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Onslaught - Hyper Aggro Kelseth Warlock

  • Last updated Oct 16, 2017 (Evergreen Nerfs)
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Wild

  • 29 Minions
  • 1 Spell
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4720
  • Dust Needed: Loading Collection
  • Created: 10/17/2017 (Evergreen Nerfs)
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  • Total Deck Rating

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Onslaught - Hyper Aggro Kelseth Warlock
 
This deck is incredibly diesel! 
 
I absolutely love my Playmates Druid Deck. The damage output is bonkers! I especially love the Voodoo Doctor Happy Ghoul combo. Check the deck out when you get a chance. 
 
I was trying to see if there was any other classes that could utilize the Voodoo Doctor + Happy Ghoul combo effectively. I thought about Warlock and put this deck together. 
 
Let's get to it! 
 
Favorite Combo - Turn 1 with Coin or 2 mana:
 
Fire Imp + Voodoo Doctor + Happy Ghoul 
 
3-2, 2-1, and 3-3 or 8-6 in stats for 2 mana. That's hard to deal with on Turn 2. And dont have double Happy Ghouls... 
 
You'll have 4 minions, 3-2, 2-1, 3-3, and 3-3 or 11-9 in stats....all for just 2 mana. That's pretty scary to deal on turn 2. 
 
My new favorite Tech Card: Mindbreaker 
 
Avoid from listening to people on the internet...dey don't know wtf dey talking about! Here's another phenomenal card that got shit reviews. I dunno what's wrong with you people. 
 
Mindbreaker is a 3 mana minion with 2-5 stats that has the effect of Disabling Hero Powers (including DKs). 
 
In a game where everything matters...Mana, HP and Turns...we have tools to take away Mana and HP. Now we have a tool to take away Turns with Mindbreaker. 
 
You know how you have bad draws and get cards you can't use right now? Not the end of the world...simply tap your Hero Powr. Not with Mindbreaker on the board. With Mindbreaker down, you have to completely pass your turn. Imagine having Mindbreaker in play while you have 2 or 3 minions  down...your opponent has nothing on their side and they have to pass their turn a few times. Not good! 
 
I played a match against a Warlock. On turn 2 I was able to run Fire Imp + Voodoo Doctor + Double Happy Ghouls. So diesel! My my opponent Life Tapped on his turn 2...not a good sign! 
 
On Turn 3, I ran 11 damage to their face and threw down Mindbreaker. My opponent had to completely passed their turn for 2 consecutive turns! 11 damage x 2 = GG! 
 
I played against a Quest Warrior. With Mindbreaker down, my opponent was forced to completely pass their turn 3 consecutive times! I had just 7 damage on the board...7 x 3 = ouch! 
 
I played a game against Hunter and they were up 14 to 6. On an empty board,  I put down a buffed Mindbreaker and buffed Defender of Argus with 4-6 and 3-4 stats. Then my opponent played a Beast with his last Kill Command....then he completely passed his turn 2 consecutive times! Mindbreaker is phenomenally clutch! 
 
I share these scenarios with you so you can truly understand the power of completely passing a turn. So you can understand the sheer power of Mindbreaker. 
 
We all have experienced a series of bad draws...it's part of the game. With Mindbreaker down, a series of bad draws can be crippling! 
 
While your opponent is completely passing their turn, you're on the other side continuing the Onslaught.  And, for every turn Mindbreaker is in play, he's saving you 2 HP per turn. How incredibly diesel is that? 
 
Keleseth 
 
Yet another phenomenal card that got shit reviews. I'm not going to get into a big thing about this card... I'll save that for another time. 
 
The minions in this deck are annoying. No one wants to see an annoying minion with +1/+1. Get Keleseth down asap! 
 
Soulfire - Just Enough
 
I played enough games where my opponent was at 4 HP or lower and I wasn't able to get to them. I lost all of those games. Soulfire fixed that! 
 
Enjoy and thanks for reading!