We should keep an eye on this thread I think. It is the only card idea that has mostly balanced cards that are fun to play with and against. The only one I think needs to be nerfed a bit is Death's Advance, but besides that it is golden! Denouttaden.
EDIT: Could you mind posting Imgur links? All of the images on here seem to be broken except for attachements.
I reddit'd this thread. Apparently whatever crappy image hosting service you were using, the bandwidth was exceeded. You might want to put your cards up on Imgur.
Thank you all for the nice feedback. I'm sorry that the images didn't work, I uploaded everything to imgur now. You can view all cards now in full resolution: http://imgur.com/a/q4Qbg#0
Too bad that blizzard said they are not working on a DK class right now. But I guess it's fine, the game is still relatively new and in beta. Polishing everything is more important than adding new stuff.
Considering Death's Advance: I think the whole point IS to sacrifice a Token creature, otherwise it would be worse than Arcane Intellect. If you use your hero power and use Death's Advance on it, it's 5 mana for 3 card which is like Nourish. But if you need to kill a real minion it's bad value because you effectivle gain only 2 cards and you wasted your mana on that creature. I guess it's strong with cards like Imp Master or Razorfen Hunter and at least it gives us a reason to play them now :D. And I don't think it works with doomsayer (He triggers at the start of your next turn, not when he dies).
But keep the feedback coming, I'm really interested to hear your thoughts.
I changed the secret Strangulate, because I felt it was too impactfull for a 0 mana card to possibly destroy 2 enemy cards:
I'm thinking 4 horsemen as the legendary would be awesome.
Wow this is an amazing idea, thank you! That inspired me to do it right away.
This works just like Cairne Bloodhoof (You only have the Baron as a legendary in your deck, and the others spawn from the Deathrattle effects)
I know, it is hopelessly overpowered, but super awesome :D.
Thanks @all for the feedback, i really appreciate it.
What if each card in the series had an over charge cost on them? Or at the very least thane through blaumeux could have over charge. This would atleast make the baron card have some risk in exchange for its OPness
Man you can't create threads with such names :D I thought it was Blizzard introducing.
Anyway, good work. Props to you for all the hard work and thought put into making all of this. Most spells are overpowered but overall it's nice. I think though that DK should have something for "undead" minions considering Blizzard will implement them.
Yeah the "undead" minion type was my first idea but then... Look at Hunter. Basically it's terrible. No one plays beast synergy decks, and thus some cards are completely useless. Cards like "Undead minions" and "Buff an undead minion" restrict you way too much, and you can either build a deck around it or ignore it and have some useless cards. It also sucks for arena.
What fonts did you use for these images? The font you used for Arthas and the name of the Hero power ... and the font used in the Hero Power description?
What fonts did you use for these images? The font you used for Arthas and the name of the Hero power ... and the font used in the Hero Power description?
Sounds awesome, but yeah some are definitely a bit broken, but would be fun as hell though.
Suggestion for one of the more iconic abilities of Death Knight's, Death Grip. Problem is deciding would it be a secret or a direct play spell card during your turn.
If it's a secret. Death Grip a random enemy monster that's on the field to be used as a meat shield between your monster/self and an attacking card.
If it's direct play. Death Grip the targeted card, for this turn this cards attack is effectively 0.
Not sure if those options would be good, but tis what I came up with.
Wow man, this is an incredible job. I applaud your work. Great ideas for cards. I sure hope team Blizzard takes a look at this.
We should keep an eye on this thread I think. It is the only card idea that has mostly balanced cards that are fun to play with and against. The only one I think needs to be nerfed a bit is Death's Advance, but besides that it is golden! Denouttaden.
EDIT: Could you mind posting Imgur links? All of the images on here seem to be broken except for attachements.
I reddit'd this thread. Apparently whatever crappy image hosting service you were using, the bandwidth was exceeded. You might want to put your cards up on Imgur.
Poetic.
Doomsayer + Death's Advance. Boom! Instawin.
Thank you all for the nice feedback. I'm sorry that the images didn't work, I uploaded everything to imgur now. You can view all cards now in full resolution: http://imgur.com/a/q4Qbg#0
Too bad that blizzard said they are not working on a DK class right now. But I guess it's fine, the game is still relatively new and in beta. Polishing everything is more important than adding new stuff.
Considering Death's Advance: I think the whole point IS to sacrifice a Token creature, otherwise it would be worse than Arcane Intellect. If you use your hero power and use Death's Advance on it, it's 5 mana for 3 card which is like Nourish. But if you need to kill a real minion it's bad value because you effectivle gain only 2 cards and you wasted your mana on that creature. I guess it's strong with cards like Imp Master or Razorfen Hunter and at least it gives us a reason to play them now :D. And I don't think it works with doomsayer (He triggers at the start of your next turn, not when he dies).
But keep the feedback coming, I'm really interested to hear your thoughts.
I changed the secret Strangulate, because I felt it was too impactfull for a 0 mana card to possibly destroy 2 enemy cards:
I think Helm of Domination made Arthas actually the Lich King. Maybe you can make that battlecry to Helm of Domination instead?
There's 188+ more comments here for the OP:
http://www.reddit.com/r/hearthstone/comments/1w6bso/somebody_designed_a_death_knight_class_cards_and/
Poetic.
What if each card in the series had an over charge cost on them? Or at the very least thane through blaumeux could have over charge. This would atleast make the baron card have some risk in exchange for its OPness
Thanks for submitting this to reddit. It's nice to see all the comments.
@Fizzletop I think the risk is to pay 10 mana for a 4/3 charger and then it gets silenced :P
Oh wow it is a 4/3, didn't even notice.... Early morning reading :/
Awsome stuff dude I can't wait for the class to be released. I played Death knight from day one in wow so I can't wait for a Hearthstone version.
Man you can't create threads with such names :D I thought it was Blizzard introducing.
Anyway, good work. Props to you for all the hard work and thought put into making all of this. Most spells are overpowered but overall it's nice. I think though that DK should have something for "undead" minions considering Blizzard will implement them.
Yeah the "undead" minion type was my first idea but then... Look at Hunter. Basically it's terrible. No one plays beast synergy decks, and thus some cards are completely useless. Cards like "Undead minions" and "Buff an undead minion" restrict you way too much, and you can either build a deck around it or ignore it and have some useless cards. It also sucks for arena.
What fonts did you use for these images? The font you used for Arthas and the name of the Hero power ... and the font used in the Hero Power description?
Poetic.
OH MY GOSH, these are amazing. Seems like it would be a lot of fun to play and really captures the spirit of DKs. Wan't. Love. Need.
For DK I think they should add a new species of minions Undead
and then:
Hero Power Death coil : Deals 1 Damage or Restores 1 Health to an undead Minion
and:
I also don't know the font. I typed the text I wanted into http://achievementgen.com/hearthstone/index.php and photshopped it into the image I wanted.
@zura_janai Sacrificial Pact is currently considered one of the worst cards in the game (unless you destroy jaraxxus with it, but who does that?)
Hearthstone font is Belwe Bold: http://www.myfonts.com/fonts/bitstream/belwe/
Just lovely. I want these to be live lol. then I know which class I would play the most.
Sounds awesome, but yeah some are definitely a bit broken, but would be fun as hell though.
Suggestion for one of the more iconic abilities of Death Knight's, Death Grip. Problem is deciding would it be a secret or a direct play spell card during your turn.
If it's a secret. Death Grip a random enemy monster that's on the field to be used as a meat shield between your monster/self and an attacking card.
If it's direct play. Death Grip the targeted card, for this turn this cards attack is effectively 0.
Not sure if those options would be good, but tis what I came up with.