up versus Paladins and Shadowflame against the aggro midrange decks.

    Realz – 3rd/4th Place:

    Realz NA 11/16/13
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    I actually had one small change midway in which I added the Sap in between a match.  I used to have a Gnomish Inventor which helped a lot in that match so I kept it.  It went on to help in several other matches as well.  I was blessed with good draws, luckily, but, some opponents had great draws as well and I managed to edge them out just barely enough to stay alive throughout the early rounds.

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    posted a message on Interview with Timbolt – Winner of the 11/10/13 EU MLG/MG Tourney

    November 10th, 2013 was the stage of the latest European Hearthstone tournament hosted byMLG.  After the conclusion of check in there were over 128 Hearthstone enthusiasts eagerly waiting for their first match. As the rounds went on more and more players were dropped until finally Timbolt and mkr3 were the last ones standing. After an epic battle of wits, luck and deck composition Timbolt was declared with an amazing score of 3 – 0.  If you are interested in the seeding and/or how the rounds played out feel free to stop over at MLG and check it out.

    After the dust had settled Thechiv had a chance to talk Hearthstone with Timbolt and analyze what helped his deck annihilate the competition.

     

    Name: Eike Heimpel
    Age: 25
    Location: Berlin Germany

    Timbolt EU 11/10/13
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    To see the remaining top decks from the 11/10/13 tournament click here.

    Before we begin I would like to thank you for stopping by and doing this Interview as well as congratulate you on a well fought win.

    Thank you it was a lot of fun.

    Let’s jump in, shall we? What kind of games have you played beside Hearthstone ? 

    On PC, I played mostly Warcraft 3 for a long time. When World of Warcraft first came out I played about month and just got bored. I came back to it a little bit here or there but nothing more than three months at a time. I also played Xbox and console games then I started playing League of Legends about a year ago.

    So how long have you been playing Hearthstone?

    I got my beta key about two, maybe three weeks ago. Before that I was just watching a lot of streams and thought this would be a cool game.

    That’s amazing. Yesterday’s North American winner has also been playing for about two weeks and he took top honors.

    I watched a lot of streamers so I knew what I was doing when I got into it.

    Yesterday’s winner was actually a Yu-Gi-Oh nationals player and that gave may him given him an edge in understanding the mechanics . Did you play any other TCGs?

    Not really. I tried Magic: The Gathering three or so times because my roommate plays.

    That’s pretty amazing considering you picked up on the mechanics and deck construction pretty fast.

    I watched a lot of streams and figured it out and got into it. It just worked out for me.

    And with only playing a little bit you already decided to come to a tournament?

    I don’t know. I like competitive tournaments and it was fun. The one last week I got blasted because I didn’t have any experience and this is really the only tournament done on a weekly basis that is professional.

    We do our best to support the community and give them something they want. There are others, but I think we are the ones that people want to come to.

    Yeah, thanks for having it.

    What was the best part of the tournament for you?

    Probably seeing how well my deck would do against other serious players. Most of the players I played against were really friendly and it was a good experience.

    We try to encourage good sportsmanship in our players. Who was your toughest opponent? 

    The person I played in the 2nd round; they were a Rogue too. I ended up playing against two rogues. The first one was tough and the second one was little easier. The rest of my opponents were Mages and a Paladin and they were not a problem.

    Well it sounds like you enjoyed your time here, but here is the question. Are you going to come back for more?

    Of course, I like to see what people are going to be playing and I learn a lot from that.

    Yeah it seems to be a great learning experience and something I have been hearing a lot from our winners. When you won were you nervous? Excited? Or did you leap for joy?

    I was more nervous before the game but when I won I was pretty calm. Other than that one Rogue player the matches were pretty easy. The final I just beat him 3-0. The first couple of matches in the final were not as easy but the last battle just everything went well and it was an easy 3rd win.

    Now let’s move to your deck. Which archetype would have been the biggest threat?

    Overall I felt Warlock with early aggro and removal would be difficult but during the tourney I had the most difficulty with Rogues.

    Rogues are a nasty class and recently we have been seeing a rise in rogue players. It’s kind of funny because after the nerf people abandoned Rogues like rats from a sinking ship and now people are playing them competitive again. What are your thoughts on this?

    I think you’re definitely right on that. When I started playing I played mostly Arena and I didn’t like Rogues and everyone was talking down Rogues because they just got nerfed but I had to get every champion to level 10 and when I threw together a deck with some basic cards likeChillwind Yeti it was so much fun and so good. I couldn’t understand why people were talking bad about Rogues.

    Now little off topic here but did you net deck?

    With the rogue deck I made it completely by myself. Like I said, I had to get to level 10 with my Rogue and I kept changing things during the week and it’s by far my best deck. Last week there was a Rogue winner in the NA using Edwin VanCleef and I already had my deck ready.

    Yeah we see a lot of people net decking from one tourney to another.

    Yeah that’s kind of how card games work. People copy the popular decks. I think if you just copy a deck and go into the tournament you’re not going to do well. You really have to play the deck a lot in order to figure out what works and what doesn’t so there are some advantages to building your own.

    Your deck composition has a lot of core things that are in most Rogue decks. However, there are a couple interesting aspects I want to get into like Chillwind Yeti and Gnomish Inventor.

    The Yeti wasn’t in the original deck until after the second round. I put it in against the Rogue who gave me some trouble and it just performed really well. The Gnomish Inventor was because I wanted more draw in this deck. I already ran the two Azure Drakes and the Novice Engineer but the other possibilities like Acolyte of Pain would have slowed down my aggro.

    The Chillwind Yeti is a great card.

    Yeah, I think Trump took him in the Invitational.

    Yeah he did. TotalBiscuit called it the Value  Yeti and that made me smile. Let’s talk about your sideboard. What cards did you bring in against certain classes?

    Like I said, the Yeti came in against the Rogues and never left. Versus most Mages I dropped the Assassinate because most don’t  have big minions. Unfortunately the next game a Ragnaros came out but it was ok because I had Sylvanas on the board and Ragnaros killed her and I got to steal him! I was so happy. Against Paladin I lost the first game and I brought in a Blood Knight and I actually crafted it for that game. I never got to use it and for that I switched out one Harvest Golem. Other than that I didn’t sideboard that much.

    That is awesome to hear. So now let’s move to the MVP. Every deck seems to have one card that shines better than the rest and help ensure your victory. What was yours?

    The Yeti. It won me a few games.

    That Yeti is an amazing card! It has enough life to handle most removal and is in that neutral zone for priest so they won’t be able to mess with.

    I think much of my deck falls into that area or can fall into it.

    Well we talked about the deck and the sideboard lets move into some personal favorites. What are some of your favorite neutral cards?

    That’s a tough one let me think… maybe Sylvanas. I didn’t think she was strong but she really is. Right now Faerie Dragon is really strong and maybe Dark Iron Dwarf. It’ a simple card but it wins so many games. It’s really difficult because there are so many good cards.

    Is there a card you think is bad?

    I think cards like those 1/2 taunts or things like that. I don’t understand why people play that.

    Now talking about the meta on the European server… What do you think are the top 3 classes?

    Priest is definitely at the top. Then I would have to say Paladin as they are so tough to play against and probably Warlocks.

    Really no mage?

    For me most of the Mages are not a threat so yeah I think Warlocks pose a greater threat, at least to me because they have a lot of combo potential and aggro so yeah. Priest and Warlock and you can pick either Mage or Paladin for third.

    You followed the coverage of BlizzCon and the changes they want to make to some cards what are your thoughts on that?

    Mind Control I’m happy with. I would rather it be a dead card then as powerful as it is. Against a priest you know you can’t play anything big turn 7 or 8 because you’re going to lose something and that really is just no fun at all. Starving Buzzard I don’t know why they did that. Even if you coininto it a mage is just going to ability kill it and it has to have some survivability. It’s just a bad idea, I mean Northshire Cleric is so much better.  Unleash the Hounds they haven’t said yet, But that’s the thing I haven’t seen any other good hunter decks that didn’t run unleash the hounds so just making that one thing they can do worse and not making the class more versatile I don’t know seems a bad Idea.

    Yeah the hunters really need a ground up rework to be honest. No one likes playing against them now, and if they don’t make any other needed fixes no one will play them. Not to mention many of their cards are beast dependent.

