This thread is just for card ideas, anyone can post their card ideas if they want to, and opinions on the cards are encouraged. So if you dont want anyone saying their opinion on your card dont post your card. And if you think a card is too op ideas to nerf it would be encouraged and vise versa in that case. here are a few card ideas of my own to start off this post:
Sunwalker Dezco: A decent card that could potentialy become overpowered if you manage to stealth it (no real ways to do it atm). Also the wording could use a small fix "Taunt. Your hero is Immune." No need for the dezco stuff.
Waterwave Croc: I'm not really diggint the art, the ability is kind of a strange one for a class specific card so I'd reccomend to make it neutral. I'm not really sure this card would fit anywhere, since pirates aren't quite common.
Swamp Mage: A strange name for a murloc, might I suggest Murloc Mage instead? Otherwise the card is perfectly fine, altrough I suspect murloc mage will probably never be a thing.
Blackship Captain: There is just a small problem with this card, it's quite unusable with the rest of rogue weapons, since they would be replaced with the hero power one. I'd suggest a small fix (and buff): "Whenever you equip a weapon, give it +1 durability." Other than that, it's a quite strong card, maybe a bit over the top... hard to tell.
Ship Smasher: Not really digging the name, otherwise it's a good card, altrough I'd suggest no constructed deck would probably run it.
Anubis Worshipper: Good idea, but the card itself is to vulnerable to removal to be really good.
Halduran Brightwing: Maybe a bit overpowered, since you can destroy an enemy beast and become a 4/5. I'm not even sure if it would be balanced at 5 mana. Removing the stat gain might do the trick.
Guardian Angel: Nice card, altrough might be a bit to strong. Maybe a 4/7 instead?
Wretched Captain: There isn't really that much pirate synergy for warlock decks to be usefull, maybe make it "All pirates count as demons." instead?
Murloc Abomination: To complicated to be viable to implement, besides, it only costs 1 mana more than shadowform.
Mind Sapper: Not a bad card, might even be viable.
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The Gathering - a Custom Expansion of 185 new cards
thank you! and yeah sometimes im iffy on names, not that good when coming up with them. And Blackship Captain was mostly just my idea of a card thats like "maybe i can make poison blade better.." but ill be sure to use your advice, ill show ya the edited versions when i get around to making them
and i just realized i need to add battlecry to mind sapper
and about Halduran Brightwing, he was really one of my first cards and i didnt balance him well at all, maybe when he destroys the beast he gains maybe just 1 attack? I really doubt anyone would play him as a 2/3 for 4 just for the best removal just for the same reason no one plays hemet, i was trying to give him some sort of bonus
and got any other name ideas? I was trying to come up with a name that did flat out say murloc, like bluegill warrior and coldlight oracles
Well, maybe if it was +1/+1? Still to situational in my opinion. As for Hemet, I think he's not played because of the terrible health for the cost. For a 4 mana minion, something like 3/4 would be enough. I think you'd best just flat out increase the stats instead of making them a battlecry.
For the murloc name, I'd suggest something like Greymist Seer.
Rollback Post to RevisionRollBack
The Gathering - a Custom Expansion of 185 new cards
This thread is just for card ideas, anyone can post their card ideas if they want to, and opinions on the cards are encouraged. So if you dont want anyone saying their opinion on your card dont post your card. And if you think a card is too op ideas to nerf it would be encouraged and vise versa in that case. here are a few card ideas of my own to start off this post:
You want it? I got it.
and just a few more
You want it? I got it.
ok just a few more before i go take a nap for the night
You want it? I got it.
Alright, you wanted some opinion. Here it goes:
Sunwalker Dezco: A decent card that could potentialy become overpowered if you manage to stealth it (no real ways to do it atm). Also the wording could use a small fix "Taunt. Your hero is Immune." No need for the dezco stuff.
Waterwave Croc: I'm not really diggint the art, the ability is kind of a strange one for a class specific card so I'd reccomend to make it neutral. I'm not really sure this card would fit anywhere, since pirates aren't quite common.
Swamp Mage: A strange name for a murloc, might I suggest Murloc Mage instead? Otherwise the card is perfectly fine, altrough I suspect murloc mage will probably never be a thing.
Blackship Captain: There is just a small problem with this card, it's quite unusable with the rest of rogue weapons, since they would be replaced with the hero power one. I'd suggest a small fix (and buff): "Whenever you equip a weapon, give it +1 durability." Other than that, it's a quite strong card, maybe a bit over the top... hard to tell.
Ship Smasher: Not really digging the name, otherwise it's a good card, altrough I'd suggest no constructed deck would probably run it.
Anubis Worshipper: Good idea, but the card itself is to vulnerable to removal to be really good.
Halduran Brightwing: Maybe a bit overpowered, since you can destroy an enemy beast and become a 4/5. I'm not even sure if it would be balanced at 5 mana. Removing the stat gain might do the trick.
Guardian Angel: Nice card, altrough might be a bit to strong. Maybe a 4/7 instead?
Wretched Captain: There isn't really that much pirate synergy for warlock decks to be usefull, maybe make it "All pirates count as demons." instead?
Murloc Abomination: To complicated to be viable to implement, besides, it only costs 1 mana more than shadowform.
Mind Sapper: Not a bad card, might even be viable.
The Gathering - a Custom Expansion of 185 new cards
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/87406-the-gathering-a-custom-expansion-finished
thank you! and yeah sometimes im iffy on names, not that good when coming up with them. And Blackship Captain was mostly just my idea of a card thats like "maybe i can make poison blade better.." but ill be sure to use your advice, ill show ya the edited versions when i get around to making them
and i just realized i need to add battlecry to mind sapper
You want it? I got it.
and about Halduran Brightwing, he was really one of my first cards and i didnt balance him well at all, maybe when he destroys the beast he gains maybe just 1 attack? I really doubt anyone would play him as a 2/3 for 4 just for the best removal just for the same reason no one plays hemet, i was trying to give him some sort of bonus
and got any other name ideas? I was trying to come up with a name that did flat out say murloc, like bluegill warrior and coldlight oracles
You want it? I got it.
Well, maybe if it was +1/+1? Still to situational in my opinion. As for Hemet, I think he's not played because of the terrible health for the cost. For a 4 mana minion, something like 3/4 would be enough. I think you'd best just flat out increase the stats instead of making them a battlecry.
For the murloc name, I'd suggest something like Greymist Seer.
The Gathering - a Custom Expansion of 185 new cards
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/87406-the-gathering-a-custom-expansion-finished
maybe ship smasher to deck hand bruiser or something
You want it? I got it.
another card
You want it? I got it.
few more
two are winter related for late xmas
You want it? I got it.