I'm not in desperate need of dust, but looking at the trend of cards lately, I can't think of good uses now or into the future for King Mukla, Malorne, and Iron Juggernaut (reasoning below). The cards I want/am missing at this point are all class legendaries - Cenarius, Edwin VanCleef, Neptulon, Al'Akir. Then the question is, which legendaries to craft? Which of the two Shaman legendaries is more important? BTW I'm in no hurry to get Cenarius or Edwin for this meta (reasoning below).
My reasoning with King Mukla is that minions keep getting better and stronger and 5/5 for 3 is no longer scary when tinker is 4/4 for 3 and hungry dragon will be even bigger.
My reasoning with Malorne is that he's a 7 drop in a class with the best 7 drops...
My reasoning with Iron Juggernaut is that he is a mill card in a class that has no other mill cards while Rogue and Druid still don't work very well with mill style (competitively)
Crafting reasoning:
Cenarius doesn't feel necessary for combo druid because of the mighty Doctor balanced (which I am holding a second copy of for the day it gets nerfed). Looking at my current deck I don't see many pieces that I can say "Wow if I cut this card for Cenarius, my deck will clearly be better!"
Edwin VanCleef is like Cenarius in that its a great card that I don't see myself playing at the moment since I don't know how it would fit into Oil Rogue. But between this card and Cenarius I might craft this first because I can see Miracle coming back in some form soon with a slower meta.
Shaman - I think this class is going to be quite a bit stronger with BRM and I'd like to hear people's thoughts on Neptulon vs Al'Akir the Windlord, please let me know which I should craft first for either midrange or control.
All in all, I'm not in a desperate hurry to get cards, I'm holding on to an extra copy of boom for the dust, that says how little I NEED a card. However, I'm wondering, can any of you guys see uses with Mukla, Malorne or Iron Juggernaut going forward?
For example a lot of people hate on Bolvar Fordragon and Blingtron 3000 but I've been using those cards since the day I got them, they are very competitive in Mid Range Paladin and Mech Mage IMO. But the three cards I listed, none of them seem usable today or going forward.
My blanket statement on dusting legendaries is: Don't do it. It's not worth the 400 dust. You never know what new decks and cards may bring. I think all three cards mentioned are borderline playable in certain decks. And could be strong in the future. I've actually played a few Beast Druids in the last couple of days.
Regarding the class legendaries: I have Cenarius. He's a pretty strong card in combo druid because of the instant board presence he provides. He can also create another win condition with his +2/+2 dynamic. 5/8 is tough to kill.
I play a lot of control Shaman. Al Akir is a killer finisher with Rockbiter and or Flametonges in play. Provides you with instant burst. Neptulon is a lot of fun. But he is only good in long control matches where you can play the murlocs he provides. I would craft Al Akir first.
I only have Cenarius and Malorne of the legends you mentioned, so I'll only talk about those.
I can not find a use for Malorne. Ancients are just better. Playing Malorne is like playing a War Golem that goes back into your deck. There is potential for using Malorne in mill druid, but the cards to make that a viable strategy aren't here yet IMO. Besides, Rogue does mill better.
Cenarius is useful. I find myself using the 2/2 taunts almost exclusively. He's a lot like Dr. Boom in that respect - he instantly creates a board for your side, and he's a lot more difficult to remove than the good doctor. That said, I wouldn't call Cenarius a must have - just really nice to have.
I only have Cenarius and Malorne of the legends you mentioned, so I'll only talk about those.
I can not find a use for Malorne. Ancients are just better. Playing Malorne is like playing a War Golem that goes back into your deck. There is potential for using Malorne in mill druid, but the cards to make that a viable strategy aren't here yet IMO. Besides, Rogue does mill better.
Cenarius is useful. I find myself using the 2/2 taunts almost exclusively. He's a lot like Dr. Boom in that respect - he instantly creates a board for your side, and he's a lot more difficult to remove than the good doctor. That said, I wouldn't call Cenarius a must have - just really nice to have.
I like Malorne actually. if you get him BGH:d it's kind of like a win because you will be able to draw him again later if he wasn't silenced. Also the 9 attack is a real threat, your opponent vill probably have to deal with it somehow.
Mukla is pretty nice aswell according to me. And he's a beast which may prove useful in the future!
NEVER dust legendaries. at some point in the future, if you play this game with any sort of seriousness or commitment, you will regret the decision . Legendaries are a pain to get, and a lot of dust to craft.
