Beast Druid W/ Curator
- Last updated Dec 4, 2016 (Gadgetzan)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Beast Druid
- Crafting Cost: 4740
- Dust Needed: Loading Collection
- Created: 11/28/2016 (Yogg Nerf)
- DragonLord2040
- Registered User
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- 7
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- 49
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Battle Tag:
N/A
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Region:
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Total Deck Rating
85
So this is a fun deck that I've been messing around with on ladder around rank 10, feel free to paste your ideas on how to improve the deck!
Ok, wow, this got a lot more likes than expected, lets start the guide
This deck plays like a typical mid-range deck, playing minions on curve, trading until you control the board and then smash their face in!
Cards in the deck:
Innervate : Very strong druid class card, pretty much and auto include
Enchanted Raven : Good one drop, helps round out the curve and can allow insane openers if paired with Mark of Y'Shaarj
Raven Idol : Solid card, helps round out the curve and can find a saving grace, board clear, heal or hard removal
Druid of the Saber : Good two drop, and a beast, the charge for is hardly ever used but it can help in the late game to finish off a large minion
Mark of Y'Shaarj : This is a beast deck. Therfore we include this card
Druid of the Flame : Very strong 3 drop, also a beast
Feral Rage : Can be used to clear totem golems, but mostly there for heals. Experimental Card.
Mulch : Only hard removal in deck use it wisely
Swipe : Board clear, duh
Druid of the Claw : 4/6 mode is going to used most often, one of the best targets for Menagerie Warden
Virmen Sensei : Seems good and any strong beast synergy is always welcome. Experimental Card
Menagerie Warden : Did you not read the title? This is a BEAST deck.
Moonglade Portal : One of the more controversial cards in the deck, wouldn't be included if 90% of 6 cost minions being good, and the extra heal is what keeps you alive against hunters
Azure Drake : Solid card draw, can combo with Swipe and gets pulled by the Curator
Stranglehorn Tiger : Easily combo-ed with Menagerie Warden due to stealth, can't believe I forgot this card in the first version of the deck
Corrupted Seer : Another board clear, very helpful against zooish decks, gets pulled by the Curator
The Curator : ....you didn't read the title of the deck did you.
Ragnarous the Firelord : Strong finisher of desperate removal, this card is VERY helpful in this deck and can save games.
Substitutions
Mulch : Can be replaced by Naturalize the two are almost interchangeable but giving them a random minion is better than giving the two cards
Druid of the Flame : Can be replaced by Mounted Raptor, but that dies to easily in my opinion and the random one drop isn't too good
Raven Idol : This is a hard one to be replaced but you could run loot hoarder instead for additional card draw, or some other minion with card draw.
The Curator : Nope.
Ragnaros the Firelord: This card cannot be easily replaced, and is almost single handily responsible for taking the deck from rank to to rank 5, however if you cannot spare the dust you could try running a North Sea Kraken instead.
Final words and shout outs :
Thanks to all the people who upvoted the deck, you have no idea how much that means to me
Shout out to the people in the comments offering constructive criticism and ideas
Shout out to the Value Town podcast for the idea of the deck
and finally shout out to Blizzard for being an awesome company who cares about their players, even if they are a bit slow to nerf cards.
Tried out this list but found that there wasn't always a beast on board for synergies. I replaced 1 Vermin Sensei and 1 STT with 2 Savage Combatants and it's working really well for me. Having a pro-active play for turn 4 is nice and it's a high impact card with a high snowball potential, pairing very well with innervate.
That's really a meta call in my opinion, when this deck came out the only thing I had to counter was Mid-Range shaman, so I made a slower version, added in the Corrupter Seer for clearing totems before Thunder-Bluff came down. This deck is outdated and the meta isn't very friendly to it right now.
All right fandral testing is done. And the result issssssss. Not much. that said it's not a bad idea but it dosn't make the deck that much better. the thing is he and the minions you would combo him with are all to expensive, but he can bait removal and curving fandral druid of the claw is preeety good, I would run him if you have him, but if you don't have the dust/ don't play play druid that much you don't need to craft him
tried this deck out after a while, still great!
Thanks :)
Welp. I crafted Funeral and am currently working on a newer version with him. It may or may not be published due to it being not as good possibly
Awesome deck dude! The subtle changes to the older beast druid deck performs miracles :D Kudos!
How do you feel about Lunar Visions? With so many minions would it be worth testing?
Thanks for the comment.
When I was testing out the deck after mean streets I initially ran lunar visions, but paying the mana upfront makes it pretty bad, and the deck already has draw so it got cut.
Hey guys I recently made another deck feel free to check it out.
http://www.hearthpwn.com/decks/692732-dragon-priest
Hi! Thanks for this lovely deck! One question, how do you think fandral will do if I included it? Which card must I replace to bring in fandral?
A virmen sensei
Fandral would probably be in the deck if I had the dust
Ok, here's the reason for today's minor update,
-1 Moonglade Portal
+1 Virmen Sensie
Reason With the new 6 drops the average quality of 6 drops has gone down. Virmen Sensie has preformed well so I added anouther one to replace moonglade
The quality has depreciated a bit but the heal sometimes wins you the game. Unless you're super unlucky to pull out a 1/1 or a 2/3, id keep the heal
I see where you're coming from, but I think the 2x feral rage is good enough
You're welcome!
Turn 2 Curator on my first game with this deck, haha ;D
Turns out that is preeety good.
Awesome deck, keep up the awesome work!
Thanks! You just made my day!