    I know I play them in arena and it’s so annoying not getting any beast.

    Been there, done that.  But are you looking forward to the other changes to the game, like the new ranked system or adventures? 

    Yeah, I like of the ranking system, of course. I want to see a real ladder. It’s the one thing I’m looking forward to and give me an incentive to playing constructive. Adventuring thing and being the only way to get some cards in the game, I don’t know about that. I think E-sport wise it will be difficult. Cause in E-sports you want people with the same stuff.

    True, but you’re always going to have that indifference in card collection so you really think that will matter, or will it force players to spend some time doing PvE content rather than just play mode and arena?

    Yeah, I don’t know what they are going to do but in general I don’t think it’s a good idea, but I haven’t thought about it that much…

    Fair points. Now since your new to the game but have pulled of an amazing win today is there any advice you can give to new players coming into the game?

    I don’t spend too much money in Arena. There is a lot of good content on the internet. If you want to play only arena, there are things you can read to help you out. But you can always build a good deck. You don’t need legendaries or epics, and you can still build a good deck.

    That’s some really great advice. Well I think we can call this one a wrap. On behalf of ManaGrind I would like to thank you for the interview and again congratulations on a well fought win, and I hope to see you back here next week.

    Thanks, and thank you for hosting the tournament.

    Posted in: Tournaments
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    posted a message on Top 4 Decklists From The 11/10/13 EU MLG/ManaGrind Tournament



    Timbolt – 1st Place:

    Timbolt EU 11/10/13
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    I changed one Earthen Ring Farseer for Shattered Sun Cleric and a Venture Co. Mercenary versus the last two mages and  was not too happy with that decision in the end. I also brought in a Blood Knight for a Harvest Golem vs a divine shield pally deck but that may have been a mistake because they usually use the divine shield the turn they play it and I didn’t get to use Blood Knight in the way that I wanted to. When I went against a rogue I took out the two Chillwind Yeti's for another Assassinate and Defender of Argus because he had The Black Knight in his deck.

    It is, by far, the best deck I have I think. I built it myself and think i changed one or two things after I saw the Rogue deck that won one of the tourneys last week (even though that was built around Edwin. I feel it is very consistent and almost impossible to get a horrible starting hand. It is very versatile with good removal to keep creatures out before turn three and four because it can buff them with Shattered Sun ClericDark Iron Dwarf and Defender of Argus.

    mkr3 – 2nd Place:

    mkr3 EU 11/10/13
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    Teede – 3rd/4th Place:

    Teede EU 11/10/13
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    My deck is a fairly slow ramp deck which relies on all six of the mana boosting druid spells to get big creatures out fast, whilst using Swipe and Wrath to stay alive in the early game. If you get lucky with this deck it is insane. The perfect opener would be going second with WrathWild Growth and Innervate, for a turn two CoinInnervate, two mana Wild Growth into a Wrath to clear the board. I don’t use any sideboard cards.

    ImWicked – 3rd/4th Place:

    ImWicked EU 11/10/13
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    I basically copied the Rogue deck from the last ManaGrind tournaments. I was missing a few cards so I chose replacements for those. I picked Silver Hand Knight for a missing Azure Drake, added Betrayal for a missing SI-7 Agent I included two Acidic Swamp Ooze for the missing legendaries. I didn’t change any cards till the quarter finals when I added a Cold Blood and a Betrayal after the first game, just to change it up.

    Posted in: Decklists
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    posted a message on Interview with LuigeZZ – Winner of the 11/09/13 NA MLG/MG Tourney

    On November 9th, 2013 MLG had its third Hearthstone tournament. It officially began at 2PM EST and there were 108 eagerly waiting for some Hearthstone. In the end it came down to LuigeZZ and Luthol. LuigeZZ was declared the winner after beating Luthol 3-1. 

    After the dust had settled Thechiv had a chance to sit down and discuss a few Hearthstone topics with LuigeZZ and why he felt his deck went to the top!

    Name: Stephen Williams
    Age: 18
    Location: Kingston, New York

    LuigeZZ NA 11/09/13
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    To see the remaining top decks for the 11/09/13 tournament click here.


    You did really well in this tournament. What other competitive games have you played?

    I played League of Legends and Call of Duty.

    We have a lot of League of Legends veterans coming over to Hearthstone and many think Hearthstone is going to be that new competitive scene. Do you believe Hearthstone has that potential?

    Yeah, I think it does have the potential to be an E-sport.

    What made you decide to take part in this tournament?

    I had been doing a lot of playing in the ladder, and I think it’s a lot of fun to play in tournaments. It is better practice over playing a scrimmage against random people. You get to see some of the top decks and people with more of the better cards to play with.

    Yeah, I couldn’t agree with you more. Sometimes you get to play against people who come up with something you have not seen before and it hits you out of nowhere. We saw this last week in the European tournament.

     I was expecting more Shaman decks but didn’t get to play against one.

     It seems like Shaman is one of those classes that has fallen out of favor in the competitive scene.

     They are still good, but I think they are outclassed by other classes like Mage who can get a lot of free advantage. But, I think Shaman does better against Warlock.

    What was the best part of the tournament for you?

    Wow, there were a lot of things I enjoyed about the tournament. I guess it would have to be playing against all those decks and seeing new builds and strategies.

    A lot of players normally just say they enjoyed winning. Bravo on that, sir. In the Semi’s you faced off against DrakonicRage and you said it was tough, would you say this was your toughest match?

    Yeah game one he used Ice Block and Ice Barrier on me. Most people don’t use that many of them in game one because against control decks they are not nearly as good.

     Did that slow down your aggro or stall you out?

    It didn’t slow me down but it did get to the point where I had him sitting at five life and he was able to get another turn out of it.

    We saw similar in the Hearthstone invitational held at BlizzCon today. Were you watching that stream while playing in this tournament?

    In between matches yeah I was watching.

    Did you get a chance to look over the bracket in our tournament and see any names of opponents you were kind of worried about playing?

    No, I didn’t really look at who was playing, I knew two people who were on my friends list. But, no, I just went in and did it. The first few matches were easy 2-0 wins but the Semi’s and the Finals were really competitive.

    Will you be coming back for another tournament and did you enjoy the format?

    Yes I will be coming back. I feel the format is fair, I mean best of three with a sideboard lets me know what they are going to do. It allows my sideboard to contain things like Faerie Dragon and what not.

    Were you excited when you won?

    Yeah I was like, “OH MY GOD!” This was funny because my dog had been waiting for 30 minutes and jumped up when I said it. I was so happy.

    Your deck did really good but was there any class or archetype you were feeling you might have been weak against, and if so how did you sideboard for it?

     I think Shamans would have been my biggest threat because they have the cheapest AoE in the game and that would have caused a lot of problems for my deck. Mages would have been less than a threat as their AoE comes by turn five, and Paladins have a weak one on turn four. Shamans also have Feral Spirit which destroys my deck.

    How did you sideboards against some of the classes?

    For Mages I brought in a second Faerie Dragon.

    Good choice for early aggro because Mages have no reliable way to single target Faerie Dragon.

    They don’t have much of an answer for it and it’s good against Priest and removal spells. Against Warriors and Paladins I brought in Acidic Swamp Ooze. I also took out my Venture Co. Mercenary and added aSunwalker because after turn six they took control back so instead of them attacking your opponent has to spend resources on the Sunwalker. After turn six I found they had less than 10 life and I could pull out two Soulfire to win.

    What are your top three favorite neutral cards?

    Argent Commander is number one, Faerie DragonAzure Drake, and Defender of Argus .

     That’s 4.

    I know but it’s so hard to pick. Harvest Golem would be in there as well. It’s in every one of my decks!

    Harvest Golem has been the top pick every time amongst most people, it’s just such a brilliant card because you get a lot of value from it and it just won’t die. Last week we saw a rise in Rogues. Both NA and EU had Rogues in the Final Rounds as well as in the Semi-Finals. Do you think this the beginning of a meta shift?

    I think the Rogue is a very strong class. It was my second choice if I wasn’t going to play this. I enjoy a very aggressive early game and Rogues seem to excel at that. I didn’t have anEdwin so I did not run it.

    Edwin is one of those cards I can see the value in it, but just don’t feel it’s worth the time for me to craft or include in a deck.

