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starter control mage deck: only commons and basic

  • Last updated May 18, 2014 (Live Patch 5314)
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Wild

  • 19 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 400
  • Dust Needed: Loading Collection
  • Created: 5/18/2014 (Live Patch 5314)
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  • Total Deck Rating

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View 6 other Decks by tassitushendicus
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 This deck is a deck you can make after just getting out of the starting tutorial. If you get one legendary you can dust it for enough crafting dust to make this deck. I have beat full fledged legend warrior with this deck. And this deck can easily be made even better with two azure drakes, a defender of argus, and a sunfury protector. The strategy of this deck is to remove their minions with making the value minion trades and using spells appropriate to the target. Mages have the best removal and all their good removal cards our basics, so they are naturally the best starting class. Here are my reasons for picking the commons i did, Mana Wrym is amazing, it is worth 2 mana in my opinion. Amani berserker is great especially in mage deck because mages can racial their Amani Berserkers for the enrage. Faerie dragon is almost a guaranteed value trade. Acolyte of Pain is great draw especially with mages because the y can racial them for a draw so pretty much allow them to use life tap as well as fireblast. Harvest golem can trade greatly, if you ram him into a 2 health minion, they will have no minion and you will have a 2/1 which is perfectly capable of trading with many minions. Anyway, hope you like the deck