Wild! Mill Druid
- Last updated Aug 12, 2017 (Frozen Throne)
- Edit
- |
Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Taunt Druid
- Crafting Cost: 7640
- Dust Needed: Loading Collection
- Created: 8/12/2017 (Frozen Throne)
- Bhorin
- Registered User
-
- 4
- 16
- 23
-
Battle Tag:
N/A
-
Region:
N/A
-
Total Deck Rating
75
This deck is probably bad (very bad vs aggro) but might be a framework for a decent / working version.
One Major flaw with Hardronox and Sludge Belcher is that you will get a bunch of 1/2 Slime which is really bad for you. This deck also likely needs more early game (Doomsayer or maybe something else). Brann Bronzebeard is likely way too optimistic for this deck and the deck needs other playable cards early (currently only Belcher, Deathlord, Barnes and Grove Tender are worth playing early side from removal / Wild Groth). Skulking Geist could also be cut if not many Jade Druids.
Tree of Life is a consideration, but I do not own the card. Likely could replace Kel'Thuzad with Tree of Life if you have it.
Try to avoid blowing up your Naturalizes with Skulking Geist. But it is probably okay to do so vs Jade Druids.
Hadronox combos very nicely with Naturalize at 10 mana. Also some potential to use Menagerie Warden or Moat Lurker to combo with Hadronox though I have chosen not to.
Minor consideration for Prince Malchezaar, but likely not needed with 2x Naturalize and 2-8 Deathlords.
Hi,im looking to for a mill druid for fun,any update on your deck? :)
I haven't really looked into it further after doing this and seeing it was very bad vs aggro. You could probably start with this and add some more defensive options like tar creeper, spreading plague. Innervate is probably bad post nerf as well.