Now that we have seen just under half of the Goblins vs Gnomes cards, it's time to take a look at four cards which previously appeared on bbs.ngacn.cc.
THESE CARDS HAVE NOT BEEN CONFIRMED TO BE REAL. The images below have been recreated using a card generation for clarity.
Observations
We haven't seen any legendaries for these four classes. We've seen legendary minions for Hunter, Druid, Paladin, and Warlock, leaving room for these ones.
We didn't know Mech was going to be a new card race until BlizzCon, which happened a week after the initial leak.
Trade Prince Gallywix - Goblin. Fits the theme of the expansion.
Flame Leviathan - It was thought this was impossible to be a card because it would be reserved for an Ulduar Adventure boss, yet Mimiron's Head and V-07-TR-0N, Inventions of Mimiron (Ulduar) are in the game.
Flame Leviathan - Has the crafting mode blue glow on the leaked card, sure it could be emulated, but its certainly suspicious.
Iron Juggernaut - Ben Brode talked about the term Shuffle back in September "not yet, but are you saying we should never use that term? ;-)"
Vol'jin - I can't find his card art using reverse image searches, it might be new just for Hearthstone.
ATTACHMENTS
leaked-iron-juggernaut
leaked-flame-leviathan
leaked-voljin
leaked-trade-prince-gallywix
Notes: Made a few corrections in this post to make it VERY CLEAR these have not been confirmed.
The information was confirmed by a pro chinese hs player named fuoliver. He claims these cards are found in alpha hs servers and may subject to change. Seems legit to me.
Edit: Rumor also has it that gadgetzan auctioneer will be changed to a 6 cost 4/4 that will heal your hero for 4 health whenever you play a spell. It seems be playable in constructed. But seriously? We have only miracle rogue as the one combo deck among all other deck types, and blizzard's ruining it not once but three times. First loatheb, then the nerf to leeroy, now auctioneer? Great job blizzard.
They said that they will not add any new mechanic and Mech sounds like a new mechanic to me
Mech is a card type, as are beasts, pirates, murlocks, etc...
They have indeed a different activation "on draw" but not sure if it qualifies as a whole new mechanic as we have some "draw and affect" in at least some cards (holy wrath and far sight) ...
If they were found on a server, you'd expect 9 different class legendaries. Why only 4?
I do not think the spoiler managed to get all 9 through his or her secret way lol. Hopefully we'll see confirmation at blizzcon. The legendary prince for rogue is exciting. From its description, it is highly likely that the coin will no longer be a spell.
real or not, I would totally want a card like vol'jin in priest. it would give more flexibility to the deck and would make a lot of high health taunts in druid suddenly a 2 taunt, which is awesome.
Edit: Rumor also has it that gadgetzan auctioneer will be changed to a 6 cost 4/4 that will heal your hero for 4 health whenever you play a spell. It seems be playable in constructed.
effect wise, i think a minion that would heal you by 4 for each spell you can would be a great minion, but that would be such a bad way to balance gadgetzan auctioneer. I feel auctioneer's effect be changed to "At the end of your turn, Draw a card for each Spell you casted this turn." you still plus off auctioneer but you do it in a way that only allows you to use what you currently have in your hand so no bs draw 10 cards combo wombos.
i'm not entirely saying these are not fake, but to a certain extent, it's possible that those cards may have their numbers tweaked then they're actually feasible to include in our current pool
I have a mill deck which would be pretty much auto-win with the addition of this one card because win or lose I always get the other hero to fatigue.
Interesting. Wonder if they are going to play with mill decks.
I read it as that it doesn't say it will explode only on the opponant's HP (unrelated to your mill comment). In fact, I read it as a 10HP explosion on the board, affecting all minions. That being said, that would be pretty crazy OP in a mage freeze deck.