Hey Guys,
I'm not in desperate need of dust, but looking at the trend of cards lately, I can't think of good uses now or into the future for King Mukla, Malorne, and Iron Juggernaut (reasoning below). The cards I want/am missing at this point are all class legendaries - Cenarius, Edwin VanCleef, Neptulon, Al'Akir. Then the question is, which legendaries to craft? Which of the two Shaman legendaries is more important? BTW I'm in no hurry to get Cenarius or Edwin for this meta (reasoning below).
My reasoning with King Mukla is that minions keep getting better and stronger and 5/5 for 3 is no longer scary when tinker is 4/4 for 3 and hungry dragon will be even bigger.
My reasoning with Malorne is that he's a 7 drop in a class with the best 7 drops...
My reasoning with Iron Juggernaut is that he is a mill card in a class that has no other mill cards while Rogue and Druid still don't work very well with mill style (competitively)
Crafting reasoning:
Cenarius doesn't feel necessary for combo druid because of the mighty Doctor balanced (which I am holding a second copy of for the day it gets nerfed). Looking at my current deck I don't see many pieces that I can say "Wow if I cut this card for Cenarius, my deck will clearly be better!"
Edwin VanCleef is like Cenarius in that its a great card that I don't see myself playing at the moment since I don't know how it would fit into Oil Rogue. But between this card and Cenarius I might craft this first because I can see Miracle coming back in some form soon with a slower meta.
Shaman - I think this class is going to be quite a bit stronger with BRM and I'd like to hear people's thoughts on Neptulon vs Al'Akir the Windlord, please let me know which I should craft first for either midrange or control.
All in all, I'm not in a desperate hurry to get cards, I'm holding on to an extra copy of boom for the dust, that says how little I NEED a card. However, I'm wondering, can any of you guys see uses with Mukla, Malorne or Iron Juggernaut going forward?
For example a lot of people hate on Bolvar Fordragon and Blingtron 3000 but I've been using those cards since the day I got them, they are very competitive in Mid Range Paladin and Mech Mage IMO. But the three cards I listed, none of them seem usable today or going forward.
My blanket statement on dusting legendaries is: Don't do it. It's not worth the 400 dust. You never know what new decks and cards may bring. I think all three cards mentioned are borderline playable in certain decks. And could be strong in the future. I've actually played a few Beast Druids in the last couple of days.
Regarding the class legendaries: I have Cenarius. He's a pretty strong card in combo druid because of the instant board presence he provides. He can also create another win condition with his +2/+2 dynamic. 5/8 is tough to kill.
I play a lot of control Shaman. Al Akir is a killer finisher with Rockbiter and or Flametonges in play. Provides you with instant burst. Neptulon is a lot of fun. But he is only good in long control matches where you can play the murlocs he provides. I would craft Al Akir first.
I only have Cenarius and Malorne of the legends you mentioned, so I'll only talk about those.
I can not find a use for Malorne. Ancients are just better. Playing Malorne is like playing a War Golem that goes back into your deck. There is potential for using Malorne in mill druid, but the cards to make that a viable strategy aren't here yet IMO. Besides, Rogue does mill better.
Cenarius is useful. I find myself using the 2/2 taunts almost exclusively. He's a lot like Dr. Boom in that respect - he instantly creates a board for your side, and he's a lot more difficult to remove than the good doctor. That said, I wouldn't call Cenarius a must have - just really nice to have.
I like Malorne actually. if you get him BGH:d it's kind of like a win because you will be able to draw him again later if he wasn't silenced. Also the 9 attack is a real threat, your opponent vill probably have to deal with it somehow.
Mukla is pretty nice aswell according to me. And he's a beast which may prove useful in the future!
NEVER dust legendaries. at some point in the future, if you play this game with any sort of seriousness or commitment, you will regret the decision . Legendaries are a pain to get, and a lot of dust to craft.
I had opened malorne 2 times from packs,and i thought it was a sign to play him.So i made this deck.with cards to fight almost everything.
Until now,and without the stress to ladder up fast,malorne works for me.
Famous last words, Mind if i roll Weed? Weed Hoarder, Azeroth
My decks: please, take a look if you want- a lot of dust-free decks-feedback more than welcome
http://www.hearthpwn.com/members/akasumi/decks?sort=-viewcount
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