[NAXXRAMAS] Horsemen Heroic - No Pain, No Gain
- Last updated Aug 13, 2014 (Naxx Launch)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 1520
- Dust Needed: Loading Collection
- Created: 8/8/2014 (Naxx Launch)
- PwningPony
- Registered User
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- 5
- 8
- 27
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
41
Shadow Word: Pain is a key card, and you ought to draw at least one in your starting hand - that's what everyone knows for himself. Now lets see what we can do from here.
Baron Rivendare runs only paladin secrets (Repentance, Redemption and Avenge), spell removals and Runeblade, which has 2 attack with other horsemen alive and 8 attack when other are dead (not necessarily "under opponent's control", huh).
So what are we looking for, besides Pain? Firstly, strong stable minions with 4 attack (due to Baron running priest removals) or immune to spells, like Spectral Knight, which has both these benefits. Some more removal options. Some late-game options via taunt-up and support cards. Acidic Swamp Ooze, of course.
Paladin secrets are a bit of an obstacle, so I included Silence coins here to counter Avenge, which is far better than carrying Shadow Word: Death around. Redemption doesn't do much, so I didn't bother with Elven Archers, but it's an option.
Loatheb does wonders and makes poor Baron sometimes even send all his comrades into him, which makes our creeper "do 5 damage to all enemies for 5 mana" card. Cabal Shadow Priest is added for a bit of a flavor: imagine two SW:Pains, stalling till turn 6, and playing her at the last horseman. Bam, you're immune, Baron Rivendare is not, and his sword is not buffed. Classic.
If you have any questions/suggestions/angry reviews, please, write them down in the comments. GLHF!
tried for days with other decks this one works great knocked out first try with one life left all depends on the cabal
In case it isn't obvious - Silencing any remaining horsemen will remove the immunity from Rivendare). If you then have enough hp left, you should be able to fatigue the boss fairly quickly be just healing yourself if 1 of the minion horsemen are still alive (and under the baron's control), but silenced. Keep in mind the baron runs several Drain Life, which he will generally keep in his hand until he starts taking fatigue damage (unless he has lethal earlier).
To stabilize till fatigue can be kinda problematic, since Baron has Runeblade x3 and some to-the-face spells, and we get a lot of damage early even drawing both Pains and dodging secrets/destroying early weapon. But yeah, that is an option.
And since you mentioned it, you can also use Silence to unfreeze your minions after Frostbolt or cleanse them of Corruption =)