I went to the link and used the super-reliable google-translate:
<pre id="tw-target-text" dir="ltr" data-fulltext="" data-placeholder="Translation">Hua Tuo in the original post that this is true
Combination has been determined that broke the news information ( repair robot , a blueprint of wheat fields and catapults , goblin Technology card back), four cards are false even though it may also be a new piece of information to determine the mechanical theme
Also, assume that 4 is true, is not meant orange piece of information at least nine cards ? Each job to do , right?
Update: Another iplaymtg posts represent Garkisen already redone to six charges, plus four blood each time you use the spell (which should be a hero to increase the blood
</pre>
There is a line in there about "four cards are false". But I don't know if I'm misinterpreting that from the translation.
Vol'jin on a Priest card? Yeah.. I don't think so ;)
I've moved this thread to off-topic and removed spoiler from the title. There is no evidence these are real and Card Discussion is meant for real cards. I'll gladly move this back if it is later confirmed.
Obviously fake, "explodes for 10 damage"? the phrasing would be "deal 10 damage to the enemy hero", and ten is WAY too much, nice try though.
The wording is not that bizarre, it's typical of Hearthstone to have flavourful vague wordings. Look at Elite Tauren Chieftain for example. I also don't think 10 damage is really that extreme. Pyroblast deals 10, and it can hit heroes OR minions, and you control when it hits. This explosion hits on a random future turn, or it might never hit at all. The card seems strong, but not excessively overpowered.
I dunno...it's hard to judge, but their wording seems pretty realistic to me, and 'Mech' would make sense as a class.
And the juggernaut's effect could be interesting, if it's real. Instead of forcing your opponent to draw cards to kill them with fatigue, you could now also do that to try getting them to hit the mine. Or you could play the juggernaut when your opponent only had 1-2 cards left. And in general, it might cause an opponent to hesitate using card draw...though, seems like a corresponding mine sweeper card would be needed to negate this, because it's too OP otherwise (unless that's considered ok since it's a legendary, and there can only be one per deck). And I could see it starting out at 10 and being nerfed in their internal alpha/beta testing, as they verify whether it's too much.
Edit - I guess I do question the authenticity of the Flame Leviathan, though. Having something happen when you 'draw' a card is a red flag to your opponent, telling them exactly what card you drew. I wouldn't think they'd add something that would give away your hand before you'd played it.
That said, they had additional experimental cards in the previous adventure that they didn't release to users, so this could still be something like that.
Now that we have seen just under half of the Goblins vs Gnomes cards, it's time to take a look at four cards which previously appeared on bbs.ngacn.cc.
THESE CARDS HAVE NOT BEEN CONFIRMED TO BE REAL.
The images below have been recreated using a card generation for clarity.
Observations
The information was confirmed by a pro chinese hs player named fuoliver. He claims these cards are found in alpha hs servers and may subject to change. Seems legit to me.
Edit: Rumor also has it that gadgetzan auctioneer will be changed to a 6 cost 4/4 that will heal your hero for 4 health whenever you play a spell. It seems be playable in constructed. But seriously? We have only miracle rogue as the one combo deck among all other deck types, and blizzard's ruining it not once but three times. First loatheb, then the nerf to leeroy, now auctioneer? Great job blizzard.
They said that they will not add any new mechanic and Mech sounds like a new mechanic to me
Famous last words, Mind if i roll Weed? Weed Hoarder, Azeroth
My decks: please, take a look if you want- a lot of dust-free decks-feedback more than welcome
http://www.hearthpwn.com/members/akasumi/decks?sort=-viewcount
Blizzard's news portal in Greeks wastedmurlocgang.gr
Mech is a card type, as are beasts, pirates, murlocks, etc...
They have indeed a different activation "on draw" but not sure if it qualifies as a whole new mechanic as we have some "draw and affect" in at least some cards (holy wrath and far sight) ...
(sorry for any missssssspels - not a native english speaker + fat fingers)
I hope they're real, they're interesting designs.
If they were found on a server, you'd expect 9 different class legendaries. Why only 4?
