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Naxx Legend Zoo - Easy climb

  • Last updated Aug 25, 2014 (Naxx Launch)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1280
  • Dust Needed: Loading Collection
  • Created: 8/26/2014 (Naxx Launch)
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  • Total Deck Rating

    3

View 2 other Decks by liquidfearv2
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Hey guys, this is my legendary zoo warlock deck which is great for climbing. Mainly because the games are fast and it has a a good chance against hunters which are dominating the ladders, it's also good versus the other meta decks such as priest and control war.

Mulligan: You want to mullgian for your 1-2 drops. The dream is Flame Imp + coin void walker. Getting out an undertaker early if you have creeper/egg/harvest in hand is great too.

Game plan: This deck/zoo in general is not all about going for the face. It's about keeping board control and overwhelming your opponent with small but effective minions. Get out your small minions, and if they have nothing on board obviously go for the face, but when they summon their minions try to use your buffs (abusive, dwarf, dire wolf) to trade up if it's worth it. Going straight for the face can work though because this deck has crazy amounts of damage. 

Match ups: Mirror - Keeping board control is absolutely key here, try to make the most efficient trades possible instead of just going for face. Also soul firing their 4-4 from Nerubian Egg can be pretty huge. 

50/50

Hunter: Mulligan for egg so that you still have board presence if he has an early explosive trap. Also if you have power overwhelming you can use it to trade up on his animal companion summon (Misha or Leokk) Try not to overextend the board on turn 5 because they always seem to have the buzzard + unleash combo. Try to be smart about playing around freezing and use your weakest minion to check. 

60/40 - depends largely on draws

Priest: There are a lot of variants of priest decks these days, but they dont really have any meaningful AoE clear untill turn 4-5 so you can swarm the board and kill his cleric/cultist as efficient as possible. If they run Deathlord you just have to burn through it with a soulfire or abusive/overwhelming since we have no silence. Once you establish board control and outlast their AoE it should be pretty easy. 

70/30

Control war: They can be kind of tough if they draw all their removal early, but they will be taking a lot of damage while using their weapons and their hero power does nothing for the board and theyre all about late game. Try to overrun them early and dont let him get mileage out of his armorsmiths/acolytes.

65/35

Synergies: The best combo with this deck is having a Nerubian Egg on board, power overwhelming it to either trade or just go straight for the face, then use a void terror next to it. This makes a 7 attack 5+ health Void Terror and summons your 4-4 from the egg. 

About me: I have been stuck at ranks 2-5 for a while now, and i would fluctuate between hunter and control warr but my winrate was only about 55% because there were so many mirror match ups and i would get rekt by hunters. Once i started using this deck i got from 3 to legend in a few hours, with a 75%+ win rate.

Enjoy ez legend.