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Ultimate Spell Damage

  • Last updated Aug 14, 2014 (Naxx Launch)
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Wild

  • 11 Minions
  • 19 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Unknown
  • Crafting Cost: 1000
  • Dust Needed: Loading Collection
  • Created: 8/5/2014 (Naxx Launch)
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  • Battle Tag:

    Pomegranate#1655

  • Region:

    US

  • Total Deck Rating

    10

View 8 other Decks by notpomegranate
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I figured I'd give it a shot. It sort of works sometimes.

 

Strategy

Save 2x Sorcerer's Apprentice, a Kobold Geomancer and all direct damage spells (2x Frostbolt, 2x Ice Lance, 2x Fireball) until turn ten, play them all, and you have 32 damage in hand. Assuming you don't die before then, it's almost always an instant win.

 

Mulligan

With and without the coin you're going to want to keep the SAME CARDS

Mirror Image, Novice Engineer, Arcane Intellect, Ice Barrier, Ice BlockGnomish InventorColdlight Oracle

 

Strengths

-Basically anything that doesn't kill you before you have the combo.

 

Weaknesses

-Rush decks that will kill you before turn 10.

-Warrior. If you let them gain their armor, you're pretty much screwed.

 

Potential Changes

-Adding Malygos. Again, I found this card to be too slow.

-Adding Pyroblast. Once more, it's too slow for my taste.

-Adding Doomsayer in place of Flamestrike or Arcane Missiles

 

Changelog

Original Deck List

 

-Swapped second Novice Engineer for Coldlight Oracle

-Swapped first Dalaran Mage #1 for Azure Drake

-Swapped second Dalaran Mage #2 for Ancient Mage