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Snuxi's Aggro Priest

  • Last updated Aug 15, 2017 (Frozen Throne)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5040
  • Dust Needed: Loading Collection
  • Created: 8/11/2017 (Frozen Throne)
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Hey guys, welcome to the aggro priest guide.

Card explanations 

 Argent Squire good sticky 1drop which is perfect for health buff synergies

Inner Fire One of your main finishers, synergizes well with all health buffs :^)

Northshire Cleric Card draw engine, also pretty sticky

Power Word: Shield One of the best buff cards in this deck, too bad u can't put in more copies then 2 :P

Worgen Infiltrator Again, sticky one drop, u always need something to put buffs on

Divine Spirit Oh look, it's unkillable! :P

Mind Blast Easy finisher when enemy board is already taunted or if u lost board control, works well with Shadow Visions

Radiant Elemental Provides the advantage of developing and buffing at once

Shadow Ascendant This card is just insanely powerful, when not dealt with = win everytime. That's the reason why u play all those sticky 1drops.

Shadow Visions Just fish for what u need, flexibility is pretty gooood.

Shadow Word: Pain Originally this deck didn't play swp, but it's just too good against doomsayers etc., and u can always fish for one with shadow visions:)

Kabal Talonpriest Best priest 3drop, can snowball really hard

Shadowform When u run out of cards, and you don't need to heal anything, it's just better to smash their face for 2dmg :P

Tar Creeper Pretty much best target for innerfire + divine spirit combo. Protects your [card]Shadow Ascendant/card]

Barnes Has a lot of good targets in this deck

Lyra the Sunshard U might think that lyra doesn't fit in this deck, but you would be surprised how many games she solo handedly won. Enemies 'll be really desperate to remove all your early pressure, and lyra 'll propably remain unanswered and u can just run away with the game

Power Word: Tentacles You haven't seen that card in a while, have u? Ideal for divine spirit + inner fire combo. Perfect snowballing tool.

Matchups

 

Druid: Pretty easy matchup, druid can't deal with board flood or big minions, this deck does both. 

Hunter: Hunter's early game is pretty shitty, and if they're control hunter, u just run them over

Mage: Only problem is mana wyrm with early removal, if they remove your early stuff, u're pretty much doomed, hopefully none plays mage :P

Paladin: If it's aggro paladin - do whatever it takes to get ahead on board, and they won't be able to come back. If it's control paladin, beat them up asap, but keep in mind Consecration and Pyro equality combo.

Priest: Hope they don't draw cleric and u r in pretty good shape, try to keep the attack of your minions on 4, so they cant use pw/d/p

Rogue: They 'll most likely keep slow cards, cuz they think u're playing slow boring deck like everyone else is, and then u just run them over :P

Shaman: Worst matchup, their early game is pretty good, and devolves and hexes can just turn your roughly buffed board into wisps:( But since the start of the expansion, i've seen like 2 shamans.. so i'dnt be that afraid :D

Warlock: They'll pass first  few turns and then try to wipe you with Hellfire so just keep that in mind, but it shouldn't be that much of a problem cuz you can easily buff minion's health sky high. And there's also Siphon Soul so don't put all your eggs in one basket.

Warrior: You can pretty much easily eat pirate warrior, your early game should be better most of the time, and you can heal and play taunts..so :P Control warrior is bit tougher, they run lot of removal and taunts, all you can do is just go all in, or set up OTK with Divine spirit + Inner fire

Mulligan

 Go for early curve 1,2,3

I know this is aggro deck but i hope u can count to three XD

Keeping Power Word: Shield is good with coin when you already have minion to put it on, or if you already have Radiant Elemental. Or if your hand is full of 1drops so you don't run out of cards so quickly

General tips

1. Don't put your eggs in one basket when you know it can get removed easily. For example - you can make one huge minion against druid, cuz they have no hard removal. But if u're against someone with hard removal like warlock, make sure to split your resources unless you're planing on OTking 'em, but that is very risky so i'd do that only if u're really desperate or if you know when is the hard removal coming (for ex. i can make a huge guy turn4 and deal the finishing blow t5 cuz i know that siphon soul costs 6 mana so it's  not a threat.

2. Trade efficently early, utilize your hero power

3. Think about what are u buffing, think about future turns

4. Don't attack with Worgen Infiltrator when he still has only 1hp and you are against class that can ping him off LOL

5. Due to a lot of healthbuffing in this deck you can dodge a lot of AoEs, always think about what AoE or hardremoval can opponent play next turn

https://www.facebook.com/Vojtěch-Snuxi-Vjaclovský-250115738703228/?ref=aymt_homepage_panel

If you enjoyed this deck leave a like on my facebook page, i'd really appreciate it:)

 

I used to add people on my friendlist, but it's full, so if you have any questions leave them on my facebook page :)

 Good luck!:)

Edit: -2 Wretched Tiller +2 Worgen Infiltrator