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PIRATE PALA: FIRST TIME LEGEND WITH 72% WINRATE

  • Last updated Aug 2, 2017 (Quest Rogue Nerf)
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Wild

  • 22 Minions
  • 4 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Aggro Paladin
  • Crafting Cost: 9920
  • Dust Needed: Loading Collection
  • Created: 7/27/2017 (Quest Rogue Nerf)
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  • Total Deck Rating

    30

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Reached Legend and even ranks higher then 3 for the first time with this selfmade Murloc/Pirate Aggroadin. It distinguishes from other list in Form of Bloodsail Corsair twice instead of Argent Squire to win in Mirrors, against Shamans, Pirate Warriors and other aggro decks where you need to get your patches earlier then in rund 3 through Dread Corsair. Not including Stonehill Defender is because of the fact that this deck really aims on winning the game in the fist turns but through The Curator, Sunkeeper Tarim, Spikeridged Steed and Finja with the Megasaur you can easily win in the late game as long as you create a base of murlocs. Rallying Blade is still in my list even without Divine Shield minions because it is trading perfectly against Mages and aggro Decks as Totem Shaman, Paladin, Aggro Druid and even against control decks is another weapon in form of burst important.

Very good against (WR: 65%-75%)

Jade Druid, Secret Mage, Freeze Mage and Miracle Rouge

Good against (WR: 55%-60%):

Control Mage, Totem Shaman, Aggro Paladin

Okay against (WR: 50%):

Pirate Warri (u have to come to the point where u can set up your big taunts or the ability to destroy your opponent in turn 4 with two Dread Corsairs through Truesilver Champion);  Mid-range Paladin

Sucks against (WR: 40%-45%):

Aggro Druid (but in late game through Spikeridged Steek and Sunkeeper Tarim still not the worst matchup), Taunt Warrior, Priests