    Rogue decks don’t need Edwin to win, but it helps, especially with the Defias Ringleadercombo and going second. I feel Rogues really excel going second, but they do fine going first. It’s a huge advantage going second for them.

     What do you think are some basic things that make a good hearthstone player?

    I think you need to know the game mechanics, how to gain the advantage, when to attack the hero and when to trade. You need to think turns ahead. When I play I always look at what turn it is and how much mana my opponent has. If its turn three and I am facing a mage I can keep spamming out minions because it’s not turn five. You need to know the meta, and you need to know what each deck or class has and the cards everyone is currently playing with those heroes. If you play against someone and they completely surprise you it is not good. You should know what options your opponent has.

    Yeah, knowledge of what is being used and what plays your opponent can dish out can really provide an edge in being able to counter play to gain the advantage and possibly the win.

    Having a good deck list is another thing. A good list can minimize the amount of bad draws and bad opening hands you will have. There is luck involved, but since I filled my deck with a lot of one and two cost minions it’s highly unlikely I will have a dead hand.

    Very nice. Now when it comes to preparations for a tournament what do you do?

    I watched some streams like Trump and some others and I spam play my deck. I ended up going 32 to 5.

    Wow, that is an amazing win percentage for deck testing.

    Yeah, I was playing with my friend and he threw a lot of different classes at me.

    Testing a deck pre-tourney is pretty much a requirement. Every deck seems to have a card that just shines the brightest in tournament play. What was your MVP during this tournament?

    Knife Juggler.

    Knife Juggler????

    Well, Knife Juggler and Elven Archer is a devastating combo.

    That’s right you used Elven Archer in this deck. That was kind of amazing. He is considered to be a horrible minion and almost never taken. Why did you?

    In arena it is pretty much a useless card as well in most constructed decks. You don’t want to waste the attack with your minions and want to attack them in their face. Elven Archer allowed me to ping divine shields from Paladins. Many games they would summon in a Faerie Dragon and I would summon in an Elven Archer and target theFaerie Dragon and then Knife Juggler would finish it off with the knife effect.

    Let say you’re talking to someone who is coming has never played the game and is joining up. What advice would you give them? 

    I would say don’t get frustrated. Don’t blame luck or the cards. It’s good to watch streams and pick up on the mechanics and how things work. You have to play over and over to learn and adapt. When I played League of Legends some people never adapted to the meta and were stuck in ELO hell. But mainly learn from your mistakes and learn why something happened. 

    You seem to know the Meta pretty well in Hearthstone. Where do you see the meta right now? What are the top three classes?

    There are a lot of strong decks but, I think early game aggro decks and Mages are the best kind of decks. Top three is really hard to say. I think Mages are extremely strong right now. Priests are strong with Mind Control but that’s going to get nerfed. Warlock and Rouges are the best for early aggro decks.

     Now you brought up a nerf coming up, that they announced at BlizzCon. What are your thoughts on these three card nerfs they listed?

    I wasn’t expecting Mind Control to be 10 mana. I don’t think many people will be running it anymore. It is still a great card but the fear with mind control was as soon as you hit turn eight they were going to steal something. I was expecting that it would have been like CHANGE OF HEART from Yu-Gi-Oh where at the end of the turn you got the card back. I don’t think the change for Starving Buzzard will affect the combo. If they wanted to affect it that much turn it into a 1/2.

    You know they were saying they wanted it to be killed by Hero Powers, which is kind of horrible when you think about it as Hunters have really no sustainable card draw mechanic or large burst draw mechanic like other class. So, this kind of hurts them a lot when you think about it. As it stands now its main use is late game mass draw for a combo play and this pretty much keeps it being just that. Why no change for Northshire Cleric?

    Yeah, that is an annoying card. Most 1/3 for 1 mana can’t generate as much advantage as Northshire Cleric, but since they are nerfing Mind Control I don’t think it’s good to mess with another class card.

     That brings me back to the third card which is also a hunter card and a topic of endless threads of hate and anger: Unleash the Hounds. They have not told us what they are going to do, yet.

    I think it depends on what they do to it. If they take away the charge or the +1 attack or raise the cost it will affect hunters a lot. I don’t think OTK is healthy for the meta. People complain about the Hunter OTK because it’s more consistent and cheaper to play then some of the other OTK’s out there. They have a lot of ways of stalling, removing and powering to the combo.

    Yeah, their cheap cost is what I think is the issue. Other OTKs have a legendary or a few epics and generally are turn 10 win conditions. Where Hunter is cheaper and faster. Do you think these changes to Hunters will send hunters to the bottom of the heap? As it stands Hunters are pigeon holed to one effective archetype.

    I think if they nerf Unleash the Hounds they are going to have to buff up other cards in the hunter deck or give them another card.

    It seems like Hunters are highly reliant on beast which are some of the weakest minions in this game, with a few exceptions, one of which is what you get from Animal Companion.

    Yeah but that’s RNG and you don’t want to depend on it.

    Speaking of RNG, do you feel it plays a huge role in this game?

    Well every card game has RNG involved in it, but I wouldn’t say ruins the game. It all depends on what the best outcome of the results is and what the worst results is. You can minimize the results of RNG. For me there are times when playing two Soulfire can win me the match so I try to play the minions I need to attack and then have a decent size hand to let me get both of them off without possibly losing one from the RNG. 90% of the time I use it as a finisher, unless I have to use it for control early on.

    Would you say Warlock is your favorite class to play? You seem to know a lot about the ins and outs of them.

    Yeah, Warlocks are my favorite, they are fast and fun.

    A lot of people seem to favor aggro style decks. Do you think the changes they made in the wipe geared the meta towards Aggro?

    Well, I have only been playing for 2 weeks so I didn’t know what the meta was before. I learned all my things super quick. When I played League I went from silver to diamond in two months.

     That’s impressive. Two weeks in and you won a tournament against some veterans of the game.

    Yeah well I have TCG experience before this with Yu-Gi-Oh and I went to Nationals with that. I never got competitive with Magic: The Gathering. I played it locally but never got big into it.

    You said you got the chance to watch the Invitational in between matches. You saw what they were playing deck wise. Do you think you could have beaten them? 

    Currently? Probably not, they have a lot more experience. But I think I can get to that level.

    Well we are going to wrap this up here. On behalf of myself and ManaGrind I would like to congratulate you on a well fought win and hope to see you back here next week!

    Posted in: Tournaments
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    posted a message on Top 4 Decklists From The 11/09/13 NA MLG/ManaGrind Tournament


    LuigeZZ – 1st Place:

    LuigeZZ NA 11/09/13
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    Wagro – Warlock Aggro. I spammed low mana cost effective minions. Early Knife Juggler and Elven combo I played were difficult to stop. I got free cards from the warlock ability and used Argus/Blood Imp to stop mass AoE spells.

    Luthlol – 2nd Place:

    Curi US 11/02/13
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    My deck comprises of early aggro minions relying on Knife JugglerArgent Protector and Shattered Sun Cleric.  Having Noble Sacrifice allows me to keep them safe along with proccing Knife Juggler. If they survive the early aggro I have big drops such as Venture Co. MercenaryCairneRagnaros and Lay on Hands to keep me in the game. Basically, the theme of the deck is being able to keep my minions alive.

    [MG] Jotto – 3rd/4th Place:

    [MG] Jotto US 11/09/13
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    This deck concentrates mostly on early aggression and board presence by installing threats and annoyances such as Amani Berserker and Faerie Dragon as well as Harvest Golem which are all very persistent early game minions. Though it might seem that there are a bunch of removal spells or minions, they also allow huge flexibility in different situations as most of them can also be used to beat down the opponents Hero. The most interesting part of the deck would definitely be regarding the four “pseudo” Argent Commanders, as the Druid of the Claw act as both defensive and aggressive minions in various situations especially in the mid game range if ever the early aggressive approach does not follow through as intended.

    Drakonicrage – 3rd/4th Place:

    Drakonicrage US 11/09/13
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    It’s a form of Mage Control that delays the enemy until you can burn them down. The only sideboarding I did was swapping in two Azure Drake for the Auctioneer’s against a druid. I recommend running the deck as is, maybe swapping one Arcane Explosion in for Polymorph against Warlock aggro.

