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Stormchannel Shaman - Custom Card

  • Last updated Nov 29, 2016 (Yogg Nerf)
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Wild

  • 11 Minions
  • 15 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 9860
  • Dust Needed: Loading Collection
  • Created: 11/30/2016 (Yogg Nerf)
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  • Battle Tag:

    Dorkpork

  • Region:

    US

  • Total Deck Rating

    741

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This deck is a prototype example of the sort of deck you can make with the card I created, shown below. I'm a bit disappointed that Shaman's design space and structure is sort of limited, in that their primary minion base is either minions that cost too little for their value and thus have overload, and totems. Since totems are already an integral part of Shaman decks, since many turns you'll just be tapping your hero power when there's nothing better to spend it on, I feel like there should be a bigger emphasis on the overload mechanic. And so, I designed this card.

If it doesn't make complete sense, blame the card size limitation. Here are the hero powers, so that you can better gauge what this means. Note that they are passive, making an overload-themed Shaman a considerable threat.

For clarification, while Channeling cancels the effect of Overload for you, the Greater Channeling means that Overload does not only not effect you,  but instead effects your opponent. So, if you manage to reach Greater Channeling, your Earth Elemental will Overload them by (3) their following turn. Take that, Loatheb!

I'm on the fence whether or not this card should cost 2-mana instead of 3, but given how insane it could be to reach Greater Channeling by turn three and slam down crazy Overload the following turns, it's probably fairest at 3. Let me know what you think, the Hearthstone community is a powerful hive mind of recognizing card balance.