Reno Freeze 84% Easy legend?
- Last updated Nov 28, 2015 (Explorers)
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Wild
- 12 Minions
- 18 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7240
- Dust Needed: Loading Collection
- Created: 11/25/2015 (Explorers)
- MC_Elyk
- Registered User
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- 7
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- 35
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Battle Tag:
EIyk
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Region:
US
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Total Deck Rating
391
I just hit legend with 84% the highest win rate/fastest climb yet. Climbed in one day proofs below. When Reno first came out I made a freeze mage and went 12/11 with it, problem was there were more warriors and Kazan Mystics to tech against Paladin/Hunter/Mage. A week later I revised it a little and tried it out today and climbed to legend fast and fun. Today went 26-5 to legend largest win rate I've had yet at any rank!
Here is a small guide:
Mulligan: Fairly simple. Mulligan for card draw and mad scientist always. Against hunter keep ice barrier. Against warrior keep Thaurissian and Antonidas, only because you almost always lose and the only wins are when you get Antonidas to go off hard.
General Tips:
- Don't coin out your 2-drop on turn one even if you have 2 two mana drops. Exception is face hunter.
- Freeze mage can use their nukes to clean board to slow down their damage early, but once Alexstraza is drawn start planning to lethal.
- Use Deck Tracker, it makes Reno way easier to use, as well as planning lethal and even customizing a deck. Don't be a tryhard just use it!
- Can't fatigue other decks, too much cycle.
- One large difference to this freeze is only playing one Ice lance, and playing Pyroblast. Obviously playing one offs is better for Reno, but I've always found Ice Lance to be situational in the past and one is fine.
- Reno - Just replaces the Healbot tech. Generally doesn't become available till you have a 12 card deck or less. Can be rarely played on tempo as a 4/6. This is really the best deck for Reno without building a deck full of one-offs.
- Freeze mage is one of the most fun decks to play, and worst to play against as they freeze you or play ice barriers and you slowly watch yourself die. Add in Reno and drink their tears!
- Happy to hear your experiences and your feedback or questions!
Matchup notes:
Priest: Easy win usually because they can't pressure you enough, just play around Cabal Shadow Priest don't let them take your loot hoarder/mad scientist.
Rogue: Oil rogue has burst and is a problem, but the current mid range using the raptors is generally too slow to pressure you.
Warrior: Obviously worst match up, my only wins are when I get 4+ fireballs from Antonidas. I only faced 2 on my climb and won one. Warrior is weak to paladin both secret and mid range so there isn't too much of it. This is another mulligan exception where you keep Antonidas and Thaurissian. Can usually concede when they play Justicar though.
Warlock: Handlock is a good match up, can usually burst them out. Reno handlock is worse obviously if they draw reno but not horrible. Won every game against zoo and Peddler zoo is popular right now.
Druid: Aggro druid is somewhat common and probably the worst match up right now.I had a positive record against it but small sample size, plus they're face scrubs.
Mage: I only faced one other freeze mage on my climb and burned his Reno through overdraw, typically face tempo Flamewaker mage which this wrecks. They generally either play 1-2 Mirror Entity, and 1 counter spell and playing doomsayer into their copy makes it ez.
EDIT: So if you're not sure how Reno works in this deck let me explain because there are multiple duplicates. First because mad scientist is generally mulliganed for and hopefully drawn, it draws out the secrets so there are very rarely duplicates of that let. That leaves generally Frostbolt, doomsayer, arcane intellect, frost nova, blizzard, and maybe mad scientist. Still multiple duplicates, but not that many. Reno doesn't active till 12 or less cards, and generally isn't played till 6 or less cards so obviously there likely won't be duplicates. This deck controls and cycles well so it goes late and Reno works. He doesn't always save you, but so many of my Druid or Rogue or freeze mirror wins or others are because of him, just another out to draw.
There is a new counter to this deck, Warlock Reno. With healbot, Reno, and Jaraxxus its often too much heal to overcome. I've tryed saving Alexstraza for after Reno but then jaraxxus just heals again. If this deck becomes prominent I'd try and include another ice lance for larger burst.
isn't coldlight good sub for 1 arcane intellect? seems it might be another chance for reno.
Priest: Easy win usually because they can't pressure you enough, just play around Cabal Shadow Priest don't let them take your loot hoarder/mad scientist. ??
Are you mocking us ? Priest is the second hardest class. LOL player fake legend
Generally awful deck against most things. Can't use 2 ofs with a reno deck.
With only one fire ball and one ice lance, I have a better chance to heal my hero full. But it will also take me at least one more turn to finish the game. Comparing with ordinary freeze mage, this deck is kind of slow. It's strong against Aggro decks.
Not really. You can usually get at least 3 Fireballs from Antonidas. Thats 18 damage + 10 from pyro = 28.
If you have coin or got a good Emperor you can make 4.
Deal 9 damage with only one cards, sounds great.
But what if we draw a torch when we need to kill Antonidas? It won't do any help.
What? You're not even making any sense.
9 Damage with one cards? What?
Draw torch to kill antonidas? What?
What the heck are you talking about?
try using instead of arcane intellect, cold light, you can also add a brann and healbot, this makes u have a 2-3 card option to use brann and its effective. but then again theres draw backs to making your opponents drawing cards. I personally took out a ice block for a brann heal bot combo and use only one arcane and one coldight. I even milled some ppl in some games. But I've only been playing at rank 5 so might not work higher ranks? But reno is SUPER easy to get off.
I don't have the dust to craft this deck yet but I'm very curious about a few things before I craft it:
Can this deck be consistent? I feel the only way to win is thrive on good draws (I know every deck also needs that but more on freeze mage)
If you don't get your clears or freeze in the top half of the deck then you'll easily be run over by aggro decks but I've heard Freeze Mages are good against Aggro decks.
dont do it. You might not like the deck at all. Its very different. If u don't have all cards, don't dedicate to this.
can this deck be successful without Archmage Antonidas ???
Sadly no. Too much of the lethal damage is from making a couple fireballs off him.
Probably the most important thing to know realize about freeze mage (and playing in general) is that the only hit point that matters is the last one.
Yeah, you could doomsayer that warlock's board of five 1/x minions. OR you could wait a turn and get his sea giant and whatever else, too. Sometimes the right play is ping and pass.
from rank 5 to legend
reno allows you unbelievable comebacks
definitely better than standard freeze in current meta
EU
u r probably playing wrong, deck is strong vs everything except warrior and renolock
Well Done! Havent played this deck recently glad it still holds up. 3-1 vs Warrior though is pretty unusual though, but only faced 4 times which is good. Might have to bust it out some more.
2 of them were aggro, ez pz wins
right now a lot of druids in the ladder(at least in 4k legend Kappa), freeze isnt that good as it was a couple of days ago
Well I just went 8-2 with it from rank 6 to 5. Aggro or mid range druid doing it to you? Don't remember it being that bad of a match up.
Mid Range. I'm losing to it too
midrange
underdog like 35/65