1. Coin toss, probably will dust, but Barnes is just a "win faster" card it seems, and thorn in late game for Big Priest if he fails to show up at his proper time. Let's see if the theories of Barnes-less Big Priest holds up. Besides, the real evil deck of Wild isn't Big Priest anymore -- it's the quest mages sprouting up since RoS, along with the Secret Mages that found a new groove.
2. Dust it initially, but keep it on the radar before investing that dust into something. But I'm not optimistic.
3. Merely a setback should go here, but not doing much harm for the long game guy, unless it's a situation where the hero power or a small mech would've counted.
For me:
1. Coin toss, probably will dust, but Barnes is just a "win faster" card it seems, and thorn in late game for Big Priest if he fails to show up at his proper time. Let's see if the theories of Barnes-less Big Priest holds up. Besides, the real evil deck of Wild isn't Big Priest anymore -- it's the quest mages sprouting up since RoS, along with the Secret Mages that found a new groove.
2. Dust it initially, but keep it on the radar before investing that dust into something. But I'm not optimistic.
3. Merely a setback should go here, but not doing much harm for the long game guy, unless it's a situation where the hero power or a small mech would've counted.
Look another poll about the nerfs. Can't have too many of those. Not like the 1st one was enough.
NERF DUPLICATE THREADS TO THE GROUND
I've been waiting for years to dust my Barnes, couldn't be happier about the nerfs. Dr.Boom is still strong and will see play so have to keep it.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Yeahhhhhhhh
No mage anymore!!
Signature move
Always dust. you lose nothing crafting it later if stays good.