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Mini Miracle

  • Last updated Jan 18, 2017 (Gadgetzan)
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Wild

  • 6 Minions
  • 4 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Miracle Rogue
  • Brawl: Spellbook Duel
  • Crafting Cost: 3620
  • Dust Needed: Loading Collection
  • Created: 1/18/2017 (Gadgetzan)
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  • Total Deck Rating

    54

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A couple things to know about this brawl first:

1) Your deck will always have the 10 cards you start with, so if you "draw" you don't really draw. You get a spell for 1 mana which lets you discover a card from  your deck. This makes Auctioneer really stupid.

2) Due to the same mechanic, you can keep patches in your opener since a buccaneer will still pull one from your deck (confirmed). 

So mulligan hard for buccaneer and patches. The opponent will most likely struggle with your early game so make advantageous trades or go face. Around turn 4 you can take two directions. Either start hording coins or start hording cold bloods. Coins goes into auctioneer for massive amounts of card draw (you get a draw for the coin which reverts to item #1 above. The discover card you "draw" also triggers auctioneer. It is theoretically possible to create an infinite loop here with coins).  Good luck have fun!

Card choices:

Counterfeit Coin - for broke auctioneer stuff

Cold Blood: finisher for leeroy / hand patches

Patches - because patches

Small Time Buccaaneer - opie one drop

Eviscerate - Crowd control / burst finisher if too many taunts. 

Sap - Move out da way taunts.

Tomb Pillager - More coins. Plus just a solid body for the mid game when you might not necessarily have any sort of craziness to pull off.

Dark Iron Skulker - Odd choice, but deals with floods. I've seen a few people do Knife Juggler/Forbidden Ritual and this deals with that/other pirates perfectly.

Leeroy - at least I have chicken

Gadgetzan - Broke af due to above.