[Heroic Patchwerk] MurLock
- Last updated Aug 12, 2014 (Naxx Launch)
- Edit
- |
Wild
- 30 Minions
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1680
- Dust Needed: Loading Collection
- Created: 8/12/2014 (Naxx Launch)
- user-5956366
- Registered User
-
- 8
- 9
- 23
-
Battle Tag:
N/A
-
Region:
EU
-
Total Deck Rating
467
Link:
BBCode:
Export to
This deck is built to win the dps race against Heroic Patchwerk, you're supposed to survive with the low cost taunts while developing the board with the Murlocs, I beat on first try with this.
For mulligan look for the usual Murloc start with the Murloc Tidecaller plus something else and keep pulling out taunts while minding the hero power turn.
Remember something important, Patchwerk doesn't take fatigue damage from changing turns but the Coldlight Oracles do deal damage for the draws, so that's easy 10 damage if you manage to drop both.
Update: won 3 out of 4 times with this deck, you need the right draws but it looks consistent enough!
3 attempts and none were even close. I don't see how this can work vs herois Patch.
Got it on first try, As long as you get good draws with 2 tidecallers at the start, you generally win the game
This literally only works if you can play 2 Tidecallers on turn 1 and have other cheap murlocks in your hand or topdeck them
Gave up on this and switched to the budget mage deck, won first try with it. Unless you get miracle draws I have a hard time seeing how this can work. Its nearly impossible to keep up with taunts and the hero power is useless. If you wanted to use a similar deck you'd probably be better off with mage as I think ice lance / frost bolt / mage secrets are more useful than just the voidwalker.
Can confirm this works, I think winning 3 out of 4 is quite lucky, took me about 10 tries to pull it off.
I don't have any of the mage cards for the mage decks, so this is my only hope.
I have no idea how you won any games. I'm dead every game by turn 5.