Raging Army
- Last updated Aug 18, 2014 (Naxx Launch)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 2980
- Dust Needed: Loading Collection
- Created: 8/5/2014 (Naxx Launch)
- Big
- Registered User
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- 1
- 4
- 17
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Battle Tag:
N/A
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Total Deck Rating
17
Raging Army is kind of a original deck based on hurting your own minions towards victory or death.
You can have lots of fun combining the Trinity: Imp Master - Armorsmith - Frothing Berserker. So that every time your Imp Master creates a minion, you gain 1 armor and the Berserker 1 attack. The Battle Rage has incredible synergy on this deck, because sometimes your Acolyte of Pain is just not enough.
The bonus here (trying to use it in most of my Warrior decks) is the Grommash Hellscream + Crazed Alchemist + Inner Rage. Just a +5 damage on the classic combo. The Alchemist is a good Anti-Shaman drop and works for the Nerubian Egg if necessary.
Sinergies: Death's Bite, Rampage.
I would like some tips if you have some and hope you have fun trying it out.
really interesting deck. thanks for sharing
I kinda dont have grommash, i know its a very unique card but any replacement ideas (besides argent commander) want something interesting.
Hey, 'stonia! This deck you can freely play without Grom, that works as a great finisher for any Warrior deck. The surprise here is using it with the Alchemist. Since there are not many drops with charge that works with this exchange you have to take some considerations, like taking another creature with charge just for finishing purposes; using Commanding Shout or Rampage instead is a great addition overall; Injured Blademaster and Enrage drops are just as great. Feel free to experiment. You can substitute the Inner Rages as well the Alchemist for them.
oh man, this is similar to a warrior I've been playing and loving (since I am too short on dust to come close to the 10k dust lists), but I DID just craft grom and put your list together, and it was a beautiful win. I had grom in my hand but no activator, until I only had two cards left in my deck, facing about 25 damage for lethal on his mage board (down from like 60 life earlier when i stalled out big time).I drew alchemist and then I sacked my AoP to draw the last card in the deck, inner rage, for exact lethal 17 damage. +1 and cheers ;)
edit: swapped a battle rage for a brawl, helps out with the zoo match up
Funny deck :P 30 Armor? No problem!