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Hit the Alarm-O-Bot

  • Last updated Aug 3, 2014 (Naxx Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5660
  • Dust Needed: Loading Collection
  • Created: 8/2/2014 (Naxx Launch)
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  • Total Deck Rating

    4

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Changelog 8.3.14: Swapped out Maexxna for The Beast, and Misdirection for another Tundra Rhino.

I've wanted to try out a deck that revolves around Alarm-o-Bot for a while. I'm enamored with anything RNG (I'm always playing The Binding of Isaac, Spelunky, etc.) and this deck satiates that desire. I still have to significantly road-test this deck -- I'm 13-5 so far in casual play, but that's a statistically insignificant number. It feels good to play, but I'm not sure this deck would play in ladder. 

High-level overview
This deck is about cycling through your cards early in the match, using Tracking and Starving Buzzard, to get to Alarm-o-Bot and your one of your heavy hitters: Savannah Highmane, Core Hound or King Krush.

The wild-card in the deck is Webspinner, as its Deathrattle nets a random Beast card to our hand. There are 29 Beast-type cards so far, excluding Token cards. I haven’t seen a Token card from Webspinner’s effect yet, so this means that you could see a range of cards – anything from Angry Chicken to The Beast. Woo! RN-Jesus!

Otherwise, this is a pretty typical Hunter deck that relies on Hero card synergies, such as Scavenging Hyena or Unleash the Hounds used in conjunction with Starving Buzzard to cycle the deck, Explosive Trap and other secrets as crowd control, etc.

For questions or comments, reach out to me on Twitter.

Write-up is a work in progress…