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Fishy Rage- Murloc OTK Shaman

  • Last updated Sep 27, 2016 (Karazhan)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 6800
  • Dust Needed: Loading Collection
  • Created: 9/27/2016 (Karazhan)
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  • Battle Tag:

    Revenant#1903

  • Region:

    US

  • Total Deck Rating

    58

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Disclaimer: This deck is very fun, but very inconsistent. Do not expect to be able to rank up with this. It's a great fun deck for low ranks though, where the opposing decks are less refined. Deck has a bout a 15-20% winrate if you play it well. Worst matchup is Hunter/Dragon Warrior, best matchup is Priest (lol).

Are you ready for you're opponent to be completely confused by your deck? Are you ready to kill them out of nowhere with a Murloc one turn kill? For those of you who don't know: Old Murkeye + 2 Murloc Warleaders + 2 Bluegill Warriors + 2 Grimscale Oracles is exactly 30 damage from hand. 14 damage from Old Murkeye and 8 damage from each Bluegill Warrior. So, what's the problem then? The problem is that is a 7 card and 16 mana combo.

The game plan of this deck is to draw/cycle lots of cards while stalling the game with spells. Use Emperor Thaurissan once you have 6 or more of the combo cards in your hand to have the one turn kill ready. If either Far Sight picks up one of the combo pieces, then you can play Emperor for less cost reductions.

The deck also includes Twilight Drake and Mountain Giant to take advantage of the large amount of card draw in the deck. These can be another tool to control the board and push some damage to face, which sometimes will let you win without the full combo.

Speaking of the combo, the max reach of the deck from hand is 42 damage. 30 damage from the Murlocs, 3 from each Rockbiter Weapon and 2-6 from Everyfin is Awesome. Remember that with 7 Murlocs on the board, Everyfin is Awesome is $$FREE$$

The Rockbiters should be used to clear particularly threatening minions with snowball potential, such as Knife Juggler, but if you can save it for the combo then that's awesome. Try to avoid using Bluegill Warrior or Old Murkeye for board control, as it can be difficult to put together enough damage to kill your opponent without them. Sometimes if you think you're opponent will kill you before you find your full combo/cost reductions, then you can maximize your chance of winning by playing out all of your Murlocs with Everyfin. If they can't deal with it, you should be able to finish them of the next turn.

***Most important part***

After you combo your opponent, make sure you take a screen shot and then BM them. You earned it! Let me know if you enjoyed the deck!