     

     

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    posted a message on Breaking OTK - by TheChiv


    Every day there is a new thread about how much people hate playing against one deck more than any other. OTK or “One turn kill” has become so relevant in the current Hearthstone Meta that it spans both NA and the EU. The amount of hate people have for this combination of cards is so great that many expect a nerf to come in the near future, but why is it so hated? What makes it work so well? And what are the stats on it?

    OTK decks work on work on the basic principle of getting a certain combination of cards in your hand and being able to survive long enough to play your combo and overwhelm you opponent and slam them directly in their face. There are many different variants to this combo and many have their own flavor. At the core of any OTK deck are the following cards. Starving Buzzard,Timber WolfIronbeak OwlYoung Dragonhawk, and Unleash the Hound.

    Starving Buzzard – one of two draw mechanics available to only hunters that when used in conjunction with other low cost minions in the mid-game can pull out other minions to boost the damage output or possibly the one required spell.

    Timber Wolf – buffs minions that only affects beast giving them plus one Attack. These are core as they greatly improve the overall damage output.

    Ironbeak Owl – is a card also serves an offensive goal in regards to the combination. Playing this minion in the combination can remove road blocks such as taunts to allow all your minions to attack the face.

    Young Dragonhawk – is probably the real powerhouse behind the deck; Young Dragonhawk adds a real punch to the combo.

    Unleash the Hound is by far the most hated and despised card in Hearthstone. It’s extremely low cost and massive benefits allows for some great damage, and quick games.

    We will take a deck off of Hearthpwns Deckbuilder and break it down. This is not the deck I play or made myself. This deck was made by Dursul.

    Dursul's OTK
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    As you can see this deck runs a great amount of control elements with Explosive ShotArcane Shot,Multi Shot , Deadly ShotKill CommandExplosive Trap, and Eaglehorn Bow. These are used to keep the board mostly cleared while allowing the hunter to take pot shots at his opponent with his hero ability.

    Minion wise this deck runs the core combo set up with the addition of Novice Engineer for card draw, Animal Companion for early game damage or end game finisher, and Dire Wolf Alpha to give even more bang for the buck.

    That we touched on draw mechanic a little. This deck runs the before mentioned Novice EngineerFlare, and TrackingNovice Engineer’s ability in early play help cycle your deck to help you draw out the combo needed for a win. Flare as a multipurpose with being able to draw you a card and remove secrets and stealth all for one mana. Finally we have Tracking. This card provides a huge advantage in terms of pulling a card needed to ensure victory.

    Let’s break it down and give you some numbers.

    Out of the 30 card deck you can reduce the number by one for every minion or spell that allows you to draw a card, with the exception ofTracking and Starving Buzzard. This means you have a 26 card deck. So in your opening hand you’re really looking at 22 card deck on turn one and 21 card deck if you go second. Since most OTK decks tend to activate on turn seven or eight, this means you’re looking at 13 to 12 cards. Tracking is not used in this calculation as it draws one but discards two in return. This may not seem like a good trade, and with RNG it can be horrible, but it does give you greater flexibility when you play it before you plan to launch a combo. Starving Buzzards are normally used in the combo to draw more of the combo to maximize the total damage. This seems unstoppable…but that’s not the way you should be looking at it. Even with solid deck cycling and accounting for cards drawn throughout the match the deck still has a fair chance to fail. This is the nature of card games.

    Lets look at the best possible combo on turn seven or eight . Mind you, this is to say you have all these in your hand on the turn you choose to use the combo and your enemy has no taunts.

    Untitled

    For a grand total of 38 damage on turn seven with the Coin or turn eight.

    While this may seem massively overpowered there are many factors one must consider. RNG of what cards you get can play a huge factor and can in fact be a greater delay and Death for this deck. Also consider that in these are optimal conditions, which has a very small percentage of actually happening in a real game.

    Since conditions in any match are not optimal you have to try and force them to be optimal. If your opponent goes taunt heavy on his turn seven then the combo will change up to remove the taunts via Ironbeak Owl. If the opponent puts down some secrets like Explosive Trap,Counterspell or even a Noble Sacrifice, it will force the hunter to play out a Flare to remove the secret which by doing so does not boost the durability in the Eaglehorn Bow.

    Now in this build the goal is keep the board and your opponent on lock down while you get ready for the final move. This is a very common strategy in chess and a few other card games over the years.

    This deck is composed of 50% spells, 6.667%  weapons and 43.3333%  minions. However, this kind of low minion count should not overlookAnimal Companion. Now because Animal Companion is a spell and not just a minion it gets around certain things such as Snipe and Mirror Entity and in a pinch can be used to check fo rCounterspell .

    When you’re playing this deck you’re going to want to try for a balanced hand. One card draw, one removal, and one part of the combo. This way you can easily respond when needed. However, make sure to play your Flares smart. Against another Hunter, Paladin, Mage, and even Priest, that Flare could be the difference between victory and defeat. Animal Companion is a good opening hand card as well since it will throw off your opponent a little and give you a little bit of early aggression. You may have to eat a little damage before playing that Explosive Trap, so don’t pop it early. Unless your opponent has two or more minions do not drop the Explosive Trap.

    Is this deck effective? It’s 50-50. This deck has a few elements that are  slow in terms of removal when cheaper alternatives are available. The deck runs two Eaglehorn Bow’s but only two secrets thus the highest possible damage output of these bows is 18. This deck is 100% reliant on the combo and cannot win any other way. In general most OTK decks suffer from the same issue. Some of them actually use the standard beast galore concept from pre-wipe. Then on turn five or six pull out a miniOTK slam but since they were doing constant damage at the start the amount they needed to win is less. Another variant plays the like beast galore but on turn seven or eight they start dropping core hounds with unleash the hound. This, in effect, is a two card Pyroblast for the same mana.

    We covered all the basics and some of the more advance theorycraft of these decks, but what really makes these decks so hated?

    1. These decks tend to deny your removal spells and thus make them useless.

    2. If you’re not prepared for them they will crush you, however this is standard in most archetypes.

    3. They are a low cost option that denies the player from ever seeing Ragnaros on the board.

    Are these decks so dangerous?

    In competitive play these days thanks to sideboarding they are a one trick pony at best. Once you use this deck your opponent can easily taunt stack and play things like Defender of Argus orSunfury Protector and shut you down. They can even swap in a swarm or Murloc deck to counter this and shut the deck down. In play mode it’s not as easy to know due to the random nature of who you play.

    How do you shut these decks down?

    1. Well played taunts – Turn six and seven

    2. Well played secrets – Turn six and seven

    3. Defender of Argus - Makes two taunts and gives them a buff.

    4. Sunfury Protector - Same as defender but cheaper without the buff.

    5. Mirror Image – Two little taunts that can easily mess up the damage output and give you one more turn to pull out the win or clear the board.

    6. Murlocs – For the most part they can power down and shut down an OTK deck.

    7. Thoughtsteal – pray for an Explosive Trap.

    8. Explosive Trap - If they play their Flares early dropping this down will easily remove the threat of OTK or at the least stall them out.

    9. Swarm deck – Minions like Harvest GolemRazorfen HunterDragonling Mechanic,Hogger, and Silver Hand Knight. These tend to get around a lot of control.

    10.  BURN AGGRO – If you have a really aggressive deck you can take everything to the Hunters face and burn him down before turn eight.

    In conclusion, while the OTK deck and its variants generally provide a strong showing in the play mode and ladder due to the randomness of who you face. In competitive mode it is a one win at best, and even then it requires that you don’t have a bad hand. The fact that it is easy to counter and everyone has seen it so many times really does make it less significant than other decks.

    Posted in: General Discussion
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    posted a message on Interview with p0rn – Winner of the 11/03/13 EU MLG/MG Tourney

    November 3rd, 2013 was another amazing European tournament to that really came down to the wire!  The tournament officially began at 7PM CET and there were 176 participants hungry for some Hearthstone.  In the end it came down to Darkwonyx and p0rn In the end, however, only one could be declared the winner and p0rn beat out Darkwonyx 3-2.

    After the cards were picked up and put back into their cases Thechiv and Moon had a chance to sit down and discuss how p0rn won and what he believed made his deck the top deck of the night.



    Name
    :  Mark Shokh
    Age:  23
    Location: Outside Stuttgart, Germany

    pr0n US 11/03/13
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    To see the remaining top decks for the 11/03/13 tournament click here.


