Kel'Thuzad Heroic Shaman
- Last updated Aug 19, 2014 (Naxx Launch)
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Wild
- 10 Minions
- 18 Spells
- 2 Weapons
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 1880
- Dust Needed: Loading Collection
- Created: 8/19/2014 (Naxx Launch)
- gubelfax
- Registered User
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- 4
- 16
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Total Deck Rating
29
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We play shaman, so he can steal plenty of totems in phase 2. Got lucky and killed him 1st try with this deck, but the fight might be "a bit" RNGish... :>
We need Earthen Ring Farseer, so we are not to low after phase 1 and can be a potential spell oneshot.
Doomhammer is for beating his face (you should go much to the face in this match anyways). Can do nice combos with Rockbiter Weapon.
Try to pump up your Unbound Elemental with the many Overload cards in here. You have some taunt to get him behind something.
Mulligan: Get some of the cheap minions in your Hand.
Deck worked after several tries. Didn't have second Feral Spirit, so used Vitality Totem instead to survive the first phase.
Excellent deck, I didn't have doomhammer but I used 2 earth elementals instead. A bit more risk with his mind control but allowed for easier board control @ turn 5.
Only took a couple tries and got him down
Great Deck man! Kel'Thuzad was by far the most difficult for me to beat. I tried zoo, handlock, priest, and warrior with no success. With this deck took 3 tries but worked! Thanks for posting.
Does not work, twisting nether, steal makes it impossible to win, and he hast tons of freezes and removals, this is for the lucky suckers
EXCELLENT DECK, not like those gimmicky priest crap out there, 2nd try easy, with some modifications because of lacking cards. EXCELLENT.
Really like the deck :) FIrst try. Thanks for sharing!
This is fake. Doomhammer is useless since he freeze you every turn. You have only choosed some random cards.
He freezes you only in phase 1.
In phase 2 there are no freezes, just mindcontroll (that's why we play shaman, so he can take the totems). So Doomguard is obviously for phase 2 (witch is the harder one). Please do your homework before you flame a good deck without testing it.