A while ago I tried making Icecrown Citadel and Hour of Twilight into adventure card sets, and while some stuff was alright, for the most part they kind of sucked! So I'm giving it another go with hopefully far more balance thrown in!
If you're familiar with WoW, then you pretty much know which cards come from which bosses. Also, because in WoW some of Black Temple's wings have only mobs, and only bosses, it's been streamlined into just three wings for a total of 25 cards!
WING 1 - Sanctuary of Shadow
WING 2 - Shrine of Lost Souls
Reliquary of Souls has, at least in my opinion, one of the coolest effects not seen in Hearthstone yet! :P To get the full idea of what it does, scroll down to the Uncollectibles tab.
WING 3 - Temple Summit
Illidan is obviously a zoolock/demonlock killer. :P I'm wondering whether it's too OP against warlocks, but UP against anything else.
CLASS REWARDS
Charming Courtesan's effect may seem kind of confusing, but it basically works like this: If you try to throw a fireball at her, it will only do 1 damage. If she gets hit with Ragnaros' effect, it will do only 1 damage. So on and so forth, so she's perfectly killable, but very dangerous if left out too long. Rotten to the Spore is....well, I'll let you guys decide lol. It may still be insanely overpowered, but as an 8-cost spell, it's obviously a finisher (that can still be prevented in a few ways).
ADVENTURE REWARD
Complete all wings and class challenges, and you get this guy!
HEROIC REWARDS
Beat all wings and challenges in heroic, and you get these two things! They're both neutral, and really built around being novelty items, and slightly cooler and more worthwhile than a new card back. Brave The Black Temple would obviously turn the battleground into something Black Templey.
Uncollectibles
Told you the Essences are kind of crazy! At the start of every turn, it rotates into something completely different - something defensive, offensive, and debilitating.
Cool concept cards dude!, I like Stalwart Sentinel a lot! and Charming Courtesar too.
Illidan the Demon Hunter seems OP and Illidaris is too much, it destroys the tempo of the enemy.
Rollback Post to RevisionRollBack
"As part of ongoing communication with the WoW developers, it has been agreed that Hearthstone is now the official source of WoW lore. We hope you look forward to seeing Ragnaros, Lightlord in Legion!"
Very impressive work. Some of them are really well designed and I could easily see them printed at some point. I also like the idea of a Black Temple adventure. Just a couple of suggestions, mostly about card balance:
Illidari Blood-Lord would be an auto 2-of in every deck ever. Being a 3/3 for 3 implies that the battlecry is worth 0-1 mana, which seems a bit too powerful for me. Plus, in Hearthstone resource denial is nonexistant as a design choice so I doubt such an effect will see print anytime soon.
I guess an "until your next turn" clause on Temple Concubine's immunity wouldn't make it completely unplayable, but as it stands it's a bit too easy to trigger for Mage, Warrior and maybe other classes too.
The demon hunter is not OP by any means. It looks a bit underpowered to me tbh.
Aura of Anger is a bit too situational for my taste. I'd like it more if it was something like +1 Health to all your minions, then deal 1 damage to all of them or something like that. That way it would trigger enrage, but also be useful with Battle Rage, Armorsmith, Acolyte of Pain, ecc.
Other cards that could use a nerf are:
Coilskar Wrangler: 2 mana neutral Deadly Shot? Imo it should be around 4 mana or something like that, as a 4/2 or 4/3 maybe;
Shadowmoon Mage: Malygos costs 9 for a reason, at 4 mana it's too easy to combo this card with pretty much anything. Poor Valeera would surely like this one a lot. +2 spell damage should be fair with such a weak body;
Lucky Greataxe: I'm not sure which class this one belongs to since there're 10 class cards, but this looks VERY powerful. Idk if it triggers off removal spells as well, but it should cost more or have less attack\durability anyways;
Tidal Burst: not nerf-worthy, but this is usually a worse Lightning Storm since it hits your minions as well, so you might want to cut overload or reduce the cost;
Reliquary of Souls: is a two turn immunity against any deck with minions which might be too good, but I like the concept and I'm not sure how to tweak it.
Hope this helps!
Most of all the cards you talked about you can't collect only Aura of Anger, Lucky Greataxe, and Tidal Burst. the others you can't obtain and you're right Illidan The demon Hunter is terrrible.
The first cards are always the worst. I'll have to completely rework Ashtongue and Coilskar. :P
Now, as for Illidari Blood-Lord's effect, I just realized that it's actually totally pointless... If you destroy your opponent's mana crystal, they'll just get it right back when their turn starts... =_= Sooooo...that one's gonna have to be reworked!
And also, the Lucky Greataxe is for the mysterious hypothetical tenth class, Death Knight! See thread here(totally not shameless plugging!). That said, I personally feel confident that it's just right.
Now...Illidan the Demon Hunter. I honestly have no idea what to do with this guy. :/ Any thoughts?
The first cards always the worst. I'll have to completely rework Ashtongue and Coilskar. :P
Now, as for Illidari Blood-Lord's effect, I just realized that it's actually totally pointless... If you destroy your opponent's mana crystal, they'll just get it right back when their turn starts... =_= Sooooo...that one's gonna have to be reworked!
