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Reno Shaman

  • Last updated Oct 18, 2016 (Yogg Nerf)
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Wild

  • 16 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 10300
  • Dust Needed: Loading Collection
  • Created: 10/19/2016 (Yogg Nerf)
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I've included ancestral spirit to resummon a flamewreathed, earth elemental, doomsayer, thing from below, sylvanas, and Arch thief rafaam to maintain board advantage with strong minions.

i included arch thief rafaam primarily for the [summon 3/3 zombies] to combo with bloodlust. mostly lategame. even with several minions on board it could provide the necessary burst to give you that win.

also good overload synergy with tunnel trogg and the unlock overloaded crystal cards

i guess the idea for this is to shut down all of the opponents early game so you can later overwhelm them late game.

I'm open to any constructive criticisms this deck would have to offer.

im also still unsure whether sir finley has any place in this deck.