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[NEW-MSG]Reno-ShadowPriest

  • Last updated Nov 18, 2016 (Yogg Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Shadow Priest
  • Crafting Cost: 14700
  • Dust Needed: Loading Collection
  • Created: 11/18/2016 (Yogg Nerf)
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  • Battle Tag:

    Primzi#2427

  • Region:

    EU

  • Total Deck Rating

    20

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hey guys. primoz here

so i know we´re not supposed to do this, but i had to make this deck as soon as i saw todays card reveal which is: Raza the Chained; without a doubt the best priest legendary so far (sry voljin)

i rly believe this will be a powerful archetype when MSG releases as priest is getting some strong support and control tools - only time will tell if i´m right

without further ado, let´s go to the cards

minions:

Mistress of Mixtures - great new tool for control deck, good Power Word: Shield target and a situational heal in late game (with hero power)

Doomsayer - excellent early game board clear, allows for some tempo gain against aggressive decks

Garrison Commander - sick in this deck; can be used for Kodorider or Nexus-Champion Saraad value, board control and some sick combos: if ur hero power has already been reduced u can use him and morph into second stage for 5 mana 10 dmg:-) 2x2 + 2x3 is preety ok

Wild Pyromancer - good aoe (with 14 spells and ways of getting more) plus acolyte activator

Acolyte of Pain - good early draw, can be played after Doomsayer, can be pinged with SF hero power to guarantee 2 cards drawn

Auctionmaster Beardo - nice synergy with Raza the Chained, good board control tool or mby even reach enabler

Elise Starseeker - just in case u r left with too many useless cards, plus control vs. control looks to be a real thing in the future

Kabal Chemist - card draw plus more aoe:-)

Kazakus - well it´s a reno deck, not sure how good it´ll be but still worth a try i think; card draw

Priest of the Feast - best heal for priest right now (with 14 spells and ways of getting more); mby replacable with Tournament Medic (which also works well with Garrison Commander)

Harrison Jones - the sole weapon removal and card draw, plus u have elise for when it´s useless

Nexus-Champion Saraad - has potential to have insane value over time, must be answered right away; just wait for the Garrison Commander shenanigans

Raza the Chained - archetype enabler, core of the deck, just make sure to play it after 1st Shadowform has been drawn

Cabal Shadow Priest - one of my favourite priest cards, very strong with the addition of Pint-Size Potion

Kodorider - an extra win condition/threat generator; strong with Garrison Commander, more playable than Confessor Paletress without the hero power cost reduction plus more reliable

Reno Jackson - nothing to add

 

spells:

[

Shadow Word: Pain, Shadow Word: Death, Power Word: Shield, Entomb, Holy Nova, Excavated Evil, Dragonfire Potion and Thoughtsteal should be clear why they are in the deck (we are control) so i won´t go into them: ask in the comments if any questions arise

Pint-Size Potion - a very nice addition, helps enabling Shadow Word: Horror and Potion of Madness; also makes Cabal Shadow Priest a lot stronger

Potion of Madness - sick new spell, against aggro a 1 for 2, against rest to be used with Pint-Size Potion (and steal a sylvanas)

Shadowform - ur win condition, made possible with the addition of Raza the Chained; for all of u who haven´t yet, craft it in gold! a must have in the new meta:-D board control, face dmg, value above anything in this game rly (if it has support which it finaly does)

Shadow Word: Horror - against some decks and situations usable by itself, otherwise 2 words: Pint-Size Potion

Holy Fire - bit of reach, heal and removal:-)

 

pls leave any comments, advices and ideas in the comment section:-) i will answer as best as i can and to any1 interested in a genuine discussion

 

enjoy