Post Naxx Tempo Rogue
- Last updated Aug 5, 2014 (Naxx Launch)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 9220
- Dust Needed: Loading Collection
- Created: 8/3/2014 (Naxx Launch)
- EeEmPee
- Registered User
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- 9
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Total Deck Rating
68
Haven't tested it a lot, so far high win rate in the current meta (season 5)
let me know how it goes and i'll do some changes
Hard matchup by experience
- Shaman (board wipe, lots of cheap removal)
great deck to start season with a lot of zoo in the meta.
Legendary replacement
Leeroy Jenkins and The Black Knight to 2x Argent Commander
If you removed Leeroy Jenkins, remove Shadowstep as well, probably change into Cold Blood or another Sap or Blade Flurry. change according to what you face most and have trouble with.
or if there is no druid/handlock or taunt heavy deck in your rank, removed The Black Knight and replaced it with Argent Commander
Bloodmage Thalnos -> i'd say Kobold Geomancer
not sure about Cairne Bloodhoof and Ragnaros the Firelord, maybe replaced it with Argent Commander and maybe Assassinate
can watch me play this deck sometimes on twitch, you can come by and ask me to play it if i doesn't :D
I'm guessing the Sprint is there for the late game in the hopes that you draw a Sap or Eviscerate that can be used to remove a minion or finish the game?
This might be my opinion, but if it's a tempo rogue, you're looking for board control, so it would be better to replace Leeroy with something with sticking power. If you have board control the whole game (which is what tempo decks are supposed to do), then you don't need the burst. Also, I would get rid of shadowstep and lower the curve.
Actually I've been having some good success with this deck. And I've played MANY decks
This deck is strong against Zoo, but is also equipped to handle decks with big threats like Druid or Control Warrior, so all in all, this seems like a very solid choice for ladder play. Personally, I ran Chillwind Yetis instead of Sen'jin Shieldmastas.. in most matchups it makes little difference, since they have the same amount of health, but against Zoo it is particularly helpful because of the extra attack point to get through buffed Voidwalkers, Shieldbearers, etc. The tradeoff is that they will not screen damage to the face, so with this variant I mulligan aggressively for removal against Warlocks.
yeti are actually a good idea! thanks, will try that and will update it if i got good result! thanks again for feedback!
Leeroy + Double Shadowstep is always fun
Argent Squire seems like a really strange inclusion to me because there is literally no way to buff it. It doesn't really matter if a minion is sticky if it can never kill anything. I understand the desire to have a 1 drop but I think in this deck it actually might make sense to skip it.
How about substituting in Fan of Knives because of its synergy with the spellpower minions and Perdition's Blade to lock up the zoo matchup?
so far, when i have Argent Squire on turn 1, never lose a game against aggro, because u can deal with their board easily. also argent squire plus your dagger is 2 damage. often time you are facing a 3/2 or a 2/2 on early game and against control, they have a hard time removing it, either spending a removal or using hero power. so i believe it is a good tempo for this deck and overall helps a lot. Fan of Knives is great but it doesnt help against other matchup. unless you fought like 80% zoo in your current rank. and also Perdition's Blade good way to deal with zoo, it just depends on your matchup. if you face a lot of zoo, i might swap out Sap for Perdition's Blade.
thanks for your feedback! and good luck in HS!
So far so good, I like all the cards in this deck, fits pretty well, played couple of games. won all of them but 1 (vs miracle but i had bad luck with draw). The only thought i have is maybe (I repeat "maybe") add 1 fen cripper instead of 1 tazdingo. Just thoughts, 1 mana won't be that significant while 1 extra hp will be
sounds like a good idea but the problem with that is too much 5, the deck will be so slow and if you have a bad draw will make it worse, i've had couple of game where i don't draw removal and my hand is full iwth 4/5 cost minion, basically im in a topdeck mode looking for answer, i lost as early as turn 8 against midrange. anyway, try it and let me know how it goes,
thanks for feedback! :)
Tried it, didn't work as i planned, i stick to 2 tazdingos. Another idea is adding some more deathrattls with riverden. How do you like this? currently it's 7 dethrattles in this deck
i love the layout of this deck, works very well!
thanks! and goodluck :)
Can you explain the deck please? I really want to play something different than Miracle, but I don't really know anything about "Tempo Decks".
You want to control the game and trade efficiently. its not a control deck because u will not depend on card advantage, its kinda hard to explain, u can read what is tempo at
http://hearthstonetheorycraft.tumblr.com/post/61758259500/what-is-tempo.
also tempo rogue is good against zoo, and theres a lot of zoo right now on ladder :P
what rank are you? can u add me? never played tempo rogue before... only miracle
low rank for now, rank 14. but i face a lot of zoo and tempo rogue is great against it, so thats why i got lots of good win rate.