Un'Goro Secret Quest Hunter
- Last updated Mar 31, 2017 (Aggro Downfall)
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Wild
- 21 Minions
- 8 Spells
- 1 Weapon
- Deck Type: Theorycraft
- Deck Archetype: Secrets Hunter
- Crafting Cost: 4020
- Dust Needed: Loading Collection
- Created: 3/27/2017 (Aggro Downfall)
- FuumetsuHS
- Registered User
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- 4
- 16
- 29
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Battle Tag:
FuumetsuGS#1777
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Region:
N/A
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Total Deck Rating
191
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Here's my mostly different version of the deck, since I have to make so many changes: http://www.hearthpwn.com/decks/793962-ungoro-the-secret-marsh-secret-hunter
I'm about to try my version of this deck. here are the changes I made:
-1 Alleycat for a Fire Fly to help speed up the quest a bit.
-1 Savannah Highmane for Hemet, Jungle Hunter for after you get (but before you play!!) Queen Carnassa
-1 Snake Trap since I don't have but one, and -1 Cloaked Huntress each for one Tracking for specific card draw.
I also took out 1 Scavenging Hyena for a Timber Wolf since they both have good synergies with Unleash the Hounds and the one-drop counts for the quest
and then one Cat Trick for a Hunter's Mark since there's some nasty Taunt minions out there and are so common now.
Oh, and then the other Scavenging Hyena for a Dinomancy since the minions you play are usually little Beasts. I'd rather have more than one minion that can grow.
I got absolutely crushed by an elemental Shaman just as I completed the quest. I took out one Tracking and one Unleash the Hounds for two Kill Commands.
If Unleash the Hounds and Snake Trap summons would count for the quest, your deck would be very strong. But this way, it will take really alot of time to trigger the quest. Remember you need seven 1 drops and you have only 8 (+2 from Small Raptors).