[Spark] Pyromaniac Secrets (S2)
- Last updated Sep 20, 2016 (Karazhan)
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Wild
- 16 Minions
- 12 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Secrets Hunter
- Crafting Cost: 6000
- Dust Needed: Loading Collection
- Created: 5/29/2014 (Live Patch 5506)
- Sparkaz
- Pro Player
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Tournament Decks:
0
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Ladder Decks:
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The Deck has been updated to Explosive Snipe since GvG !
Hello everyone I’m Spark, Legend player from Hearthstone, and today I’m presenting you a Control Hunter that I recently built and had some great success with.
The basic idea was to play Savannah Highmane as a late game threat and Eaglehorn Bow as a versatile control and pressure tool along with Snipe to annoy Miracle Rogue and Explosive Trap to fight Aggro decks. The slower nature of my choice lead me towards a Control archetype, using a synergy that I already tested before : Wild Pyromancer and Hunter's Mark.
That's it for the guide guys, I hope you'll enjoy the Deck as much as I do !
Don't forget to show your support by upvoting the Deck if you liked and don't hesitate to discuss about it or ask any question in the comment section below ;)Follow me for more content and updates !
- Twitter : SparkazHS
- Youtube : Spark Hearthstone
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- Facebook : Spark Hearthstone FR
Gameplay Video :
Naxxramas update :
- 2x Elven Archer
- 2x Loot Hoarder
+ 2x Mad Scientist
+ 1x Loatheb
+ 1x The Black Knight
Maybe this is a bad idea, but now I'm testing Explosive Shot instead of Baron Geddon.
I play with argent commander charge divine shield is pretty strong for a clear, and still leaves you with a 4,2 on the board.
The most enjoyable deck I ever played... seriously go try it.
I seem to be getting destroyed by anything that is not aggro... I have played about 6 games and getting beat up on by Priests, Ramp Druids, and Control Warrior....
The deck started out great with about 5 wins in a row, but any tips would be wonderful.
I'm was so tired of these midrange decks, and I found a solution:
x1 Acolyte of Pain -->> x1 King Mukla
https://www.youtube.com/watch?v=txlTPsXRWgs
Gonna be posting more videos on it, check out the channel. currently down to 12 with the deck.
Yeah I am trying to decide on my next legendary. Mukla or Bloodmage Thalnos.
incredible deck mate!! i made a few personall touches to my style which were:
-1 Elven Archer -1 Wild Pyromancer
+1 King Mukla +1 big game hunter
reason for mukla is that i never liked using him in other decks because of giving the opponent 2 cards... well.. in this deck we can give him some 1+1`s and make him happy then easily remove his nice buffed card haha! works a treat too btw. i have tested it over and over and its great.
+1 big game hunter for a little board controll while taking down raggy or buffed minions using the mukla cards or other cards. also great for zoolocks doom guard.
cheers hope that helps although the deck is fine as is. again personal preferance.
Dont think you need BGH. ou hav enough removal. I think not enough, its much more than enough. Elven archer change is fair but mukkla is always risky :(
thing is that big game hunter is removal while being a decent minion to put down which will likely be removed next turn wasting some of the opponents manna or board control. and again mukla works best in this deck of all decks considering all the removal available. again as i said though its my personal preference and not an important change or neccessary for that matter. i just wanted to show my little touch :)
Why do u need have at least 4 removals against Handlocks? oO
Handlock can't play 4 big creatures in 1 turn, so you dont need 4 removals in your hand, just mulligan aggresively for this matchup
Because of Molten and Mountain giants. As well as Defender of Argus + Sunfury Protectors to Ancient Watchers/Twilight Drake/Giants, so the Black Knight should be really useful especially when they're close to lethal, your Black Knight comes into HUGE play here. If they do manage to survive til turn 9, you may even have to remove their Alextrasza.
For people having problems with this deck, I post videos of some of my games, leave comments on request against other match up decks and once I've got something recorded I'll be sure to get it posted. Currently played the deck down to 12, pretty much done for the night but I've only lost 2 games with this deck.
https://www.youtube.com/watch?v=txlTPsXRWgs&feature=youtu.be
I feel like ppl started building/playing around this deck right now (around secrets to be exact). Lost like 3 in a row now.
Tho once i was very unlucky, mage double fireballed me while having 1 health left, Also once had bad starting hand, against aggro its basically gg from beginning.
Why? WHY THE HELL The Black Knight? Man, you have a BILLION tools to remove taunts :DD
You really do have so much removal at such a low cost, hunters mark elvin archer as long as you're smart and hold it instead of just playing it to play it, there is frost trap into snipe, eaglehorn, deadly shot. I personally play with argent commander because I don't have barron, so I have a charge with 4 damage that also has a divine shield, arcane shot. REmoval is endless.
x1 Loot Hoarder ---> x1 Flare
I have to say that with Flare this matchup becomes be very easy, just because Freeze Mages don't care about the board if they have Ice Block equipped, and I just Flare at the last turn and they concede xD
This deck is evil. I love it! So much fun!!!