    Previous Games:  

    Heroes of Nazareth and then a lot of StarCraft 2. I played a lot of local LAN tournaments and won a few

    What made you want to participate in the MLG/ManaGrind European Hearthstone Tournament?   

    I just wanted to play Hearthstone and try my deck. It’s always fun to get a little more competitive and get the mind games behind it. You can play more than one round against a mate and you get to use your sideboard and react to stuff.

    This week we featured a new type of format from last week. Last week the winner had to keep their class and the loser could swap out a new class and or deck. This week is was one class per round with sideboard. What did you think of that?  

    I thought until today that I could still play several classes and then I read the rules and was shocked. That’s when I made the rogue deck – well more like stole it, (chuckle). I. But you will always get the win one game lose one game as you can always counter if you know what you’re doing.

    Some classes have a real advantage in competitive play in that regards. Do you agree?  

    Yeah, Mages.

    What was your favorite part of the tournament?  

    The finals and winning. Mostly the finals though because it was the only real competition. I did face one spell heavy druid deck, but the rest was pretty standard.

    Would you say the spell heavy druid was your toughest or was it Darkwonyx, the Rogue, you faced in the final?  

    I would say Darkwonyx in the final was the toughest. The druid would be a second.

    What made the final so difficult? 

    Well it was very close as it went 3 – 2. I started out with two wins and felt confident after that, but he adapted really well. He countered my deck in the third and fourth game so hard. He did a really great job.

    You had a good experience?

    Yeah, I did.

    Since your experience was so good do you think you will be come back again and try your luck?  

    Yeah, of course.

    Some people think doing well in these could lead to more recognition and later on the possibility of sponsors. Do you think that is true?

    It can help, but I don’t think it’s really that competitive of a field right now. You’re going to have to wait a little bit for the community to grow.

    The Twitch.TV statistics say Hearthstone is in the top 5 streamed games behind League of Legends, DOTA and Path of Exile. Does that surprise you?

    Well kind of, but it’s a Blizzard game and it’s obvious they will get a lot of players because every game from blizzard is awesome.

    Many gamers have a routine or things they do before a competition. Like check out the competition, watch some streams, or just meditate or some other thing. Did you do any of that for this tournament?

    I did a lot of tweaking trying to find that right build to counter Mages.

    Preparation can be a great key to success. You prepared for mage but what class and archetype would you say was the biggest threat to your deck and why?

    That’s a really great question. I would have to say I feared the Hunter decks mostly. I played against an OTK deck in the second round. It’s really annoying to play against, because if you don’t have a lot of taunts to counter that deck you will really struggle and the problem is if you don’t know what class your opponent is going to play you will suffer for it. If my opponent goes Hunter I’m pretty much screwed by it and I would lose the first game and the second one would be hard as well. It’s really strong.

    Yeah it is, but do you think it should be nerfed or banned?  

    Probably the first thing I can think is remove the beast type from Young Dragonhawk or something like that. They need to reduce the one mana cost units and the best way would be the Young Dragonhawk.

    Wouldn’t that kill its effectiveness?

    Not really. It would move it more too standard deck and less of the surprise that most run.

    What cards brought you the most utility in your main deck?

    Well I went Rogue so BackstabDeadly PoisonEviscerate, any of the spells that combo with the minions really well.

    Do you think the nerf to Backstab really affected rogues all that much?  

    I don’t think so. I think two damage for zero mana is still pretty awesome. It’s too bad I can’t use it against a Faerie Dragon. I faced against that with a hunter in the tournament.

    This tournament was different because it really forced you to run sideboards to be able to counter your opponent. So what was your side board like?  

    Obviously the Ooze against weapons is good. Against the rogue in the finals I subbed in Betrayal, because if you lose the board control your pretty much get owned. I used Betrayal in the first game of the finals which allowed me to clear the board and win the game.

    Betrayal is one of those cards you don’t see main decked these days.

    Yeah, I took it out the next game.

    Nice way to throw your opponent off. So what else did you use in the sideboard?  

    Well there was the most needed. Against opponents who had lots of late game minions I would take one Sap.

    Really? That is really strange. Most rogues seem to always main deck Sap, were you running one then adding a second?  

    No, I was just moving out the Gnomish Inventors to put in a Sap or two. If the enemy ran a lot of silence or control I would take out the Harvest Golems. They were not big changes because I feel you can normally do well with a lot of draw power.

    What advice do you have for new players getting into this game?

    Well it’s like any game – you have to understand what you’re doing. Watching some streams and seeing what they are doing is an easy way to learn. If you don’t know how to get the best out of your cards the deck doesn’t matter.

    Do you think that the biggest mistake people can make when playing is rushing to make plays without thinking things through? 

    Yes definitely. My first games I generally always play slow to feel out my opponent and make sure I don’t mess up.

    And once you figure out how they play do you play a little faster and more confident?

    Yeah. I try to play be efficient and play as much as I can with the mana I have to get the most out of it.

    That’s really really smart thinking. Now, let’s look as Neutral cards. What are the three best neutral cards in the game?

    Oh, I forgot, I also sideboard the Acolyte of Pain. It’s pretty strong especially in Mage Decks – You all know it. But the Acolyte is a great card if you can get 2 or 3 cards out of it. The Harvest Golems is another one that is great against anything that isn’t controlling with silence, in a rogue deck it’s nice because you have to kill it twice. I don’t really have another one. Obviously minions that buff others like Dark Iron DwarfDefender of Argus, and Shattered Sun Cleric are just awesome.

     Have you been seeing a lot of Argent Commander in the EU?

     Yeah, it’s a great to clear some Aggro early and mid-game. It is just a great counter to any early stuff.

    Do you think the nerf to rogue was fair or a little heavy handed?

    I think it was ok. I still think they should have done something with The Coin but the problem is that in a Rogue Mirror Match you need that coin combo.

    So, you thought you could still use multiple classes like last week’s tournament – what decks did you have prepared?

    I was planning about to run a mage deck, and you can probably guess the second one.

    Hmmmm, let me think… a hunter?

    You’re right; the third one was going to be a heavy spell power druid deck.

    Spell heavy druid?

    Yeah, it’s my favorite deck. It’s good against a lot, but not playable against mage.

    I have to agree on that. Druids are one of those classes that are good all around, but in certain circumstances fall apart. i.e. MAGES.

    Yeah I can adapt to them, but if you choose Druid first and you face a Mage, you will always lose first. I also prepared a Hunter deck I would run first and second I was going to run another Hunter deck that didn’t run the OTK combo. Kind of a late game Hunter just to troll the guys.

    Really that’s kind of funny because Hunters are one of those classes that I could easily swap out and have completely different builds in this current tournament format. Like going from OTK to Beast Aggro to Control with out much of a problem.

    That would be so OP. You could do that really well in tournaments right now..You should try that. If you’re no longer allowed to change to other classes that would be a great way to go.

    So let’s talk about the second Rogue deck you ran in the finals that was not just a side board. 

    Yeah, half the deck is different but it has a pattern.

    Ok, let me take a look at your original deck list and we can do a comparison here. OMG. You played an Edwin VanCleef in your deck?

    Yes.

    Wow, a lot of people were upset with his Nerf.

    It’s still a strong card. It’s a three drop that easily gets to six or eight attack and forces a HexAssassinate, or other hard removal. It’s a pretty good card for the cheap cost.

    Walk me through how you changed your deck up for the finals.

    First, it’s not my original or self-made deck, its weapon based: Assassins Blade with the Deadly Poison and Blade Fury, it can kill everything. It’s five damage to the hero and all of their minions – It’s really strong. Now, if you got weapons it’s always a good idea to have pirates. It had Bloodsail Raider and Dread Corsair in it. I had the Southsea Captain, the +1/+1 aura in it for a while, but no more. The weapons and the pirates pretty much are the difference. But what made me win the last match were Sap and Sprint. Since you don’t have much draw in it you really need the Sprint.

    There is a combo I have been seeing with Rogues lately… It involves Leeroy Jenkins and Shadowstep with Cold Blood. Have you been seeing that lately?

    No, I haven’t, but I think I will give it a try now.

    Great I just ruined the European Meta!

    ***Laughing*** Wow, that is a really good idea; I’m going to have to play around with that. You will need a lot of different alternatives when you enter a tournament, but, yeah, that might be something good to add. Thanks a lot.