And also, the Lucky Greataxe is for the mysterious hypothetical tenth class, Death Knight! See thread here(totally not shameless plugging!). That said, I personally feel confident that it's just right.
Now...Illidan the Demon Hunter. I honestly have no idea what to do with this guy. :/ Any thoughts?
I like the old demon hunter in the Warcraft III games. How about if it is an 8 mana minion 5/7 stats, at the start of your turn transform this minion into a 7/9 minion that is immune when attacking. He transforms into a full demon, like the metamorphosis skill.
-Ashtongue Rogue's stats and effect has been completely reworked while still keeping the options of "Stealth or Charge" in there. He's basically a million times more useful now. -Coilskar Wrangler's effect has been completely redone. It's now an RNG effect that's possible to manipulate. -Illidari Blood-Lord's effect has been buffed - it's now a Deathrattle instead of a Battlecry, and it now smashes two mana crystals. His cost went up while his stats went down. -Illidan has been completely reworked while his Attack got a slight boost. -Skull of Gul'dan added as part of Illidan's effect!
A while ago I tried making Icecrown Citadel and Hour of Twilight into adventure card sets, and while some stuff was alright, for the most part they kind of sucked! So I'm giving it another go with hopefully far more balance thrown in!
If you're familiar with WoW, then you pretty much know which cards come from which bosses. Also, because in WoW some of Black Temple's wings have only mobs, and only bosses, it's been streamlined into just three wings for a total of 25 cards!
WING 1 - Sanctuary of Shadow
WING 2 - Shrine of Lost Souls
Reliquary of Souls has, at least in my opinion, one of the coolest effects not seen in Hearthstone yet! :P To get the full idea of what it does, scroll down to the Uncollectibles tab.
WING 3 - Temple Summit
Illidan is obviously a zoolock/demonlock killer. :P I'm wondering whether it's too OP against warlocks, but UP against anything else.
CLASS REWARDS
Charming Courtesan's effect may seem kind of confusing, but it basically works like this: If you try to throw a fireball at her, it will only do 1 damage. If she gets hit with Ragnaros' effect, it will do only 1 damage. So on and so forth, so she's perfectly killable, but very dangerous if left out too long. Rotten to the Spore is....well, I'll let you guys decide lol. It may still be insanely overpowered, but as an 8-cost spell, it's obviously a finisher (that can still be prevented in a few ways).
ADVENTURE REWARD
Complete all wings and class challenges, and you get this guy!
HEROIC REWARDS
Beat all wings and challenges in heroic, and you get these two things! They're both neutral, and really built around being novelty items, and slightly cooler and more worthwhile than a new card back. Brave The Black Temple would obviously turn the battleground into something Black Templey.
Uncollectibles
Told you the Essences are kind of crazy! At the start of every turn, it rotates into something completely different - something defensive, offensive, and debilitating.
Thoughts? Opinions? Comments and criticisms?
Cool concept cards dude!, I like Stalwart Sentinel a lot! and Charming Courtesar too.
Illidan the Demon Hunter seems OP and Illidaris is too much, it destroys the tempo of the enemy.
coilscar op
Most of all the cards you talked about you can't collect only Aura of Anger, Lucky Greataxe, and Tidal Burst. the others you can't obtain and you're right Illidan The demon Hunter is terrrible.
The first cards are always the worst. I'll have to completely rework Ashtongue and Coilskar. :P
Now, as for Illidari Blood-Lord's effect, I just realized that it's actually totally pointless... If you destroy your opponent's mana crystal, they'll just get it right back when their turn starts... =_= Sooooo...that one's gonna have to be reworked!
And also, the Lucky Greataxe is for the mysterious hypothetical tenth class, Death Knight! See thread here (totally not shameless plugging!). That said, I personally feel confident that it's just right.
Now...Illidan the Demon Hunter. I honestly have no idea what to do with this guy. :/ Any thoughts?
I like the old demon hunter in the Warcraft III games. How about if it is an 8 mana minion 5/7 stats, at the start of your turn transform this minion into a 7/9 minion that is immune when attacking. He transforms into a full demon, like the metamorphosis skill.
Awesome card sets by the way. Cheers, mate.
"Can I help you, sir?" -Jeeves
You know, I might have an idea. A while ago, I created this guy, Tichondrius:
You know, I might have an idea. A while ago, I created this guy, Tichondrius:
I'm thinking Illidan could also get the Skull, but as a battlecry.
Ch-ch-ch-changes!
-Ashtongue Rogue's stats and effect has been completely reworked while still keeping the options of "Stealth or Charge" in there. He's basically a million times more useful now.
-Coilskar Wrangler's effect has been completely redone. It's now an RNG effect that's possible to manipulate.
-Illidari Blood-Lord's effect has been buffed - it's now a Deathrattle instead of a Battlecry, and it now smashes two mana crystals. His cost went up while his stats went down.
-Illidan has been completely reworked while his Attack got a slight boost.
-Skull of Gul'dan added as part of Illidan's effect!