I do not think the spoiler managed to get all 9 through his or her secret way lol. Hopefully we'll see confirmation at blizzcon. The legendary prince for rogue is exciting. From its description, it is highly likely that the coin will no longer be a spell.
Fake - Iron Juggernaut is too OP to be real.
I have a mill deck which would be pretty much auto-win with the addition of this one card because win or lose I always get the other hero to fatigue.
When i saw the prince that was my first thought.The perfect add for my mill deck
Famous last words, Mind if i roll Weed? Weed Hoarder, Azeroth
My decks: please, take a look if you want- a lot of dust-free decks-feedback more than welcome
http://www.hearthpwn.com/members/akasumi/decks?sort=-viewcount
Blizzard's news portal in Greeks wastedmurlocgang.gr
real or not, I would totally want a card like vol'jin in priest. it would give more flexibility to the deck and would make a lot of high health taunts in druid suddenly a 2 taunt, which is awesome.
effect wise, i think a minion that would heal you by 4 for each spell you can would be a great minion, but that would be such a bad way to balance gadgetzan auctioneer. I feel auctioneer's effect be changed to "At the end of your turn, Draw a card for each Spell you casted this turn." you still plus off auctioneer but you do it in a way that only allows you to use what you currently have in your hand so no bs draw 10 cards combo wombos.
i'm not entirely saying these are not fake, but to a certain extent, it's possible that those cards may have their numbers tweaked then they're actually feasible to include in our current pool
Interesting. Wonder if they are going to play with mill decks.
I read it as that it doesn't say it will explode only on the opponant's HP (unrelated to your mill comment). In fact, I read it as a 10HP explosion on the board, affecting all minions. That being said, that would be pretty crazy OP in a mage freeze deck.
I went to the link and used the super-reliable google-translate:
</pre>
There is a line in there about "four cards are false". But I don't know if I'm misinterpreting that from the translation.
Yeah.....no.
Did not realise was a Warrior class legendary sorry
Obviously fake, "explodes for 10 damage"? the phrasing would be "deal 10 damage to the enemy hero", and ten is WAY too much, nice try though.
This is statement is false.
Vol'jin on a Priest card? Yeah.. I don't think so ;)
I've moved this thread to off-topic and removed spoiler from the title. There is no evidence these are real and Card Discussion is meant for real cards. I'll gladly move this back if it is later confirmed.
The wording is not that bizarre, it's typical of Hearthstone to have flavourful vague wordings. Look at Elite Tauren Chieftain for example. I also don't think 10 damage is really that extreme. Pyroblast deals 10, and it can hit heroes OR minions, and you control when it hits. This explosion hits on a random future turn, or it might never hit at all. The card seems strong, but not excessively overpowered.
sooooooooooooooooooooooooooo fake
fake or not, would like to see what is out there in the wild imagination of fellow hearthstoners LOL
(sorry for any missssssspels - not a native english speaker + fat fingers)
I dunno...it's hard to judge, but their wording seems pretty realistic to me, and 'Mech' would make sense as a class.
And the juggernaut's effect could be interesting, if it's real. Instead of forcing your opponent to draw cards to kill them with fatigue, you could now also do that to try getting them to hit the mine. Or you could play the juggernaut when your opponent only had 1-2 cards left. And in general, it might cause an opponent to hesitate using card draw...though, seems like a corresponding mine sweeper card would be needed to negate this, because it's too OP otherwise (unless that's considered ok since it's a legendary, and there can only be one per deck). And I could see it starting out at 10 and being nerfed in their internal alpha/beta testing, as they verify whether it's too much.
Edit - I guess I do question the authenticity of the Flame Leviathan, though. Having something happen when you 'draw' a card is a red flag to your opponent, telling them exactly what card you drew. I wouldn't think they'd add something that would give away your hand before you'd played it.
That said, they had additional experimental cards in the previous adventure that they didn't release to users, so this could still be something like that.