    ***Laughing*** You’re welcome. Have you spent a lot of money in this game or are you paying as you go?

    I paid I guess……50 bucks or so. I got the 40 pack package at the start since it was really annoying with the basic cards. Then I went over to arena for the next 3 weeks to earn the rest.

    Do you enjoy playing Arena more than constructed?

    Not really. It’s fun to play against good decks, but at the start when you just get a hold of the game and learn the cards Arena is awesome. It’s still fun some times, but it gets really annoying when you play a Mage or something and you don’t get a Pyroblast.

    What do you think are some of the strongest opening moves any player can make?

    Well with Rogue, Defias Ringleader with Coin is still the strongest play. Otherwise, I feel the best way to open up is with a card draw. Loot Hoarder or Novice Engineer are great choices.

    That’s really interesting. A lot of people think that Hearthstone has too many RNG elements in it. Do you agree with this or disagree?

    I disagree. All my decks are built so you can avoid the RNG as good as possible. You just have to get the best expected value.

    Ok well I think we will wrap this up here. Thank you for stopping by and chatting with us, p0rn. We hope to see you back here next week and wish you good luck in the next tournament. 

     

    Posted in: Tournaments
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    posted a message on Top 4 Decklists From The 11/03/13 EU MLG/ManaGrind Tournament


    pr0n – 1st Place:

    pr0n US 11/03/13
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    Sideboard:
    Acidic Swamp Ooze against weapon decks.
    Betrayal against mirrors to keep board presence.
    Sap against control or late game decks .

    Darkwonyx – 2nd Place:

    darkwonyx EU 11/03/13
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    Sideboard:
    Used Murlocs to get the benefits from Murloc buffs against other Murloc Decks.
    Faerie Dragons against Mages and Rogues.

    Bimbz1 – 3rd/4th Place:

    Bimbz1 EU 11/03/13
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    Sideboard:
    Aggro Decks – Abomination

    Stinkweed – 3rd/4th Place:

    Stinkweed EU 11/03/13 Deck 1
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    Stinkweed EU 11/03/13 Deck 2
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    Minion (15) Ability (14) Playable Hero (1)
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    Posted in: Decklists
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    posted a message on Interview with Kithros – Winner of the 11/02/13 NA MLG/MG Tourney

    November 2nd, 2013 was the second of many tournaments to come in the future!  The tournament officially began at 2PM EST and there were 169 participants hungry for some Hearthstone.  In the end it came down to Kithros and curi In the end, however, only one could be declared the winner andKithros beat out curi 3-1.

    Moments after the dust had settle and the cards were electronically put away we had the opportunity to interview Kithros and investigate what made his deck beat out all the competition!

    Name:  Chris Stuemer
    Age:  21
    Location: Ottawa, Canada

    Kithros US 11/02/13
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    To see the remaining top decks for the 11/02/13 tournament click here.

    Previous Games:  

    Pox Nora

    Previous Wins at Other Competitive Tournaments:

    I’ve never really played really competitively in tournaments before. I played a few Magic: The Gathering tournaments but not very seriously.

    What made you decide to get into the competitive scene and enter the MLG/ManaGrind Tournament?

    I felt I was really good at the game and I saw the tournament on the forums so I figured I’d try it.  I wanted to prove that Rogues were good because I was kind of annoyed that everyone was saying how terrible of a class they were after the “nerf.”

    What was your favorite part about the tournament itself? 

    I guess the tournament let me play my deck in a more competitive environment because being in masters three stars doesn’t really mean a lot so it let me try my deck where it was meaningful!

    Who was your toughest opponent?

    Well, the closest match was probably my second match, I would say the finals with curi, they were a very strong opponent but my second match was really close to being eliminated even though I don’t think the deck was as strong necessarily.

    Were there any competitors you were glad you did not have to go up against?

    To be honest, I don’t really know who was in the tournament at all I was kind of going in blind I guess. I don’t know who’s been in past tournaments or what not.

    Will you be joining future MLG/ManaGrind tournament?

    Probably, but it depends on how the time matches up with if I’m able to go to them or not.

    What went through your mind when you won?

    Well I’m not really sure what to say to that, I felt good for winning I guess?

    Which archetype would have been the biggest threat to your main deck and why?

    Really aggressive decks tend to give my deck a lot more trouble because if my deck can’t establish board control then the card draw minions they the opponent have control over how the trades are made.  Defender of Argus and Dark Iron Dwarf won’t have anything to buff which makes them pretty inefficient also which kind of scared me with the last opponent because he was a warlock but I sideboarded out a lot of my deck so.

    Which Neutral cards do you favor and why?

    Probably something like Argent CommanderShattered Sun Cleric and Harvest Golem. Those cards are basically good in EVERY deck.

    What makes some one consistently good at Hearthstone?

    Well I guess you need to understand the strengths and weaknesses of every card. For example, when you should play and avoid to playing them.  A lot of it is also knowing when you HAVE to make an inefficient trade rather than doing nothing because sometimes you won’t get a better opportunity.

    How do you prepare for tournaments?

    I didn’t really do anything out of the ordinary really. HAHA

    What card brought the most utility in main deck?

    Probably Backstab it’s really good for being 0 mana.

    Any advice for people who are just getting into the game and want to improve?

    It’s kind of hard for me to answer that because I don’t really know what kind of mistakes you make but pretty much you  need to understand the basics of managing card advantage as well also make mana efficient trades at the same time. A lot of it just comes down to the basics of card advantage and tempo where you need to keep spending your mana and obtain card control.

    Thank you Kithros and everyone else for coming out and competing in MLG/ManaGrind’s North American Tournament for Hearthstone.   Please be sure to come back to see further announcements of when tournaments will be popping up.

    Posted in: Tournaments
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    posted a message on Top 3 Decklist From The 11/02/13 NA MLG/ManaGrind Tournament


    Kithros – 1st Place:

    Kithros US 11/02/13
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    Curi – 2nd Place:

    Curi US 11/02/13
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    Kickascii – 3rd Place:

    Kickascii US 11/02/13
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    Posted in: Decklists
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    posted a message on Becoming a better player: The Arena and Tracking Tools

    If I’ve learned anything since Hearthstone went into beta it is that The Arena is an amazing tool everyone has at their disposal to learn a lot about the game. Playing in this mode allows you to play with cards you may not have yet.  It allows you to discover amazing combos you may not have thought of before. It gives you the freedom to be creative and explore new options. Many new players seem to think that Arena is extremely intimidating because you are forging a deck out of 90 random cards and are immediately thrown in to the heat of battle. But, instead of being skeptical, everyone should dive in and learn as much as they can!

    I learn from participating and taking notes. I know you’re asking yourself, “Why do I want to take notes when I’m playing a game!?” Well, my friend, the answer is pretty simple. Remember the good ol’ days of High School – jotting down notes, chea-taking exams, eyeballing that really cute girl/guy that you knew you didn’t have a chance with? Imagine, for one moment, that you were taking notes on something you actively wanted to learn and / or get better at! It’s a ridiculous notion, I know. Now, I am not suggesting that you take notes on every single play you do or every card you encounter. What I am suggesting is that you track your Arena progress in a multitude of ways.

    There are several amazing spreadsheets and tools that community members have developed that allow you to dissect and analyze a wide array of statistics based on your arena runs. For example, reddit user wdalright has developed a spreadsheet that is beautifully designed and very easy and intuitive to use.

    aQmESbvhwdalright’s spreadsheet allows you to input if you went first or second, what class you played and if you won or lost for each of the matches you participate in during all of your Arena runs. At the end it gives you the opportunity to include what you won so that you can determine if playing Arena is worth it for you in the long run. What I like about this spreadsheet is that it makes everything look neat and really gives you an easy perspective on how well you are doing. It’s very easy to follow and not difficult to interact with and only takes a few seconds to get high value out of it.

