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Much Enrage, Such Combo

  • Last updated Nov 20, 2014 (Naxx Launch)
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Wild

  • 17 Minions
  • 9 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 2760
  • Dust Needed: Loading Collection
  • Created: 5/1/2014 (Live Patch 5170)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    55

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Did your opponent just leave your Raging Worgen alive? Looks like he lost the game!

This deck has absurd synergy! With the right mulligans you can put up a new deadly thread on the board every turn. My very first game I won on turn 6 with a 10/5 Frothing Berserker!

The card draw is the most critical part of this deck. Try and get at least two cards out of battle rage and cross your fingers to draw into your Acolyte of Pains. Sometimes you might need to play conservatively, but the deck is pretty good for keeping a card or two in hand.

Most games come down to total RNG, usually depending on yours and your opponent's draw. Getting lucky with this deck makes for some truly epic and fun games! I wouldn't try getting too far in ranked, but it's a spectacular deck for casuals and a great secret weapon to use against your friends.

Mulligan Suggestions:
I mulligan every spell right away, including inner rage and whirlwind. The worst thing to happen with this deck is to have four spells in your hand and no minions to combo with.

Advantages:
- Every card in the deck receives charge from Warsong Commander (except Gadgetzan Auctioneer).
- Huge burst potential on every turn
- Very fun to play, and legit

Disadvantages:
- If this deck looses board control in the early game it's dead
- You can get screwed on your draws

Changelist:

- Removed 1x Emperor Cobra and 1x Gurubashi Berserker as well as 1x Raging Worgen so that I could add in more weapons (2x Fiery War Axe) and Grommash Hellscream for a finisher and more board control. Basically all emperor cobra, gurubashi and worgen did was create an unhealthy dependence on Warsong Commander

- Removed 2x Abusive Sergeant and replace it with 2x Whirlwind for the frothing berserker burst.
- Removed 1x Defender of Argus and 1x Slam to add 2x Gurubashi Berserker. I forgot about gurubashi when I made this deck originally.
- Removed 2x Master Swordsmith and replaced it with 2x Fiery War Axe. Lots of people were saying that they were using weapons to compensate for a lack of early game and the more consistency the better!
- Removed 1x Shieldbearer and 1x Fiery War Axe to add 2x Gadgetzan Auctioneer. The Gadgetzan helps cycle the deck and get more draws which is super important.
- Removed 1x Fiery War Axe and 1x Rampage for 2x Death's Bite which has more synergies and more removal power. Rampage has the issue of being a dead card throughout most of the game but its combo power still makes it worthy of being in the deck.