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Hobgoblin Flood (based on Zalae's deck)

  • Last updated Nov 15, 2016 (Yogg Nerf)
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Wild

  • 26 Minions
  • 4 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 6320
  • Dust Needed: Loading Collection
  • Created: 1/6/2016 (Explorers)
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So this is the deck I've had the most fun playing! I'll get a more detailed write up in time but for now here's the basics that I've come up with.

This deck is based on http://teamarchon.com/decks/view/113-hobo-flood, which I saw originally from trump. The deck has evolved since then quite a bit. Got annoyed with secret paladin in wild, so I teched Eater of Secrets, which I'm not sure if is worth it or not. If the Meta calmed down, I'd put back in an Abusive Sergeant or Murloc Tinyfin

 

Mulligan strategy:

always keep: Argent Squire,Voidwalker, Knife JugglerImp Gang Boss, Dark Peddler

combos: Murloc Tinyfin/Voidwalker/Argent Squire + Hobgoblin, Voidwalker/Argent Squire + Lance Carrier, Nerubian Egg + Abusive Sergeant,

vs agro: Try to be sure to have a 1 drop, esp. Argent Squire. Haunted Creeper is good as well.

vs control/other: Sea Giant, Imp-losion, Defender of Argus

 

Stratagies:

If you are facing a slower deck, tapping on turn 2 usually results in a better result, since recovering from board clears requires more cards.

Always be mindful of Lightbomb when trading against a priest. this is the only clear that gets rid of your giants/reliquary seekers.

Try to combine Brann Bronzebeard [/card]when you play him, but don't be afraid to drop him on turn 3, as your opponent will likely have to  deal with him, and for good measure because he makes[card] defender of argus, Gormok the Impaler, and dark peddler just insane. not to mention the ultimate combo of the 9/9  Reliquary Seeker (or 13/13 with two Hobgoblin! I actually had this happen once, and it was amazing.)

Speaking of Reliquary Seeker, playing it as  a 5/5 is good, but always tap first to see if you can't combine it with a Hobgoblin, or the previously mentioned Brann Bronzebeard. The worst case is a 1 mana 3/3 when you need to play it naked with Hobgoblin.

Dark Peddler helps give you more draw than just your hero power. It can also help fill in the space missing from zoo by giving you Power Overwhelming or Soulfire, which can create huge swings of tempo for you. On top of that, there are plenty of 1 drops that you would only take when you have a Hobgoblin in hand/on the board. Angry Chicken? yes please.

Murloc Tinyfin serves as a counter to murloc paladin, in the sense that, while it messes up the OTK Anyfin Can Happen, it also makes playing Murloc Warleader be bad for your opponent. The only case where it is bad for you is when Old Murk-Eye charges for one more damage, but that's not the biggest deal. While the goal of having these 0 cost minions is to play with Hobgoblin, they serve further purpose to enableGormok the Impaler, and Sea Giant, and, to a lesser extent, Knife Juggler, Defender of Argus, and Reliquary Seeker.

Nerubian Egg is mainly a way to ensure that you have one minion, as well as allowing you to better come back from board clears. It's not really needed that you activate it yourself, but it can be a good idea some of the time..  This is a new addition and I haven't had too much experience with it.

Probably the most annoying match up is freeze mage, and if you face a looooottt of them, I would consider running Curse of Rafaam, just so you can have a way to finish them of first before they Alexstrasza and spell down your face.

 

Changes:

If you aren't facing many board clears, you could run a Wisp or Ironbeak Owl over the Nerubian Egg, or maybe over Echoing Ooze

Other than that most every card in the deck is great in almost every situation.

 

Special shout out goes to Dark Peddler, my new favorite card (pushing out Hobgoblin, but it's ok since they're bffs). Smooths out your curve, which you desperately need, and can surprise you with any number of one drops that you otherwise wouldn't run, but the situation calls for.

 

 EDIT 2/15/16

-1 Defender of Argus, +1 Ironbeak Owl: Silence seems to be needed, whether to push for face or to undo an Aldor Peacekeeper.

EDIT 3/31/16

-1 Ironbeak Owl since it was the weakest card, +1 Imp Gang Boss to have more cards to play on an empty board.