    However, with that being said, I take it one step further. I decided to really track my progress and write even MORE about each of the Arena runs I did. Now, bare in mind I am not a excel professional, but, I like to get the most information out of everything I do.

    myss

    In the beginning this takes a significant amount of extra time to complete as you must write down the options for each of your thirty picks, but, honestly, when I went slower and had to write them down I honestly believe I made wiser choices and really improved my deck. I hand crafted the fine mana curve and card type graph myself as I was creating the deck just so I could see (even though, in game, it is already provided).  I also had another section the far right hand side that showed which crowd control type spells I took, which taunt minions I took and how much card draw I had available in the deck.  This really allowed me to view the cards from an alternate angle. I felt it was a little more personal and gave me the opportunity to make wiser decisions.  I think the most important thing about it was that it actually took me significantly longer than it normally would.

    Now, for the record, this deck went 8-3, but I feel like I lost one of those matches because my internet was being spastic and I just wanted to get the match over. In no way am I claiming that I would have won the match, but I probably would have done significantly better had I of had a stable connection. However, I digress. I will use this information in the future and try to build decks that are somewhat related to this. I tried a different approach with this deck because I took less taunt minions and really tried to go outside my own box (as taunt minions are usually a ‘safe’ choice in the minds of many newer players) and try to make smarter minion decision.

    There are several other spreadsheets out there if this one doesn’t exactly “rock your boat” and there is also some software out there that you can search for on reddit and various other Hearthstone fan sites that will extract the information with screen cap recognition for you!

    barrette123′s spreadsheet for both Arena and Constructed play and that comes with a list of all the cards and their mana costs!

    And if you’re not into the really fancy spreadsheets and just want something simple to track your Arena runs with you can go use jmxd’s that he posted on reddit a few weeks ago.

    By utilizing these tools you can better prepare yourself for Arena matches in the future and learn about deck composition and the basic fundamentals of what makes cards good in what situations. If, for example, you made an unexpected play or created a new combo that worked under specific conditions, write it down! Don’t lose it.  Arena is your chance to play with cards you haven’t opened or crafted yet. It is your opportunity to go outside the box before you commit on crafting. Also, pay close attention to how your opponents play. Watch the cards they use and, again, jot down interesting tactics they utilized against you in combat. Any reference you can create for yourself is just one more piece of information that will help on your journey to becoming a better player.

    It is very important to take your time when crafting decks and playing any type of card game as a player should be thinking one, two, maybe even three steps ahead of themselves and have a decent idea of what remains in their deck. if you write down what your deck is composed of or even take a screenshot after you’ve created it you will have a better understanding of what is to come. I found it very useful to be able to reference my spreadsheet to see what cards could be drawn next and I could base my pseudo decisions on these.

    However, with that all being said, use the Arena to your advantage. Use it to learn cards, gauge tactics, and above all else have some random fun. There is absolutely no point in complaining or dwelling on poor RNG because your deck didn’t turn out that great…. every loss is an opportunity to learn something you may have overlooked.

    — Of course you could just dive in to Arena, pick whatever cards you want and see how it goes! That can be fun too!

    Until next time…

    Posted in: General Discussion
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    posted a message on Inside the Card: Frostbolt - by Noxious

    Aggression and control: two facets of a coin, both approaching the same game in a different way so as to secure victory. Aggression, we know, typically relies on heavy usage of minions to assert board dominance and beat down the opponent. Control, on the other hand, is a bit more misunderstood, especially since some of the cards that relate to it are often sprinkled in aggressive decks as a little "push" to help with the previously mentioned board dominance. Not all Control cards belong in Aggression decks, however, and one of those that DO belong in such decks will be the focus of this short article!

    Lately, or more specifically since the patch that took place at the beginning of October, Mage has probably been the most dominant class as far as the Aggression archetype is concerned. And there is a reason for it: unlike some Warlock Aggression decks who beat you down recklessly with Flame Imps while casting the occasional Shadow Bolt, their Control spells are both versatile and supportive of the Aggression archetype!

    Taking a closer look at one of them specifically, this will make more sense!

    Are you getting your Mana's worth out of Frostbolt?

    Absolutely!

    Frostbolt was changed from a 3-Mana Cost spell in the first Beta content patch to a 2-Mana Cost one, making it highly desirable and partly propelling Mages to the rank of the most played classes! It is now a 2-Mana Cost spell with two components: the 3 damage it deals and its secondary effect, the Freeze. In order to look at the card in a "global" context, we will directly compare it to other similarly designed cards, in all of its aspects.

    DemonfireWrathEviscerate and Slam all are direct damage spells with the same Mana Cost, but with a different secondary component and restrictions.

    Demonfire's damage is low (equal to Arcane Shot and Holy Smite, which cost only 1), but the secondary component often makes up for it in the most aggressive Warlock decks, since Flame Imps and Blood Imps are more often than not at the forefront of their strategy. As a removal tool, however, it isn't the best, although it does take care of the annoying Turn 1-2 Knife Jugglers and Acidic Swamp Oozes. The +2/+2 effect it yields "can" be compared to a Mage's use of the Frostbolt to deal 3 damage to the enemy Hero, but has the benefit of being re-usable assuming the minion both survives and, as a pre-requisite, is a DEMON! If the Demon part of the pre-requisite can often be satisfied through deckbuilding, the survival of the minion is far from being systematically guaranteed, and this mildly hinders the card's usability.

    Wrath, as a second comparative point, can deal the exact same amount of damage Frostbolt can, but is restricted to target minions. This last restriction has been implemented on the same patch  Frostbolt was brought down to a Mana Cost of 2, but it isn't a gamebreaking one. As a counterpart for not Freezing the targeted minion, the Druid can choose to deal only one damage (Mage's Hero Power equivalent), but draw a card as added value. As far as very early removal goes, it doesn't get better than Wrath: it can remove Leper GnomesKnife Jugglers and Shattered Sun Clerics. However, Frostbolt gets even better once the middle of the game is reached, as it allows the Mage to both kill minions with 3 Health AND delay incoming aggression, setting up to kill the target at a later time with a Blizzard/Cone of Cold/Hero Power. Plus, it synergizes amazingly with a Sorcerer's Apprentice on turn 3 to both remove a minion AND establish board presence.

    Eviscerate, we all know, is one of the most effective cost-to-damage-ratio cards in the games. For 2 mana and an easily attainable prerequisite, you can deal a total of 4 damage to a target of your choosing. Mages are giving up on 1 potential extra damage for a promise of always having access to a 3 damage, aggression-delaying effect that largely synergizes with their AoE spells. The trade-off is balanced, and although there are a lot of circumstances where you would LOVE to have an Eviscerate over a Frostbolt (e.g: a 4-Health minion you have to expend 4 Mana to kill, using your Hero Power in conjunction with your spell), Frostbolt lends itself a lot better to the Mage playstyle than Eviscerate probably would, since the Combo requirement would probablybe steep for early/midgame removal as a non-Rogue class.

    Slam, a Warrior card specifically aimed at removing minions, will no doubt remind you of Hammer of Wrath, but also make you praise the Hearthstone gods for Frostbolt. It has the damage output of a Demonfire, but a secondary component that requires that you spend at least another action to finish off your target (if you so desire). It is meant to synergize with Enrage effects whereby you use it on your own Raging Worgen to triggers Windfury and +1 Attack, but it is, unlike Frostbolt, a very unreliable and demanding removal spell. And to top it off, it cannot target enemy Heroes. The card admittedly finds situational purpose, but it is far from being at the level of Frostbolt as far as general value goes.

    Same damage, different day.


    Lightning BoltKill Command and Hammer of Wrath are all direct damage spells with the same damage output, but a different Mana Cost as well as a different secondary component.

    Lightning Bolt, a staple of Shaman decks and arguably one of the best early game removal spells that exist, costs 1 Mana and gives you Frostbolt's damage equivalent. It comes at the cost of one less Mana Crystal on the following turn due to Overload, but is highly efficient when it comes to "curving out" (leaving as few Mana Crystals open at the end of your turn as possible). This "curving out" efficiency I would argue is Lightning Bolt's strongest selling point, but it isn't putting Frostbolt to shame at all. Lightning Bolt's mana efficiency is largely rivaled by the absence of an Overload cost on Frostbolt which, when paired with the the Sorcerer's Apprentice as a very strong Aggression deck synergy, can turn the tides easily in an Aggression mirror match-up. Not to discredit Lightning Bolt, though, I must admit it is probably (with Forked Lightning as a close contender) the spell I view as the prime example of a solid early/mid-game removal spell.

    As for, Kill Command is a very tricky card to compare Frostbolt to. On one hand, it is just as versatile as far as targeting goes, and its baseline damage is just as strong. However, its damage output is nearly on par with Fireball when the pre-requisite is met. Much like in the case of Eviscerate, though, I would say that the Mage has a sufficient amount of "pure damage" spells with the existence of Fireball and Pyroblast, and do not need more than they already have at the risk of being imbalanced. From a damage perspective though, and if only because its Mana Cost is lower and it has no pre-requisites, I would tend to favor a card such as Frostbolt regardless of the class I was just because of its consistency. As a Mage, my preference for such a designed card is compounded by my Mage's Hero Power, as well as the existence of Cone of Cold and Blizzard which often finish off the formerly weakened Frostbolt target.

    Last of the three, Hammer of Wrath is a very straightforward comparison because of one thing: the Mana Cost between it and Frostbolt is much larger than that of the previous two spells. The extra 2 Mana Crystals expended on the card justify the fact that it "cycles", whereas Frostbolt costs you two less Mana for the same damage yet still provides some utility with a Freezing effect. Not much else is to be said about these cards, aside from the fact that, again, your Hero Power complements Frostbolt a lot better than the Paladin's Hero Power complements his Hammer of Wrath.

    Frozen Rock Solid!

    Ice Lance, Frost NovaCone of ColdBlizzard and Frost Shock are all damaging spells that share a similar secondary component but a different Mana Cost/damage output, as well as targeting restrictions.
    nox4
    Frost NovaCone of Cold and Blizzard can be "bunched" in a single comparison, since they are not single target spells but rather "AoE" spells (Area of Effect) that affect multiple targets at once. The most similar of these to Frostbolt is Cone of Cold, since it typically will deal 3 damage for 3 Mana, and Freeze three minions. It would be a mistake to compare Frostbolt to it regardless, since Cone of Cold is used a lot more as a tempo delay/weakening spell, whereas Frostbolt often aims to kill.

    Ice Lance on the other hand seems to serve a purpose akin to that of Frostbolt. It's a cheap spell, and it freezes, and it can deal damage...but the pre-requisite is so situational on Ice Lance that it makes Combo spells and Kill Command look like they're easy to satisfy. Even though it does Freeze a minion at the least, the thing Ice Lance does best is make Frostbolt more appealing by allowing you to synergize both for a total of 7 damage dealt, at a modest cost of 4. I would hardly compare Ice Lance to Frostbolt, but I am more than happy to give it an honorable mention as "Frostbolt's Bestest Friend Ever".

    As a last comparison point of this article, we're looking at the absolute most similar card to Frostbolt in the game: Frost Shock. For one mana less than Frostbolt, you can see Shamans lose out on TWO DAMAGE! The efficiency discrepancy is massive! Frostbolt is a combination of a Frost Shock AND an Arcane Shot/Holy Smite, all in ONE CARD and for no Mana Cost penalty. This efficiency discrepancy is only understood in the context of class balance, whereby Shamans have access to a plethora of very efficient removal spells already(Lightning BoltForked LightningLightning Storm, and Lava Burst), and the fact that they have a readily available +Spell Power source in their summoned Wrath of Air Totem. In this regard you could argue that Mages "need" something like Frostbolt as a reliable early game removal spell, and I would tend to agree, but its power level is further alongside the curve than some people yet realize!

    The Verdict

    Frostbolt, after the patch lowered its Mana Cost from 3 to 2, has become a "no brainer" when it comes to building a Mage deck; much like every Warrior plays Fiery War Axes (or should), every Mage plays Frostbolts. And if you're not playing Frostbolt yet, "ye're doin' it wrong!"

    On this light note, and hoping I didn't just convince the remaining 40% of non-Mage players to change their class, take care of yourselves!

    Posted in: General Discussion
  • 0

    posted a message on Interview with [MG] Wuaschtsemme – Winner of the 10/27/13 EU MLG/MG Tourney

    October 27th, 2013 was the very beginning of what is sure to be the first of many European tournaments hosted by MLG and ManaGrind.  By the time the tournament officially began at 2PM EST, there were 122 participants thirsty for competition.  After a few hours that journey came to an end as Wuaschtsemme and ReconRaccoon came forth on to the tabletop and threw down their cards in an epic struggle between tempo, card advantage and board presence! In the end, however, only one could be declared the winner and Wuaschtsemme beat out ReconRaccoon 3-1.

    Moments after the dust had settle and the cards were electronically put away we had the opportunity to interview Wuaschtsemme and investigate how he rose to the top and took home an epic victory that may be the first of many!



    Name: Thomas Mühlbauer
    Age: 24
    Location: Baravaria, Germany

    Wushtsemme EU 10/27/13 Deck 1
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    To see the remaining top decks from the 10/27/13 tournament click here.


    Previous Games: 

    Guild Wars 1 on the team Myrm.

    Previous Wins at Other Competitive Tournaments:  

    Did monthly tournaments for GW1 and won quite a few of them locally.

    What made you decide to get into the competitive scene and enter the MLG/ManaGrind Tournament?  

    It started out on Cockatrice as I saw the Hearthstone community and thought,  ”Why not try it out?” I’ve been around the ManaGrind TeamSpeak and everyone was nice and I liked the way it was ran so I decided to compete in this one.

    Now that you are a part of EU ManaGrind what are your expectation and goals?  

    My goals are to win and to have a lot of fun and to be able to practice with evenly skilled and like-minded people.  My expectations? Well, I don’t know what to expect.  I just found out I’m going to be here so I don’t know where the road will end but I hope it ends as good as possible.

    What was your favorite part about the tournament itself?  

    WINNING! HAHA –  that was my favorite part! Every single win felt good as it always does. I enjoy playing in tournaments because I got to drink a lot of coffee and make new coffee in between games. I like to play and like to win - that’s about i

    Who was your toughest opponent?

    His name was SilhanG and he played warlock aggro and I was able to use my rogue deck against it but it was a VERYYYY close game. It was luck of the draw that helped me win this round.

    Were there any competitors you were glad you did not have to go up against?

    The only person I recognized from Cockatrice was Forsen.  He played a hunter control on cockatrice so I was glad I didn’t have to face him because he was a very good player and he never shared his deck list.

    Will you be joining future MLG/ManaGrind tournament?

    SURE! I’m a competitive ManaGrind player now!  *CHUCKLES*

    What went through your mind when you won?

    Heck yah!!! HAHA thats about it?

    Which archetype would have been the biggest threat to your main deck and why?

    Mage control! I have no possible way to win vs mage control. Literally 0% with my main rogue deck.

    Which Neutral cards do you favor and why?

    I favor Sen’jin because he is so great!  I put him even in aggro decks. He straight up wins games. He’s the best neutral card in the game. I feel the whole game is balanced around this card. I also like Argent Commander, Spellbreaker, and my absolute favorite card is Bloodmage Thalnos - It’s so cheap and you can use it in a lot of decks. Um yeah, I love Thalnos!

    What makes some one consistently good at Hearthstone?

    Practice. I’ve played Hearthstone for a long time and whenever you want to go with a certain class it’s not that much about cards but it’s with going with the initial idea of the deck and once you get used to the play style of the deck you are able to get better and react to the meta the more consistent you get.

    How do you prepare for tournaments?

    I had to set up a hard counter for unleash the hound and mage control decks so I just threw together a random paladin deck with a lot of heal and taunt so there was no way for them to either combo or just bring my health down to zero because i would out heal it or out taunt it. That was the most important part about my game plan because I wouldn’t have won the tournament without it.

    What card brought the most utility in main deck?

    A single card? SI-7 Agent! Its the best rogue card after the nerf, in my opinion. It controls the board well and it’s the strongest coin play now if you drop it on turn 2. It immediately deals with some early drops and it’s even great late game doing direct damage using it as a combo.

    Any advice for people who are just getting into the game and want to improve?

    Just make sure you always have fun while playing – if you don’t have fun anymore just look for another game – do something else maybe. Stop for a few days and the urge to play hearthstone may come back and you will play it and try to make new decks and you will basically train and improve. As long as you play you will get better!

    Thank you Wuaschtsemme and everyone else for coming out and competing in MLG/ManaGrind’s European Kick Off Tournament for Hearthstone.   Please be sure to come back to see further announcements of when tournaments will be popping up.

    Posted in: Tournaments
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